Player Matchup

Ymir
Ymir
Brandibrown49
Ymir
Level 17
God Stats
7W - 10L
1,280 SR
Queue Stats
16W - 24L
1,449 Elo+
Solo
Hel
Hel
Froeg21
Hel
Level 27
God Stats
9W - 10L
1,366 SR
Queue Stats
56W - 61L
1,393 Elo+
Solo
Apollo
Apollo
Stiener
Apollo
Level 28
God Stats
1W - 0L
1,849 SR
Queue Stats
2W - 1L
1,202 Elo+
Solo
Hou Yi
Hou Yi
StinkLV
Hou Yi
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
168W - 160L
1,394 Elo+
Solo
Susano
Susano
YumeKusanagi
Susano
Level 26
God Stats
6W - 3L
1,725 SR
Queue Stats
95W - 118L
1,412 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,370 Elo+

VS

Team Averages
Level 16
1,555 SR
1,368 Elo+
Hel
Hel
Abdulyoo
Hel
Level 2
God Stats
1W - 4L
1,254 SR
Queue Stats
7W - 8L
1,182 Elo+
Solo
Amaterasu
Amaterasu
FARMEDONCTAYEULE
Amaterasu
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
334W - 344L
1,379 Elo+
Party 1
Skadi
Skadi
H0tpepperz
Skadi
Level 27
God Stats
13W - 16L
1,862 SR
Queue Stats
260W - 284L
1,493 Elo+
Solo
Thor
Thor
ManeJacK
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,239 Elo+
Party 1
Merlin
Merlin
sirmixlot
Merlin
Level 20
God Stats
3W - 2L
1,662 SR
Queue Stats
6W - 4L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
7,101
507
4,853
9,772
7,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hel
13
3 / 1 / 5
7,486
535
3,978
5,172
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Stiener
Apollo
14
4 / 0 / 2
8,317
594
10,133
5,679
1,872
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
StinkLV
Hou Yi
14
8 / 1 / 5
8,744
625
7,463
8,717
2,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Susano
12
6 / 1 / 4
7,859
561
5,007
10,228
3,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,412
387
2,692
7,042
1,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
12
0 / 2 / 0
6,065
433
3,320
11,107
4,839
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
12
5 / 7 / 1
7,655
547
7,155
10,582
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
8
0 / 7 / 3
5,313
380
2,590
7,688
4,259
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Merlin
sirmixlot
Merlin
13
2 / 2 / 1
7,780
556
5,180
6,097
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
23
Kills
7
8
Deaths
23
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
2
5
7
1.1
L
Amaterasu
0
2
0
0
W
Hel
3
1
5
5.5
L
Skadi
5
7
1
0.79
L
Thor
0
7
3
0.21
W
Apollo
Stiener
Apollo
4
0
2
5
W
Hou Yi
StinkLV
Hou Yi
8
1
5
10.5
W
Susano
6
1
4
8
L
Merlin
sirmixlot
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,434
Damage
20,937
39,568
Taken
42,516
18,098
Mitigated
16,500
16,423
Healing
8,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,692
123
639
1,088
7,042
1,977
0
1,935
5,107
19,445
0
W
4,853
718
393
1,029
9,772
7,310
118
128
9,644
31,791
0
L
Amaterasu
3,320
1,187
0
4,709
11,107
4,839
336
321
10,786
0
23,740
W
Hel
3,978
269
3,338
3,921
5,172
2,133
785
3,206
1,966
35,163
0
L
Skadi
7,155
3,730
0
1,289
10,582
3,344
0
1,983
8,599
0
38,597
L
Thor
2,590
541
0
0
7,688
4,259
0
3,522
4,166
0
11,257
W
Apollo
Stiener
Apollo
10,133
8,001
0
3,585
5,679
1,872
2,235
997
4,682
0
48,976
W
Hou Yi
StinkLV
Hou Yi
7,463
3,212
0
3,788
8,717
2,961
1,272
629
8,088
0
48,918
W
Susano
5,007
790
246
123
10,228
3,822
0
2,912
7,316
0
41,622
L
Merlin
sirmixlot
Merlin
5,180
355
0
808
6,097
2,081
291
1,070
5,027
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
32,225
373
Minions Killed
266
0
Camps Cleared
0
1,278,348
Distance Traveled
1,267,604
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,412
387
24
2
0
256,711
4
W
Ymir
7,101
507
50
4
0
240,845
0
L
Amaterasu
6,065
433
52
4
0
293,887
0
W
Hel
7,486
535
77
6
0
277,142
3
L
Skadi
7,655
547
77
6
0
245,917
3
L
Thor
5,313
380
21
2
0
208,684
0
W
Apollo
8,317
594
87
6
0
246,098
0
W
Hou Yi
8,744
625
91
7
0
224,735
0
W
Susano
7,859
561
68
5
0
289,528
0
L
Merlin
7,780
556
92
7
0
262,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role