Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Airzol
Ah Muzen Cab
Level 144
God Stats
8W - 0L
1,788 SR
Queue Stats
1,065W - 634L
1,822 Elo+
Party 1
Fenrir
Fenrir
Cantfindnamelol
Fenrir
Level 146
God Stats
4W - 4L
1,814 SR
Queue Stats
219W - 163L
1,659 Elo+
Party 1
Thoth
Thoth
GrandMastaPerci
Thoth
Level 158
God Stats
15W - 10L
1,396 SR
Queue Stats
314W - 287L
1,650 Elo+
Party 1
Chang'e
Chang'e
HungAoKuang
Chang'e
Level 27
God Stats
8W - 0L
1,963 SR
Queue Stats
190W - 38L
1,896 Elo+
Party 1
Nike
Nike
The Blinded Sun
Nike
Level 65
God Stats
6W - 7L
1,428 SR
Queue Stats
134W - 133L
1,624 Elo+
Party 1
Team Averages
Level 108
1,678 SR
1,730 Elo+

VS

Team Averages
Level 54
1,611 SR
1,635 Elo+
Kukulkan
Kukulkan
FARose213495
Kukulkan
Level 47
God Stats
10W - 14L
1,483 SR
Queue Stats
31W - 31L
1,544 Elo+
Party 2
Cupid
Cupid
Joking8712
Cupid
Level 11
God Stats
0W - 1L
1,767 SR
Queue Stats
11W - 7L
1,758 Elo+
Party 2
Thanatos
Thanatos
cedmois17
Thanatos
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 52L
1,776 Elo+
Party 2
Bacchus
Bacchus
xXFe3zGodzXx
Bacchus
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 73L
1,314 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zedgy_07
Cu Chulainn
Level 123
God Stats
3W - 5L
1,806 SR
Queue Stats
154W - 118L
1,784 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Airzol
Ah Muzen Cab
15
5 / 0 / 2
8,672
619
8,678
6,226
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
5 / 1 / 6
8,508
608
6,845
7,999
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 5
9,061
647
7,164
5,843
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
HungAoKuang
Chang'e
14
3 / 0 / 1
8,282
592
7,019
8,815
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 2 / 10
7,247
518
6,074
9,323
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FARose213495
Kukulkan
12
0 / 4 / 2
6,414
458
1,989
6,063
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cupid
10
0 / 3 / 2
5,955
425
4,002
9,489
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
cedmois17
Thanatos
10
3 / 5 / 0
6,616
473
2,481
9,942
2,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
xXFe3zGodzXx
Bacchus
9
0 / 4 / 1
5,775
413
4,942
12,647
7,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
zedgy_07
Cu Chulainn
12
0 / 5 / 0
7,161
512
4,615
13,322
7,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
21
Kills
3
4
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Airzol
Ah Muzen Cab
5
0
2
6
W
5
1
6
8
L
Kukulkan
FARose213495
Kukulkan
0
4
2
0.25
W
6
1
5
8.5
W
Chang'e
HungAoKuang
Chang'e
3
0
1
3.5
L
Cupid
0
3
2
0.33
W
2
2
10
3.5
L
Thanatos
cedmois17
Thanatos
3
5
0
0.6
L
Bacchus
xXFe3zGodzXx
Bacchus
0
4
1
0.13
L
Cu Chulainn
zedgy_07
Cu Chulainn
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,780
Damage
18,029
38,206
Taken
51,463
16,310
Mitigated
21,907
15,297
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Airzol
Ah Muzen Cab
8,678
3,542
0
4,303
6,226
2,059
65
2,018
4,208
0
68,481
W
6,845
1,526
0
3,302
7,999
3,646
79
952
7,047
0
50,956
L
Kukulkan
FARose213495
Kukulkan
1,989
297
0
0
6,063
1,780
0
2,720
3,055
38,887
0
W
7,164
459
216
2,110
5,843
1,836
45
891
4,952
59,161
0
W
Chang'e
HungAoKuang
Chang'e
7,019
914
222
4,080
8,815
4,329
1,844
844
7,971
48,519
0
L
Cupid
4,002
2,185
1,103
3,896
9,489
2,831
0
662
8,791
0
41,832
W
6,074
1,233
0
1,064
9,323
4,440
105
2,226
7,097
0
15,637
L
Thanatos
cedmois17
Thanatos
2,481
562
0
6,604
9,942
2,980
0
2,679
7,093
0
29,208
L
Bacchus
xXFe3zGodzXx
Bacchus
4,942
1,169
0
2,836
12,647
7,087
0
1,178
11,357
12,254
0
L
Cu Chulainn
zedgy_07
Cu Chulainn
4,615
1,025
0
2,896
13,322
7,229
0
5,943
6,984
0
47,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,770
Gold Earned
31,921
457
Minions Killed
351
0
Camps Cleared
0
1,465,849
Distance Traveled
1,336,164
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,672
619
124
9
0
277,852
1
W
Fenrir
8,508
608
88
6
0
306,872
2
L
Kukulkan
6,414
458
77
6
0
271,034
0
W
Thoth
9,061
647
124
9
0
307,372
4
W
Chang'e
8,282
592
100
7
0
262,844
6
L
Cupid
5,955
425
89
6
0
250,865
4
W
Nike
7,247
518
21
2
0
310,909
5
L
Thanatos
6,616
473
60
4
0
297,627
3
L
Bacchus
5,775
413
25
2
0
269,867
1
L
Cu Chulainn
7,161
512
100
7
0
246,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role