Player Matchup

Cerberus
Cerberus
AudiA4Man
Cerberus
Level 22
God Stats
8W - 13L
1,399 SR
Queue Stats
34W - 47L
1,418 Elo+
Party 1
Scylla
Scylla
Chief1Kilo
Scylla
Level 24
God Stats
10W - 9L
1,269 SR
Queue Stats
236W - 233L
1,411 Elo+
Party 1
Bakasura
Bakasura
Kyle7526
Bakasura
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,307 Elo+
Solo
Achilles
Achilles
PurpleSmurf24
Achilles
Level 42
God Stats
23W - 22L
1,415 SR
Queue Stats
376W - 355L
1,416 Elo+
Party 1
Apollo
Apollo
fabricioXD08
Apollo
Level 13
God Stats
4W - 3L
1,248 SR
Queue Stats
52W - 69L
1,324 Elo+
Solo
Team Averages
Level 22
1,366 SR
1,375 Elo+

VS

Team Averages
Level 18
1,558 SR
1,401 Elo+
Nemesis
Nemesis
ABgoku
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,191 Elo+
Solo
Medusa
Medusa
EssThunderStorm
Medusa
Level 66
God Stats
2W - 1L
1,655 SR
Queue Stats
12W - 9L
1,549 Elo+
Party 2
Camazotz
Camazotz
Funskip
Camazotz
Level 6
God Stats
2W - 4L
1,549 SR
Queue Stats
10W - 12L
1,260 Elo+
Solo
King Arthur
King Arthur
LastMack69
King Arthur
Level 9
God Stats
3W - 2L
1,433 SR
Queue Stats
4W - 10L
1,374 Elo+
Solo
Yemoja
Yemoja
X BUSHELL 8 X
Yemoja
Level 6
God Stats
3W - 1L
1,655 SR
Queue Stats
5W - 2L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AudiA4Man
Cerberus
14
2 / 6 / 3
9,607
457
5,967
16,434
14,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Chief1Kilo
Scylla
17
5 / 0 / 5
11,137
530
11,296
7,042
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Kyle7526
Bakasura
11
2 / 15 / 3
8,490
404
3,512
17,324
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
PurpleSmurf24
Achilles
18
11 / 0 / 3
11,889
566
16,041
13,950
16,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
18
7 / 1 / 2
11,594
552
9,873
12,973
6,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABgoku
Nemesis
6
0 / 7 / 2
6,447
307
1,237
6,622
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
7 / 7 / 1
9,857
469
14,554
20,121
6,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Funskip
Camazotz
17
13 / 6 / 3
11,292
538
12,728
19,553
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

King Arthur
LastMack69
King Arthur
16
0 / 4 / 2
9,253
441
3,399
18,517
13,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 5
8,348
398
2,255
11,500
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
27
Kills
21
22
Deaths
27
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ABgoku
Nemesis
0
7
2
0.14
W
Cerberus
AudiA4Man
Cerberus
2
6
3
0.58
W
Scylla
Chief1Kilo
Scylla
5
0
5
7.5
L
7
7
1
1.07
L
Camazotz
Funskip
Camazotz
13
6
3
2.42
W
Bakasura
Kyle7526
Bakasura
2
15
3
0.23
L
King Arthur
LastMack69
King Arthur
0
4
2
0.25
W
Achilles
PurpleSmurf24
Achilles
11
0
3
12.5
L
1
3
5
1.17
W
Apollo
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,689
Damage
34,173
67,723
Taken
76,313
45,864
Mitigated
34,901
13,661
Healing
22,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ABgoku
Nemesis
1,237
811
0
407
6,622
1,556
74
607
5,880
0
6,574
W
Cerberus
AudiA4Man
Cerberus
5,967
1,198
0
2,897
16,434
14,325
443
1,082
15,327
49,237
0
W
Scylla
Chief1Kilo
Scylla
11,296
2,023
0
1,826
7,042
2,700
706
129
6,913
60,083
0
L
14,554
7,005
0
7,186
20,121
6,627
394
3,608
16,189
0
67,094
L
Camazotz
Funskip
Camazotz
12,728
4,459
0
8,173
19,553
7,112
1,080
5,237
13,565
0
71,607
W
Bakasura
Kyle7526
Bakasura
3,512
2,608
0
666
17,324
5,947
2,772
607
16,717
0
18,303
L
King Arthur
LastMack69
King Arthur
3,399
928
0
4,077
18,517
13,028
144
1,249
17,116
0
55,985
W
Achilles
PurpleSmurf24
Achilles
16,041
4,335
0
5,209
13,950
16,471
137
362
13,513
0
66,735
L
2,255
1,598
1,716
941
11,500
6,578
296
5,918
5,300
13,781
0
W
Apollo
9,873
8,110
0
3,063
12,973
6,421
6,272
75
12,698
0
68,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,717
Gold Earned
45,197
499
Minions Killed
333
0
Camps Cleared
0
2,029,363
Distance Traveled
1,623,283
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,447
307
14
1
0
160,459
1
W
Cerberus
9,607
457
135
6
0
404,959
0
W
Scylla
11,137
530
111
5
0
397,722
2
L
Medusa
9,857
469
93
4
0
325,622
4
L
Camazotz
11,292
538
113
5
0
409,128
1
W
Bakasura
8,490
404
40
2
0
380,373
2
L
King Arthur
9,253
441
90
4
0
379,148
1
W
Achilles
11,889
566
87
4
0
433,043
1
L
Yemoja
8,348
398
23
1
0
348,926
1
W
Apollo
11,594
552
126
6
0
413,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role