Player Matchup

Ymir
Ymir
GabrielleTS
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,386 Elo+
Party 2
Nemesis
Nemesis
MΔTΔNZΔ
Nemesis
Level 17
God Stats
23W - 30L
1,509 SR
Queue Stats
39W - 44L
1,429 Elo+
Party 2
Neith
Neith
SENSEI000HUNTER
Neith
Level 7
God Stats
0W - 2L
1,330 SR
Queue Stats
17W - 22L
1,371 Elo+
Solo
Bellona
Bellona
XVecTylerX
Bellona
Level 8
God Stats
2W - 4L
1,391 SR
Queue Stats
10W - 19L
1,367 Elo+
Solo
Skadi
Skadi
gFroggy
Skadi
Level 19
God Stats
13W - 22L
1,382 SR
Queue Stats
72W - 84L
1,459 Elo+
Party 2
Team Averages
Level 11
1,422 SR
1,403 Elo+

VS

Team Averages
Level 11
1,469 SR
1,383 Elo+
Artemis
Artemis
Aquaxz7
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,364 Elo+
Party 3
Freya
Freya
JinTheFast
Freya
Level 15
God Stats
7W - 4L
1,621 SR
Queue Stats
21W - 20L
1,482 Elo+
Party 1
Nemesis
Nemesis
Jpxz7
Nemesis
Level 16
God Stats
8W - 15L
1,286 SR
Queue Stats
11W - 23L
1,277 Elo+
Party 3
Izanami
Izanami
RINAlucardTZ
Izanami
Level 6
God Stats
5W - 5L
1,499 SR
Queue Stats
13W - 16L
1,388 Elo+
Solo
Danzaburou
Danzaburou
oxeBruno_
Danzaburou
Level 8
God Stats
6W - 10L
1,436 SR
Queue Stats
15W - 22L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 13 / 9
11,162
1,015
4,140
30,599
26,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
MΔTΔNZΔ
Nemesis
18
12 / 9 / 4
14,235
1,294
30,726
21,851
12,579
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 16 / 9
10,385
944
8,218
22,916
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
XVecTylerX
Bellona
13
0 / 1 / 1
8,512
774
863
2,855
1,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
gFroggy
Skadi
17
4 / 9 / 8
11,515
1,047
10,902
16,144
5,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aquaxz7
Artemis
19
10 / 4 / 22
12,293
1,118
14,778
14,777
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
20
16 / 1 / 18
14,363
1,306
21,776
8,842
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Jpxz7
Nemesis
17
7 / 3 / 13
10,875
989
13,438
9,419
3,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
RINAlucardTZ
Izanami
19
11 / 3 / 22
12,900
1,173
21,019
13,217
5,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
oxeBruno_
Danzaburou
19
4 / 6 / 27
11,948
1,086
12,926
13,430
5,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
150
17
Kills
48
48
Deaths
17
31
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aquaxz7
Artemis
10
4
22
5.25
L
0
13
9
0.35
W
Freya
16
1
18
25
W
Nemesis
Jpxz7
Nemesis
7
3
13
4.5
L
Nemesis
MΔTΔNZΔ
Nemesis
12
9
4
1.56
W
Izanami
RINAlucardTZ
Izanami
11
3
22
7.33
L
1
16
9
0.34
L
Bellona
XVecTylerX
Bellona
0
1
1
0.5
L
Skadi
gFroggy
Skadi
4
9
8
0.89
W
Danzaburou
oxeBruno_
Danzaburou
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,849
Damage
83,937
94,365
Taken
59,685
54,985
Mitigated
24,665
6,063
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aquaxz7
Artemis
14,778
9,290
657
3,801
14,777
5,698
0
603
14,174
0
22,724
L
4,140
1,199
0
756
30,599
26,733
0
5,742
24,857
29,886
0
W
Freya
21,776
8,499
0
3,942
8,842
3,699
0
444
8,398
43,713
0
W
Nemesis
Jpxz7
Nemesis
13,438
6,986
0
1,269
9,419
3,905
0
0
9,419
0
19,255
L
Nemesis
MΔTΔNZΔ
Nemesis
30,726
21,284
0
1,913
21,851
12,579
0
3,429
18,369
0
55,369
W
Izanami
RINAlucardTZ
Izanami
21,019
16,570
0
0
13,217
5,436
0
1,663
11,554
0
57,103
L
8,218
3,695
0
1,407
22,916
8,601
0
7,288
15,628
0
23,065
L
Bellona
XVecTylerX
Bellona
863
189
0
185
2,855
1,604
0
643
2,212
0
2,796
L
Skadi
gFroggy
Skadi
10,902
6,222
0
1,802
16,144
5,468
0
4,674
11,302
0
26,361
W
Danzaburou
oxeBruno_
Danzaburou
12,926
8,831
0
906
13,430
5,927
0
1,430
12,000
0
22,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,809
Gold Earned
62,379
158
Minions Killed
187
4
Camps Cleared
9
733,154
Distance Traveled
754,256
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,293
1,118
13
1
1
142,415
0
L
Ymir
11,162
1,015
68
6
0
167,581
0
W
Freya
14,363
1,306
39
4
3
184,110
0
W
Nemesis
10,875
989
14
1
2
128,539
0
L
Nemesis
14,235
1,294
56
5
1
203,993
1
W
Izanami
12,900
1,173
98
9
1
168,988
0
L
Neith
10,385
944
9
1
1
157,514
2
L
Bellona
8,512
774
5
0
1
55,141
0
L
Skadi
11,515
1,047
20
2
1
148,925
0
W
Danzaburou
11,948
1,086
23
2
2
130,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role