Player Matchup

Ao Kuang
Ao Kuang
lucas250867
Ao Kuang
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,216 Elo+
Party 1
Fenrir
Fenrir
mgplay81738
Fenrir
Level 15
God Stats
0W - 1L
1,160 SR
Queue Stats
0W - 7L
1,060 Elo+
Party 1
Anhur
Anhur
pott3r_gemida
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,252 Elo+
Party 1
Team Averages
Level 14
1,387 SR
1,176 Elo+

VS

Team Averages
Level 50
1,423 SR
1,197 Elo+
Neith
Neith
Angelitoqw
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,052 Elo+
Solo
Hou Yi
Hou Yi
Marcos02046105
Hou Yi
Level 116
God Stats
7W - 5L
1,638 SR
Queue Stats
79W - 78L
1,446 Elo+
Solo
Nu Wa
Nu Wa
RULE34AKENO
Nu Wa
Level 26
God Stats
4W - 4L
1,129 SR
Queue Stats
93W - 177L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
lucas250867
Ao Kuang
11
3 / 10 / 5
9,706
747
4,024
13,361
4,036
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
12
6 / 11 / 5
10,279
791
8,776
14,713
5,460
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 11 / 5
10,087
776
5,996
16,846
5,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
1 / 7 / 8
8,097
623
1,618
6,196
1,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
13 / 5 / 12
11,382
876
16,705
13,991
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
18 / 2 / 11
12,894
992
15,294
7,153
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
13
Kills
32
32
Deaths
14
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
1
7
8
0.71
W
13
5
12
3.8
W
18
2
11
11.75
L
Ao Kuang
lucas250867
Ao Kuang
3
10
5
0.55
L
Fenrir
6
11
5
0.77
L
4
11
5
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
33,617
44,920
Taken
27,340
14,977
Mitigated
8,917
2,553
Healing
5,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,618
1,407
0
77
6,196
1,416
652
191
6,005
0
8,468
W
16,705
10,662
0
4,709
13,991
4,691
1,017
2,794
11,197
0
30,435
W
15,294
6,531
0
600
7,153
2,810
1,140
1,051
6,102
45,569
0
L
Ao Kuang
lucas250867
Ao Kuang
4,024
386
0
1,670
13,361
4,036
0
3,879
9,180
16,382
0
L
Fenrir
8,776
1,843
0
542
14,713
5,460
0
5,041
9,342
0
18,367
L
5,996
2,383
0
341
16,846
5,481
0
5,548
10,992
0
36,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
32,373
81
Minions Killed
73
0
Camps Cleared
0
528,777
Distance Traveled
573,971
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,097
623
6
0
0
159,252
0
W
Hou Yi
11,382
876
18
1
0
195,731
2
W
Nu Wa
12,894
992
49
4
0
218,988
0
L
Ao Kuang
9,706
747
18
1
0
187,297
3
L
Fenrir
10,279
791
13
1
0
192,804
6
L
Anhur
10,087
776
50
4
0
148,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role