Player Matchup

Ymir
Ymir
JayCommitted
Ymir
Level 52
God Stats
3W - 8L
1,342 SR
Queue Stats
5W - 18L
1,189 Elo+
Party 1
Izanami
Izanami
ProjectDJ-
Izanami
Level 64
God Stats
15W - 24L
1,275 SR
Queue Stats
39W - 59L
1,272 Elo+
Party 1
Bakasura
Bakasura
VloneTruly-
Bakasura
Level 64
God Stats
21W - 31L
1,374 SR
Queue Stats
119W - 124L
1,282 Elo+
Party 1
Artio
Artio
Yungtrigga227
Artio
Level 101
God Stats
24W - 15L
1,500 SR
Queue Stats
97W - 94L
1,310 Elo+
Party 1
Scylla
Scylla
gmoneyken561
Scylla
Level 64
God Stats
3W - 3L
1,357 SR
Queue Stats
96W - 114L
1,185 Elo+
Party 1
Team Averages
Level 69
1,370 SR
1,248 Elo+

VS

Team Averages
Level 83
1,496 SR
1,454 Elo+
Chaac
Chaac
Ayepeak53
Chaac
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
357W - 376L
1,474 Elo+
Party 2
Jormungandr
Jormungandr
JuiceMcDaniels
Jormungandr
Level 99
God Stats
29W - 38L
1,608 SR
Queue Stats
676W - 605L
1,483 Elo+
Party 3
Neith
Neith
SILENTKILLER415
Neith
Level 106
God Stats
12W - 6L
1,691 SR
Queue Stats
116W - 86L
1,426 Elo+
Solo
Nemesis
Nemesis
SayHiii2God
Nemesis
Level 41
God Stats
1W - 4L
1,152 SR
Queue Stats
518W - 493L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
Super-Rio26
Nu Wa
Level 125
God Stats
156W - 137L
1,527 SR
Queue Stats
727W - 666L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,805
463
2,112
13,328
7,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ProjectDJ-
Izanami
15
3 / 1 / 0
8,928
470
4,585
9,451
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
VloneTruly-
Bakasura
17
6 / 0 / 4
10,461
551
6,012
12,294
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 1 / 4
10,739
565
7,801
16,839
15,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
17
1 / 1 / 8
9,768
514
7,457
7,592
2,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ayepeak53
Chaac
16
1 / 4 / 0
9,546
502
8,164
13,798
10,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
JuiceMcDaniels
Jormungandr
13
2 / 0 / 2
8,087
426
7,290
6,350
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 3
8,614
453
9,211
5,889
1,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
SayHiii2God
Nemesis
12
0 / 6 / 1
7,633
402
6,650
13,699
5,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 2 / 1
8,720
459
4,984
4,929
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
5
6
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
Ayepeak53
Chaac
1
4
0
0.25
W
1
3
2
0.67
L
Jormungandr
JuiceMcDaniels
Jormungandr
2
0
2
3
W
Izanami
ProjectDJ-
Izanami
3
1
0
3
L
1
2
3
1.25
L
Nemesis
SayHiii2God
Nemesis
0
6
1
0.08
L
1
2
1
0.75
W
Bakasura
VloneTruly-
Bakasura
6
0
4
8
W
3
1
4
5
W
Scylla
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,967
Damage
36,299
59,504
Taken
44,665
33,474
Mitigated
21,667
28,037
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Ayepeak53
Chaac
8,164
2,776
0
5,297
13,798
10,260
354
6,500
6,480
0
66,342
W
2,112
155
525
4,378
13,328
7,109
360
3,201
9,605
29,181
0
L
Jormungandr
JuiceMcDaniels
Jormungandr
7,290
498
183
751
6,350
2,857
165
2,453
3,805
37,901
0
W
Izanami
ProjectDJ-
Izanami
4,585
2,859
0
2,975
9,451
3,035
0
3,007
5,935
0
59,247
L
9,211
1,543
0
1,399
5,889
1,991
1,411
645
5,244
0
59,961
L
Nemesis
SayHiii2God
Nemesis
6,650
2,649
435
2,243
13,699
5,114
0
5,130
7,875
0
48,347
L
4,984
482
0
1,374
4,929
1,445
345
1,681
2,470
46,832
0
W
Bakasura
VloneTruly-
Bakasura
6,012
4,195
0
6,718
12,294
4,836
3,932
1,973
10,071
0
45,329
W
7,801
2,116
60
9,778
16,839
15,807
898
690
15,963
58,035
0
W
Scylla
7,457
0
0
3,603
7,592
2,687
1,004
1,712
5,656
67,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
42,600
585
Minions Killed
462
0
Camps Cleared
0
1,754,826
Distance Traveled
1,611,744
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,546
502
122
6
0
326,846
0
W
Ymir
8,805
463
65
3
0
330,172
5
L
Jormungandr
8,087
426
68
4
0
340,279
4
W
Izanami
8,928
470
122
6
0
302,434
8
L
Neith
8,614
453
110
6
0
335,432
3
L
Nemesis
7,633
402
75
4
0
381,319
0
L
Nu Wa
8,720
459
87
5
0
227,868
5
W
Bakasura
10,461
551
124
7
0
417,468
0
W
Artio
10,739
565
137
7
0
355,826
1
W
Scylla
9,768
514
137
7
0
348,926
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role