Player Matchup

Ah Puch
Ah Puch
Blaringmild24
Ah Puch
Level 22
God Stats
1W - 1L
1,276 SR
Queue Stats
22W - 34L
1,167 Elo+
Party 1
Set
Set
DJDino5000
Set
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,167 Elo+
Solo
Izanami
Izanami
God Reanimated
Izanami
Level 14
God Stats
17W - 11L
1,357 SR
Queue Stats
23W - 33L
1,212 Elo+
Party 1
Loki
Loki
Last nomad24
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 95L
1,418 Elo+
Party 1
Chaac
Chaac
ScOpEz405
Chaac
Level 6
God Stats
3W - 3L
1,819 SR
Queue Stats
35W - 54L
1,337 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,260 Elo+

VS

Team Averages
Level 8
1,462 SR
1,348 Elo+
Ullr
Ullr
Clownslayer91
Ullr
Level 7
God Stats
1W - 1L
1,306 SR
Queue Stats
63W - 66L
1,331 Elo+
Party 2
Kali
Kali
G U TT E D1516
Kali
Level 18
God Stats
45W - 60L
1,396 SR
Queue Stats
164W - 185L
1,340 Elo+
Solo
Tiamat
Tiamat
ShAdOwVeNoM9318
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,621 Elo+
Party 2
Neith
Neith
komler12
Neith
Level 6
God Stats
9W - 13L
1,460 SR
Queue Stats
10W - 18L
1,298 Elo+
Solo
Poseidon
Poseidon
theholiesthobo
Poseidon
Level 4
God Stats
0W - 2L
1,646 SR
Queue Stats
5W - 12L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
7 / 2 / 23
14,483
1,207
16,889
13,031
8,069
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 2 / 0
8,985
749
912
3,037
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

20
25 / 3 / 7
16,641
1,387
41,321
12,000
5,077
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 6 / 18
13,088
1,091
16,489
16,646
6,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
ScOpEz405
Chaac
17
2 / 4 / 14
11,172
931
8,239
9,488
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

200

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 7
11,393
949
10,212
23,082
11,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 10 / 5
11,893
991
12,351
20,495
10,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 15 / 9
11,801
983
10,987
27,193
21,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
komler12
Neith
15
1 / 1 / 3
9,627
802
1,989
3,998
1,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
17
5 / 6 / 6
11,880
990
10,709
18,107
7,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
47
41
Kills
17
17
Deaths
41
62
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
7
2
23
9.25
L
3
9
7
0.72
W
0
2
0
0
L
5
10
5
0.75
W
25
3
7
9.5
W
7
6
18
2.67
W
Chaac
ScOpEz405
Chaac
2
4
14
2.25
L
3
15
9
0.5
L
Neith
komler12
Neith
1
1
3
2.5
L
Poseidon
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,850
Damage
46,248
54,202
Taken
92,875
28,963
Mitigated
51,474
12,953
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,889
4,404
447
5,965
13,031
8,069
0
5,314
7,717
41,333
0
L
10,212
7,422
0
1,719
23,082
11,095
0
2,331
20,676
0
35,363
W
912
130
0
180
3,037
926
0
412
2,625
0
3,447
L
12,351
9,493
0
4,768
20,495
10,047
0
5,593
14,752
0
22,831
W
41,321
39,884
0
1,885
12,000
5,077
0
5,446
6,554
0
83,602
W
16,489
7,529
486
2,478
16,646
6,533
0
5,795
10,627
0
28,644
W
Chaac
ScOpEz405
Chaac
8,239
1,996
0
1,512
9,488
8,358
0
4,729
4,759
283
13,917
L
10,987
2,031
0
1,277
27,193
21,797
0
6,409
20,642
36,580
0
L
Neith
komler12
Neith
1,989
1,660
0
122
3,998
1,399
0
1,062
2,911
0
7,782
L
Poseidon
10,709
1,869
0
492
18,107
7,136
0
1,777
16,330
28,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,369
Gold Earned
56,594
207
Minions Killed
189
3
Camps Cleared
1
730,001
Distance Traveled
850,114
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,483
1,207
53
4
1
177,934
0
L
Ullr
11,393
949
57
5
1
176,047
1
W
Set
8,985
749
3
0
1
48,465
0
L
Kali
11,893
991
28
2
0
185,356
0
W
Izanami
16,641
1,387
111
9
1
177,475
0
W
Loki
13,088
1,091
24
2
0
205,323
0
W
Chaac
11,172
931
16
1
0
120,804
0
L
Tiamat
11,801
983
54
5
0
204,580
0
L
Neith
9,627
802
12
1
0
71,580
0
L
Poseidon
11,880
990
38
3
0
212,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role