Player Matchup

Vamana
Vamana
MaaRillo
Vamana
Level 29
God Stats
5W - 7L
1,471 SR
Queue Stats
102W - 96L
1,486 Elo+
Solo
Kukulkan
Kukulkan
RippedElf1
Kukulkan
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,297 Elo+
Solo
Ymir
Ymir
ToekneeDanza
Ymir
Level 22
God Stats
0W - 1L
1,417 SR
Queue Stats
10W - 11L
1,526 Elo+
Solo
Anhur
Anhur
butt_f8ckerson
Anhur
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 7L
1,462 Elo+
Solo
Hel
Hel
xsarauchix
Hel
Level 24
God Stats
27W - 24L
1,586 SR
Queue Stats
316W - 354L
1,428 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,440 Elo+

VS

Team Averages
Level 27
1,567 SR
1,547 Elo+
Fenrir
Fenrir
Esay05
Fenrir
Level 27
God Stats
5W - 5L
1,500 SR
Queue Stats
34W - 25L
1,727 Elo+
Party 1
Zhong Kui
Zhong Kui
SMURF_ACC788
Zhong Kui
Level 25
God Stats
5W - 3L
1,603 SR
Queue Stats
70W - 55L
1,633 Elo+
Party 1
Anhur
Anhur
TacticFanatic97
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 201L
1,470 Elo+
Solo
Athena
Athena
hypebeastassain
Athena
Level 28
God Stats
8W - 2L
1,629 SR
Queue Stats
202W - 275L
1,359 Elo+
Solo
Cu Chulainn
Cu Chulainn
lcZer0l
Cu Chulainn
Level 28
God Stats
73W - 67L
1,604 SR
Queue Stats
322W - 306L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MaaRillo
Vamana
13
1 / 4 / 2
8,268
459
6,455
10,476
7,280
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
RippedElf1
Kukulkan
15
2 / 2 / 1
9,279
516
6,924
5,319
1,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
3 / 8 / 3
8,494
472
5,968
14,080
6,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 9 / 1
7,276
404
6,294
11,737
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 3 / 1
7,593
422
1,918
10,226
4,511
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Esay05
Fenrir
15
12 / 1 / 3
9,855
548
7,725
10,095
4,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
SMURF_ACC788
Zhong Kui
17
6 / 0 / 4
10,485
583
6,548
9,114
8,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 2 / 7
8,249
458
6,515
10,180
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
4 / 4 / 8
8,683
482
7,369
14,307
10,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
lcZer0l
Cu Chulainn
16
1 / 1 / 7
9,568
532
6,726
11,851
7,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
26
26
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Esay05
Fenrir
12
1
3
13.5
L
Vamana
MaaRillo
Vamana
1
4
2
0.5
L
Kukulkan
RippedElf1
Kukulkan
2
2
1
1.25
W
Zhong Kui
SMURF_ACC788
Zhong Kui
6
0
4
8
W
3
2
7
3.25
L
3
8
3
0.56
L
2
9
1
0.28
W
4
4
8
2
W
Cu Chulainn
lcZer0l
Cu Chulainn
1
1
7
4.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
34,883
51,838
Taken
55,547
22,974
Mitigated
33,389
8,949
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Esay05
Fenrir
7,725
1,005
0
4,649
10,095
4,260
344
2,567
7,528
0
54,012
L
Vamana
MaaRillo
Vamana
6,455
3,127
0
2,537
10,476
7,280
0
2,518
7,958
0
47,324
L
Kukulkan
RippedElf1
Kukulkan
6,924
1,373
0
1,139
5,319
1,930
0
3,026
2,293
55,266
0
W
Zhong Kui
SMURF_ACC788
Zhong Kui
6,548
1,058
0
5,879
9,114
8,125
251
2,524
6,590
72,161
0
W
6,515
1,816
612
4,145
10,180
3,146
510
1,737
8,443
0
45,665
L
5,968
1,931
0
520
14,080
6,788
0
3,893
10,187
50,216
0
L
6,294
3,045
0
1,677
11,737
2,465
284
3,449
8,288
0
21,364
W
7,369
2,592
0
1,361
14,307
10,355
80
5,576
8,731
19,491
0
W
Cu Chulainn
lcZer0l
Cu Chulainn
6,726
2,192
0
1,566
11,851
7,503
1,870
2,406
9,445
6,969
50,253
L
1,918
236
522
2,554
10,226
4,511
532
1,891
8,335
38,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
46,840
392
Minions Killed
447
0
Camps Cleared
0
1,419,035
Distance Traveled
1,630,618
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,855
548
89
5
0
380,287
1
L
Vamana
8,268
459
89
5
0
259,311
1
L
Kukulkan
9,279
516
117
7
0
304,987
0
W
Zhong Kui
10,485
583
143
8
0
328,763
1
W
Anhur
8,249
458
62
3
0
254,036
3
L
Ymir
8,494
472
76
4
0
294,887
1
L
Anhur
7,276
404
34
2
0
284,220
0
W
Athena
8,683
482
29
2
0
317,541
1
W
Cu Chulainn
9,568
532
124
7
0
349,991
0
L
Hel
7,593
422
76
4
0
275,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role