Player Matchup

Achilles
Achilles
ElXinoFarmer
Achilles
Level 17
God Stats
8W - 6L
1,537 SR
Queue Stats
44W - 39L
1,520 Elo+
Party 2
Freya
Freya
Jaumino
Freya
Level 14
God Stats
6W - 1L
1,500 SR
Queue Stats
27W - 13L
1,580 Elo+
Party 2
Nike
Nike
Oalacuorgane
Nike
Level 18
God Stats
5W - 3L
1,846 SR
Queue Stats
15W - 9L
1,627 Elo+
Party 3
Bakasura
Bakasura
XxMyXxRagexXYo
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,679 Elo+
Party 3
Anubis
Anubis
sh4d0wkek
Anubis
Level 21
God Stats
27W - 25L
1,499 SR
Queue Stats
89W - 97L
1,560 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,593 Elo+

VS

Team Averages
Level 18
1,623 SR
1,496 Elo+
Danzaburou
Danzaburou
Meweeyy
Danzaburou
Level 16
God Stats
17W - 9L
1,784 SR
Queue Stats
76W - 70L
1,661 Elo+
Party 1
King Arthur
King Arthur
Niofrey
King Arthur
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 267L
1,564 Elo+
Party 1
Anubis
Anubis
NuCriTiKa
Anubis
Level 25
God Stats
14W - 3L
1,808 SR
Queue Stats
48W - 34L
1,659 Elo+
Solo
Thanatos
Thanatos
Shinobi12398
Thanatos
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,090 Elo+
Solo
Artio
Artio
blndsundoll4mj
Artio
Level 21
God Stats
16W - 17L
1,524 SR
Queue Stats
74W - 71L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ElXinoFarmer
Achilles
7
0 / 0 / 2
11,393
300
753
1,774
663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
Jaumino
Freya
7
2 / 0 / 0
11,314
298
1,701
2,252
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
8 / 7 / 20
18,954
499
23,149
36,123
43,484
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
20
23 / 6 / 8
25,862
681
52,546
48,335
23,166
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
sh4d0wkek
Anubis
20
14 / 13 / 6
20,731
546
37,249
33,039
14,300
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Meweeyy
Danzaburou
20
4 / 9 / 5
21,250
559
16,437
31,696
15,381
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Niofrey
King Arthur
20
3 / 10 / 6
18,611
490
19,084
44,871
42,643
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
NuCriTiKa
Anubis
20
12 / 9 / 10
23,222
611
32,010
26,379
15,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Shinobi12398
Thanatos
20
7 / 12 / 7
19,086
502
16,699
40,256
16,771
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 8 / 9
16,351
430
7,256
41,184
49,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
63
47
Kills
26
26
Deaths
48
36
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
ElXinoFarmer
Achilles
0
0
2
1
L
Freya
Jaumino
Freya
2
0
0
2
W
Danzaburou
Meweeyy
Danzaburou
4
9
5
0.72
W
King Arthur
Niofrey
King Arthur
3
10
6
0.6
W
Anubis
NuCriTiKa
Anubis
12
9
10
1.89
L
8
7
20
2.57
W
Thanatos
Shinobi12398
Thanatos
7
12
7
0.88
L
Bakasura
23
6
8
4.5
W
0
8
9
0.56
L
Anubis
sh4d0wkek
Anubis
14
13
6
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,398
Damage
91,486
121,523
Taken
184,386
82,028
Mitigated
140,104
44,525
Healing
68,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ElXinoFarmer
Achilles
753
371
0
1,153
1,774
663
0
237
1,537
0
4,154
L
Freya
Jaumino
Freya
1,701
737
0
1,304
2,252
415
0
515
1,737
7,366
0
W
Danzaburou
Meweeyy
Danzaburou
16,437
7,173
0
10,003
31,696
15,381
5,180
2,693
26,560
0
243,745
W
King Arthur
Niofrey
King Arthur
19,084
1,302
0
7,769
44,871
42,643
477
10,709
31,679
0
108,960
W
Anubis
NuCriTiKa
Anubis
32,010
795
0
12,795
26,379
15,961
1,748
8,781
15,721
177,055
0
L
23,149
5,272
0
2,918
36,123
43,484
1,074
11,925
24,118
0
83,630
W
Thanatos
Shinobi12398
Thanatos
16,699
5,702
0
31,129
40,256
16,771
1,689
5,201
33,634
0
169,525
L
Bakasura
52,546
37,350
0
26,826
48,335
23,166
13,609
11,376
36,959
0
236,187
W
7,256
480
1,187
5,742
41,184
49,348
1,550
11,519
25,632
49,346
0
L
Anubis
sh4d0wkek
Anubis
37,249
1,909
0
12,324
33,039
14,300
230
16,554
16,245
129,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,254
Gold Earned
98,520
599
Minions Killed
953
0
Camps Cleared
0
2,097,395
Distance Traveled
3,211,638
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,393
300
10
0
0
73,747
0
L
Freya
11,314
298
13
0
0
72,375
0
W
Danzaburou
21,250
559
265
7
0
667,611
5
W
King Arthur
18,611
490
189
5
0
664,237
1
W
Anubis
23,222
611
280
7
0
584,628
5
L
Nike
18,954
499
98
3
0
626,628
10
W
Thanatos
19,086
502
163
4
0
598,879
2
L
Bakasura
25,862
681
302
8
0
833,205
6
W
Artio
16,351
430
56
1
0
696,283
5
L
Anubis
20,731
546
176
5
0
491,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role