Player Matchup

Da Ji
Da Ji
AlexDK
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,876 Elo+
Party 1
Hel
Hel
Klasks
Hel
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 182L
1,618 Elo+
Solo
Bacchus
Bacchus
OnlyF0rYou
Bacchus
Level 73
God Stats
0W - 1L
1,577 SR
Queue Stats
21W - 18L
1,876 Elo+
Party 1
Ullr
Ullr
ratyyy
Ullr
Level 130
God Stats
1W - 2L
1,723 SR
Queue Stats
59W - 65L
1,545 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,729 Elo+

VS

Team Averages
Level 147
1,564 SR
1,633 Elo+
Sobek
Sobek
Stuyvert
Sobek
Level 149
God Stats
3W - 1L
1,515 SR
Queue Stats
35W - 21L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
UnvoicedThread
Heimdallr
Level 148
God Stats
1W - 0L
1,740 SR
Queue Stats
36W - 22L
2,013 Elo+
Solo
Fenrir
Fenrir
maliz
Fenrir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
xXHellRiderXx
Hera
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AlexDK
Da Ji
18
6 / 9 / 9
13,214
695
12,604
20,755
10,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Klasks
Hel
20
9 / 4 / 16
14,760
777
21,247
26,282
18,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
OnlyF0rYou
Bacchus
17
1 / 6 / 10
12,245
644
10,863
19,791
28,212
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ullr
ratyyy
Ullr
20
11 / 5 / 10
14,664
772
23,664
24,977
13,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Stuyvert
Sobek
18
1 / 8 / 12
12,964
682
11,845
26,813
29,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
UnvoicedThread
Heimdallr
20
10 / 5 / 7
15,808
832
22,436
17,399
7,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
maliz
Fenrir
20
9 / 8 / 7
15,188
799
15,220
23,839
21,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 6 / 10
13,540
713
18,190
15,331
8,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
59
27
Kills
23
24
Deaths
27
45
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
AlexDK
Da Ji
6
9
9
1.17
L
Hel
Klasks
Hel
9
4
16
4.25
L
Bacchus
OnlyF0rYou
Bacchus
1
6
10
1
W
Sobek
Stuyvert
Sobek
1
8
12
0.88
W
Heimdallr
UnvoicedThread
Heimdallr
10
5
7
2.7
W
Fenrir
maliz
Fenrir
9
8
7
1.56
L
Ullr
ratyyy
Ullr
11
5
10
3.2
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,378
Damage
67,691
91,805
Taken
83,382
69,935
Mitigated
66,703
37,072
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
AlexDK
Da Ji
12,604
3,511
0
1,198
20,755
10,620
418
8,596
12,159
0
34,097
L
Hel
Klasks
Hel
21,247
630
16,320
16,010
26,282
18,078
183
11,006
15,276
70,775
0
L
Bacchus
OnlyF0rYou
Bacchus
10,863
921
0
0
19,791
28,212
1,359
4,907
14,884
29,466
0
W
Sobek
Stuyvert
Sobek
11,845
467
438
3,770
26,813
29,000
322
9,162
17,651
31,428
0
W
Heimdallr
UnvoicedThread
Heimdallr
22,436
12,074
0
3,274
17,399
7,390
3,753
8,187
9,212
0
81,466
W
Fenrir
maliz
Fenrir
15,220
5,509
0
2,722
23,839
21,958
2,642
9,700
14,139
0
39,618
L
Ullr
ratyyy
Ullr
23,664
8,809
0
3,544
24,977
13,025
1,816
5,854
19,116
0
69,838
W
18,190
5,293
0
2,067
15,331
8,355
1,546
5,384
9,947
42,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
57,500
249
Minions Killed
229
14
Camps Cleared
7
1,487,264
Distance Traveled
1,274,299
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,214
695
27
1
1
364,151
0
L
Hel
14,760
777
100
5
5
426,596
0
L
Bacchus
12,245
644
42
2
1
336,027
1
W
Sobek
12,964
682
26
1
1
323,986
4
W
Heimdallr
15,808
832
93
5
2
333,793
2
W
Fenrir
15,188
799
44
2
3
311,005
1
L
Ullr
14,664
772
80
4
7
360,490
4
W
Hera
13,540
713
66
3
1
305,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role