Player Matchup

Medusa
Medusa
Blackdog42042
Medusa
Level 48
God Stats
3W - 3L
1,512 SR
Queue Stats
223W - 296L
1,319 Elo+
Party 2
Izanami
Izanami
Exuoz
Izanami
Level 18
God Stats
28W - 20L
1,425 SR
Queue Stats
42W - 43L
1,362 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IglissFross
Tsukuyomi
Level 44
God Stats
9W - 21L
1,322 SR
Queue Stats
70W - 135L
1,316 Elo+
Party 1
Achilles
Achilles
Zorrde
Achilles
Level 43
God Stats
2W - 3L
1,188 SR
Queue Stats
124W - 196L
1,372 Elo+
Party 1
Hercules
Hercules
geoorlanda
Hercules
Level 86
God Stats
16W - 32L
1,380 SR
Queue Stats
170W - 282L
1,339 Elo+
Party 1
Team Averages
Level 48
1,365 SR
1,342 Elo+

VS

Team Averages
Level 55
1,555 SR
1,322 Elo+
Horus
Horus
Aris
Horus
Level 77
God Stats
2W - 2L
1,925 SR
Queue Stats
37W - 35L
1,354 Elo+
Party 3
Hera
Hera
Dysphorica
Hera
Level 113
God Stats
3W - 7L
1,359 SR
Queue Stats
1,333W - 1,671L
1,370 Elo+
Solo
Nemesis
Nemesis
ICEMAN0921
Nemesis
Level 55
God Stats
6W - 9L
1,319 SR
Queue Stats
31W - 28L
1,158 Elo+
Party 3
Kuzenbo
Kuzenbo
ZE REAL COLT
Kuzenbo
Level 26
God Stats
2W - 6L
1,671 SR
Queue Stats
6W - 10L
1,228 Elo+
Party 3
Anhur
Anhur
ZEREDNECK
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,227
623
1,484
4,045
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Izanami
Exuoz
Izanami
9
3 / 0 / 4
5,568
557
4,212
4,783
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
IglissFross
Tsukuyomi
9
4 / 0 / 2
6,022
602
2,842
3,498
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Zorrde
Achilles
10
2 / 0 / 0
5,677
568
2,151
4,813
2,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
geoorlanda
Hercules
9
3 / 0 / 4
5,314
531
2,534
4,766
1,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Aris
Horus
6
0 / 3 / 0
4,389
439
2,073
6,806
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 0
4,697
470
1,065
3,363
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ICEMAN0921
Nemesis
6
0 / 2 / 0
4,217
422
2,859
4,910
1,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
ZE REAL COLT
Kuzenbo
8
0 / 2 / 0
4,358
436
2,400
4,140
3,028
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
ZEREDNECK
Anhur
6
0 / 4 / 0
3,953
395
894
5,080
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Horus
Aris
Horus
0
3
0
0
W
1
0
2
2
L
0
2
0
0
W
Izanami
Exuoz
Izanami
3
0
4
5
L
Nemesis
ICEMAN0921
Nemesis
0
2
0
0
W
Tsukuyomi
IglissFross
Tsukuyomi
4
0
2
5
L
Kuzenbo
ZE REAL COLT
Kuzenbo
0
2
0
0
L
Anhur
ZEREDNECK
Anhur
0
4
0
0
W
Achilles
Zorrde
Achilles
2
0
0
2
W
Hercules
geoorlanda
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,223
Damage
9,291
21,905
Taken
24,299
7,862
Mitigated
11,052
10,049
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Aris
Horus
2,073
655
406
1,376
6,806
5,054
0
0
6,806
0
12,124
W
1,484
613
0
2,350
4,045
1,226
0
537
3,458
0
35,155
L
1,065
208
0
750
3,363
815
0
0
3,363
19,264
0
W
Izanami
Exuoz
Izanami
4,212
3,364
0
2,460
4,783
1,074
746
309
4,434
0
33,118
L
Nemesis
ICEMAN0921
Nemesis
2,859
1,194
0
1,656
4,910
1,062
0
0
4,910
0
18,081
W
Tsukuyomi
IglissFross
Tsukuyomi
2,842
698
0
1,702
3,498
1,008
0
30
3,450
0
22,360
L
Kuzenbo
ZE REAL COLT
Kuzenbo
2,400
999
0
0
4,140
3,028
0
0
4,140
10,588
0
L
Anhur
ZEREDNECK
Anhur
894
815
0
631
5,080
1,093
64
0
5,080
0
10,110
W
Achilles
Zorrde
Achilles
2,151
590
0
1,908
4,813
2,753
0
2,400
2,413
0
21,149
W
Hercules
geoorlanda
Hercules
2,534
423
348
1,281
4,766
1,801
608
81
4,685
0
13,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,808
Gold Earned
21,614
276
Minions Killed
136
0
Camps Cleared
0
955,334
Distance Traveled
900,370
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,389
439
14
1
0
177,819
1
W
Medusa
6,227
623
74
7
0
206,844
1
L
Hera
4,697
470
48
5
0
174,688
5
W
Izanami
5,568
557
66
7
0
175,420
3
L
Nemesis
4,217
422
31
3
0
214,881
2
W
Tsukuyomi
6,022
602
48
5
0
230,992
2
L
Kuzenbo
4,358
436
22
2
0
172,606
1
L
Anhur
3,953
395
21
2
0
160,376
0
W
Achilles
5,677
568
58
6
0
139,280
4
W
Hercules
5,314
531
30
3
0
202,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role