Player Matchup

Fenrir
Fenrir
A_F_T_W
Fenrir
Level 115
God Stats
2W - 3L
1,825 SR
Queue Stats
630W - 394L
1,728 Elo+
Party 1
Danzaburou
Danzaburou
KyuuuthXD
Danzaburou
Level 6
God Stats
94W - 24L
1,663 SR
Queue Stats
373W - 198L
1,664 Elo+
Party 1
Tiamat
Tiamat
SaidWhat1
Tiamat
Level 26
God Stats
9W - 8L
1,617 SR
Queue Stats
22W - 21L
1,624 Elo+
Solo
Set
Set
TrashHere
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
2,090 Elo+
Solo
Ares
Ares
saldanaJr_Plays
Ares
Level 26
God Stats
104W - 85L
1,559 SR
Queue Stats
352W - 355L
1,575 Elo+
Solo
Team Averages
Level 40
1,633 SR
1,736 Elo+

VS

Team Averages
Level 21
1,614 SR
1,600 Elo+
Nemesis
Nemesis
BolilloPK2
Nemesis
Level 29
God Stats
2W - 1L
1,662 SR
Queue Stats
16W - 14L
1,728 Elo+
Solo
Bellona
Bellona
DarknessRV
Bellona
Level 18
God Stats
2W - 1L
1,791 SR
Queue Stats
31W - 23L
1,532 Elo+
Party 2
Anhur
Anhur
GiovaniRenatogio
Anhur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,560 Elo+
Party 2
Janus
Janus
GoTTaKetCHup361
Janus
Level 16
God Stats
3W - 2L
1,713 SR
Queue Stats
111W - 104L
1,574 Elo+
Solo
Cerberus
Cerberus
Kingjaik
Cerberus
Level 28
God Stats
15W - 16L
1,404 SR
Queue Stats
198W - 202L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A_F_T_W
Fenrir
18
3 / 2 / 1
10,591
662
5,485
10,664
5,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
KyuuuthXD
Danzaburou
16
5 / 1 / 4
10,175
636
7,278
10,050
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
SaidWhat1
Tiamat
14
3 / 4 / 3
8,612
538
4,900
10,337
5,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 2 / 1
10,389
649
9,300
10,973
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 7
9,549
597
6,163
11,475
7,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BolilloPK2
Nemesis
14
8 / 5 / 3
8,575
536
12,014
14,321
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
DarknessRV
Bellona
13
2 / 2 / 2
7,091
443
4,070
11,397
5,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 7 / 2
6,577
411
1,292
8,464
2,450
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

12
1 / 3 / 10
7,553
472
6,985
6,815
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Kingjaik
Cerberus
10
2 / 2 / 5
7,106
444
3,898
8,382
5,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
19
Kills
13
13
Deaths
19
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A_F_T_W
Fenrir
3
2
1
1.75
L
Nemesis
BolilloPK2
Nemesis
8
5
3
1.9
L
Bellona
DarknessRV
Bellona
2
2
2
1.5
L
0
7
2
0.14
L
1
3
10
2
L
Cerberus
Kingjaik
Cerberus
2
2
5
2.25
W
Danzaburou
KyuuuthXD
Danzaburou
5
1
4
7
W
Tiamat
SaidWhat1
Tiamat
3
4
3
1.13
W
4
2
1
2.25
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
28,259
53,499
Taken
49,379
30,373
Mitigated
22,009
19,245
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A_F_T_W
Fenrir
5,485
1,258
0
2,447
10,664
5,453
0
1,769
8,771
0
79,807
L
Nemesis
BolilloPK2
Nemesis
12,014
6,744
0
2,016
14,321
6,050
336
3,466
10,855
0
53,741
L
Bellona
DarknessRV
Bellona
4,070
1,269
0
1,058
11,397
5,728
0
1,117
10,280
0
34,546
L
1,292
679
0
943
8,464
2,450
0
1,577
6,887
0
24,839
L
6,985
611
0
1,446
6,815
2,118
373
2,260
4,555
38,468
0
L
Cerberus
Kingjaik
Cerberus
3,898
174
0
1,398
8,382
5,663
119
2,643
5,739
21,883
0
W
Danzaburou
KyuuuthXD
Danzaburou
7,278
2,728
0
5,822
10,050
5,319
772
1,313
8,703
0
76,939
W
Tiamat
SaidWhat1
Tiamat
4,900
1,430
187
4,316
10,337
5,517
1,380
4,387
5,613
40,241
0
W
9,300
4,199
0
4,999
10,973
6,455
804
134
10,839
0
85,842
W
6,163
269
0
1,474
11,475
7,629
923
2,693
8,690
24,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
36,902
575
Minions Killed
323
0
Camps Cleared
0
1,500,187
Distance Traveled
1,329,619
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,591
662
166
10
0
336,123
2
L
Nemesis
8,575
536
87
5
0
311,233
4
L
Bellona
7,091
443
62
4
0
276,570
0
L
Anhur
6,577
411
62
4
0
249,268
0
L
Janus
7,553
472
76
5
0
242,720
4
L
Cerberus
7,106
444
36
2
0
249,828
5
W
Danzaburou
10,175
636
131
8
0
285,975
1
W
Tiamat
8,612
538
85
5
0
266,873
0
W
Set
10,389
649
158
10
0
313,919
1
W
Ares
9,549
597
35
2
0
297,297
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role