Player Matchup

Odin
Odin
F-REAPER13
Odin
Level 125
God Stats
10W - 13L
1,709 SR
Queue Stats
303W - 302L
1,525 Elo+
Party 2
Chang'e
Chang'e
JoseFernando-
Chang'e
Level 128
God Stats
1W - 3L
1,757 SR
Queue Stats
34W - 36L
1,474 Elo+
Party 1
Hera
Hera
L3XIEJ0Y21
Hera
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 27L
1,481 Elo+
Party 1
Apollo
Apollo
darkzero1408
Apollo
Level 158
God Stats
32W - 35L
1,428 SR
Queue Stats
163W - 167L
1,539 Elo+
Party 2
Ne Zha
Ne Zha
onoitssleepy
Ne Zha
Level 81
God Stats
8W - 14L
1,620 SR
Queue Stats
277W - 256L
1,510 Elo+
Solo
Team Averages
Level 127
1,603 SR
1,506 Elo+

VS

Team Averages
Level 96
1,508 SR
1,497 Elo+
Vulcan
Vulcan
ChipWitDip
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
489W - 466L
1,535 Elo+
Party 3
Odin
Odin
Dohnuhveer
Odin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
383W - 356L
1,545 Elo+
Solo
Cabrakan
Cabrakan
RudeRuger308
Cabrakan
Level 78
God Stats
4W - 0L
1,500 SR
Queue Stats
81W - 107L
1,432 Elo+
Party 3
Xbalanque
Xbalanque
TwoMuchDip
Xbalanque
Level 63
God Stats
31W - 33L
1,540 SR
Queue Stats
117W - 139L
1,536 Elo+
Party 3
Athena
Athena
sniperguy26
Athena
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 193L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,131
475
3,946
10,898
5,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
11
1 / 5 / 5
6,656
444
5,825
9,594
4,950
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 2
7,356
490
5,717
9,282
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
15
5 / 0 / 0
8,991
599
9,763
12,851
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
11
0 / 6 / 1
6,501
433
2,494
13,907
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ChipWitDip
Vulcan
15
7 / 2 / 3
8,852
590
9,968
7,705
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 0 / 4
8,714
581
6,909
8,600
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
RudeRuger308
Cabrakan
12
2 / 5 / 5
7,558
504
4,470
10,740
9,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
TwoMuchDip
Xbalanque
15
2 / 0 / 0
8,286
552
8,660
11,259
4,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
13
3 / 2 / 9
8,161
544
5,935
9,614
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
9
Kills
16
17
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ChipWitDip
Vulcan
7
2
3
4.25
W
2
0
4
4
L
0
2
0
0
L
Chang'e
1
5
5
0.7
L
3
4
2
1
W
Cabrakan
RudeRuger308
Cabrakan
2
5
5
0.9
W
Xbalanque
TwoMuchDip
Xbalanque
2
0
0
2
L
Apollo
5
0
0
5
L
Ne Zha
0
6
1
0.08
W
Athena
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,745
Damage
35,942
56,532
Taken
47,918
22,572
Mitigated
26,110
24,339
Healing
17,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ChipWitDip
Vulcan
9,968
1,394
0
1,298
7,705
2,933
244
3,814
3,813
63,544
0
W
6,909
1,623
0
3,308
8,600
5,526
506
113
8,062
0
48,146
L
3,946
1,271
0
3,925
10,898
5,661
0
1,915
8,565
0
37,001
L
Chang'e
5,825
431
1,169
2,895
9,594
4,950
93
5,228
4,325
24,685
0
L
5,717
1,657
0
1,614
9,282
3,064
0
5,413
3,642
41,752
0
W
Cabrakan
RudeRuger308
Cabrakan
4,470
435
0
2,286
10,740
9,086
88
4,708
5,965
23,252
0
W
Xbalanque
TwoMuchDip
Xbalanque
8,660
3,828
0
6,235
11,259
4,286
918
830
10,429
0
66,873
L
Apollo
9,763
6,007
0
8,875
12,851
4,359
1,875
2,245
10,606
0
61,842
L
Ne Zha
2,494
988
0
5,861
13,907
4,538
0
5,204
8,535
0
37,296
W
Athena
5,935
1,476
0
4,465
9,614
4,279
0
1,823
7,682
42,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
41,571
411
Minions Killed
458
0
Camps Cleared
0
1,373,693
Distance Traveled
1,487,183
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,852
590
121
8
0
299,558
3
W
Odin
8,714
581
108
7
0
308,237
3
L
Odin
7,131
475
82
5
0
262,541
2
L
Chang'e
6,656
444
46
3
0
257,329
6
L
Hera
7,356
490
85
6
0
274,875
3
W
Cabrakan
7,558
504
33
2
0
283,065
4
W
Xbalanque
8,286
552
122
8
0
271,645
1
L
Apollo
8,991
599
127
8
0
284,711
3
L
Ne Zha
6,501
433
71
5
0
294,237
3
W
Athena
8,161
544
74
5
0
324,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role