Player Matchup

King Arthur
King Arthur
Chucrute_Pr
King Arthur
Level 8
God Stats
20W - 15L
1,466 SR
Queue Stats
122W - 140L
1,400 Elo+
Party 1
Bellona
Bellona
Co4T3D_GG
Bellona
Level 4
God Stats
2W - 4L
1,326 SR
Queue Stats
17W - 26L
1,165 Elo+
Party 1
Khepri
Khepri
Lanthis
Khepri
Level 19
God Stats
5W - 2L
1,869 SR
Queue Stats
180W - 171L
1,444 Elo+
Party 1
Pele
Pele
Not_RaidenCR
Pele
Level 28
God Stats
3W - 1L
1,640 SR
Queue Stats
75W - 73L
1,340 Elo+
Solo
Anubis
Anubis
Stardew God
Anubis
Level 5
God Stats
1W - 1L
1,310 SR
Queue Stats
1W - 4L
1,130 Elo+
Solo
Team Averages
Level 13
1,522 SR
1,296 Elo+

VS

Team Averages
Level 18
1,392 SR
1,274 Elo+
Yemoja
Yemoja
ChronoGears7
Yemoja
Level 27
God Stats
4W - 1L
1,826 SR
Queue Stats
111W - 125L
1,446 Elo+
Solo
Anubis
Anubis
DUBBzDREADS
Anubis
Level 13
God Stats
0W - 4L
1,128 SR
Queue Stats
9W - 12L
1,104 Elo+
Party 2
Rama
Rama
MmmSkittless
Rama
Level 17
God Stats
77W - 59L
1,360 SR
Queue Stats
78W - 65L
1,345 Elo+
Solo
Nemesis
Nemesis
MrxFuego
Nemesis
Level 4
God Stats
9W - 12L
1,052 SR
Queue Stats
47W - 50L
1,078 Elo+
Party 2
Nu Wa
Nu Wa
gunnurgurl
Nu Wa
Level 27
God Stats
34W - 27L
1,592 SR
Queue Stats
104W - 129L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chucrute_Pr
King Arthur
17
6 / 0 / 17
10,580
1,058
15,048
14,085
12,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
Co4T3D_GG
Bellona
16
4 / 2 / 13
10,240
1,024
5,654
9,262
6,167
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
Lanthis
Khepri
18
5 / 0 / 22
12,046
1,205
10,379
10,222
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 2 / 11
11,798
1,180
19,849
13,152
6,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
9 / 2 / 18
11,678
1,168
23,430
8,418
4,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 3 / 2
9,608
961
5,496
15,069
12,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
0 / 8 / 4
8,850
885
4,306
10,774
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 6 / 2
9,631
963
10,592
14,486
4,397
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
MrxFuego
Nemesis
15
2 / 11 / 3
9,619
962
11,104
24,005
9,612
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
0 / 6 / 5
9,307
931
17,994
13,835
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
22
34
Kills
6
6
Deaths
34
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
3
2
1
W
King Arthur
Chucrute_Pr
King Arthur
6
0
17
14.5
W
Bellona
Co4T3D_GG
Bellona
4
2
13
5.25
L
Anubis
0
8
4
0.25
W
Khepri
Lanthis
Khepri
5
0
22
16
L
2
6
2
0.5
L
Nemesis
MrxFuego
Nemesis
2
11
3
0.32
W
10
2
11
7.75
W
Anubis
9
2
18
9
L
Nu Wa
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,360
Damage
49,492
55,139
Taken
78,169
41,298
Mitigated
36,432
10,360
Healing
6,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,496
1,886
2,597
715
15,069
12,335
0
7,116
7,445
13,391
0
W
King Arthur
Chucrute_Pr
King Arthur
15,048
2,319
0
2,945
14,085
12,057
0
8,125
5,960
85
26,690
W
Bellona
Co4T3D_GG
Bellona
5,654
691
0
162
9,262
6,167
0
4,057
5,205
0
13,751
L
Anubis
4,306
1,497
0
107
10,774
6,408
0
3,100
7,229
22,163
0
W
Khepri
Lanthis
Khepri
10,379
1,199
0
1,998
10,222
11,576
0
5,268
4,954
25,455
0
L
10,592
8,984
0
1,493
14,486
4,397
0
5,657
8,589
0
20,202
L
Nemesis
MrxFuego
Nemesis
11,104
4,405
0
1,647
24,005
9,612
0
10,326
12,937
0
32,637
W
19,849
6,125
207
1,667
13,152
6,548
0
6,508
6,644
0
39,868
W
Anubis
23,430
1,077
0
3,381
8,418
4,950
0
3,838
4,580
46,539
0
L
Nu Wa
17,994
4,524
0
0
13,835
3,680
0
6,411
7,155
40,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
47,015
184
Minions Killed
169
7
Camps Cleared
5
985,661
Distance Traveled
771,256
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,608
961
21
2
0
175,192
0
W
King Arthur
10,580
1,058
23
2
1
232,594
0
W
Bellona
10,240
1,024
22
2
0
187,921
1
L
Anubis
8,850
885
40
4
0
107,309
2
W
Khepri
12,046
1,205
29
3
1
197,779
3
L
Rama
9,631
963
21
2
3
149,753
4
L
Nemesis
9,619
962
39
4
1
160,167
4
W
Pele
11,798
1,180
47
5
4
213,149
0
W
Anubis
11,678
1,168
63
6
1
154,218
0
L
Nu Wa
9,307
931
48
5
1
178,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role