Player Matchup

Hel
Hel
HaZe_Razer22
Hel
Level 18
God Stats
9W - 8L
1,698 SR
Queue Stats
70W - 75L
1,474 Elo+
Party 1
Ah Puch
Ah Puch
Honey Badger946
Ah Puch
Level 12
God Stats
14W - 8L
1,642 SR
Queue Stats
18W - 14L
1,483 Elo+
Solo
Janus
Janus
Mumflr69
Janus
Level 15
God Stats
3W - 2L
1,295 SR
Queue Stats
38W - 40L
1,444 Elo+
Party 1
Scylla
Scylla
Teletubby Queen
Scylla
Level 18
God Stats
27W - 25L
1,472 SR
Queue Stats
71W - 80L
1,444 Elo+
Solo
Skadi
Skadi
jluvsanime
Skadi
Level 16
God Stats
4W - 7L
1,455 SR
Queue Stats
37W - 55L
1,401 Elo+
Party 1
Team Averages
Level 16
1,513 SR
1,449 Elo+

VS

Team Averages
Level 10
1,526 SR
1,439 Elo+
Thoth
Thoth
Owie6166
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,224 Elo+
Solo
Bellona
Bellona
PaPaSmurf1702
Bellona
Level 11
God Stats
16W - 10L
1,502 SR
Queue Stats
29W - 20L
1,494 Elo+
Solo
Kali
Kali
Shugar Spice
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,348 Elo+
Solo
Janus
Janus
Zombieland-07
Janus
Level 24
God Stats
21W - 13L
1,627 SR
Queue Stats
48W - 40L
1,565 Elo+
Solo
Izanami
Izanami
guijoframa13
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 7
13,919
928
17,029
17,516
6,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

20
4 / 2 / 11
14,281
952
10,230
9,150
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Mumflr69
Janus
19
4 / 3 / 8
13,537
902
17,172
16,248
6,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 4 / 9
13,297
886
11,387
12,700
4,740
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
19
3 / 2 / 9
13,245
883
18,616
11,216
4,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Owie6166
Thoth
16
0 / 5 / 1
11,056
737
1,767
5,763
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
20
9 / 7 / 4
15,644
1,043
21,381
43,649
44,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
0 / 4 / 1
10,936
729
1,134
4,105
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
5 / 3 / 3
15,347
1,023
35,466
24,126
8,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
guijoframa13
Izanami
15
0 / 1 / 0
10,675
712
433
1,713
461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
20
Kills
14
14
Deaths
20
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
4
2
11
4.75
W
Janus
Mumflr69
Janus
4
3
8
2.67
L
Thoth
Owie6166
Thoth
0
5
1
0.1
L
Bellona
9
7
4
1.57
L
0
4
1
0.13
W
3
4
9
1.88
L
5
3
3
2.17
L
Izanami
guijoframa13
Izanami
0
1
0
0
W
Skadi
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,434
Damage
60,181
66,830
Taken
79,356
26,599
Mitigated
57,043
19,559
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,029
1,637
8,268
10,680
17,516
6,884
0
10,304
6,561
30,511
0
W
10,230
668
0
480
9,150
3,981
0
3,775
5,145
43,591
0
W
Janus
Mumflr69
Janus
17,172
1,315
0
131
16,248
6,719
0
7,833
7,765
34,131
0
L
Thoth
Owie6166
Thoth
1,767
180
0
0
5,763
2,026
0
4,495
1,268
3,326
0
L
Bellona
21,381
5,727
0
1,056
43,649
44,777
0
27,620
16,029
0
41,044
L
1,134
837
0
347
4,105
1,394
0
2,820
1,285
0
1,950
W
11,387
1,875
0
0
12,700
4,740
0
6,864
5,360
32,272
0
L
35,466
428
273
2,638
24,126
8,385
0
20,184
3,942
83,020
0
L
Izanami
guijoframa13
Izanami
433
258
0
238
1,713
461
0
699
1,014
0
1,748
W
Skadi
18,616
11,416
0
0
11,216
4,275
0
7,029
3,916
0
47,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,279
Gold Earned
63,658
280
Minions Killed
191
5
Camps Cleared
3
1,356,309
Distance Traveled
677,799
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,919
928
26
2
2
267,405
0
W
Ah Puch
14,281
952
77
5
1
278,166
0
W
Janus
13,537
902
46
3
0
316,303
0
L
Thoth
11,056
737
3
0
0
65,274
0
L
Bellona
15,644
1,043
36
2
2
293,380
0
L
Kali
10,936
729
4
0
0
36,494
0
W
Scylla
13,297
886
62
4
0
243,512
1
L
Janus
15,347
1,023
147
10
1
253,731
0
L
Izanami
10,675
712
1
0
0
28,920
0
W
Skadi
13,245
883
69
5
2
250,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role