Player Matchup

Achilles
Achilles
Broseph42017
Achilles
Level 12
God Stats
0W - 1L
1,295 SR
Queue Stats
85W - 134L
1,212 Elo+
Party 2
Cerberus
Cerberus
Erutaron19
Cerberus
Level 29
God Stats
5W - 3L
1,553 SR
Queue Stats
32W - 37L
1,388 Elo+
Solo
Thor
Thor
gaB0LAS
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 54L
1,264 Elo+
Solo
Nu Wa
Nu Wa
lPROPHETl
Nu Wa
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 9L
1,154 Elo+
Solo
Loki
Loki
prestige101
Loki
Level 15
God Stats
0W - 5L
1,295 SR
Queue Stats
89W - 111L
1,212 Elo+
Party 2
Team Averages
Level 17
1,474 SR
1,246 Elo+

VS

Team Averages
Level 32
1,479 SR
1,303 Elo+
Set
Set
Ivybug2010
Set
Level 29
God Stats
17W - 23L
1,498 SR
Queue Stats
158W - 224L
1,305 Elo+
Solo
Apollo
Apollo
PercyRod
Apollo
Level 13
God Stats
130W - 148L
1,249 SR
Queue Stats
206W - 247L
1,182 Elo+
Solo
Sun Wukong
Sun Wukong
RcAlan89
Sun Wukong
Level 24
God Stats
16W - 14L
1,612 SR
Queue Stats
103W - 99L
1,360 Elo+
Solo
Hera
Hera
WatBoi18
Hera
Level 88
God Stats
4W - 2L
1,674 SR
Queue Stats
263W - 264L
1,409 Elo+
Party 1
Merlin
Merlin
mrbleap
Merlin
Level 8
God Stats
8W - 6L
1,363 SR
Queue Stats
10W - 15L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Broseph42017
Achilles
18
1 / 7 / 3
11,305
419
10,412
26,193
20,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Erutaron19
Cerberus
18
1 / 3 / 4
11,911
441
12,486
27,459
31,481
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
gaB0LAS
Thor
19
11 / 4 / 3
13,126
486
16,181
25,032
13,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
lPROPHETl
Nu Wa
18
2 / 11 / 8
12,011
445
20,626
17,671
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 8 / 4
11,468
425
11,354
19,971
8,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 6
14,648
543
19,655
25,781
13,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
PercyRod
Apollo
18
2 / 3 / 1
11,660
432
5,906
15,404
5,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
RcAlan89
Sun Wukong
20
6 / 2 / 6
14,120
523
22,343
27,498
25,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
19
6 / 1 / 12
13,168
488
16,209
14,622
18,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
mrbleap
Merlin
20
7 / 5 / 6
13,473
499
22,692
16,709
6,946
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
64
17
Kills
33
33
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Achilles
Broseph42017
Achilles
1
7
3
0.36
L
Cerberus
Erutaron19
Cerberus
1
3
4
1
W
12
6
6
2.5
W
Apollo
PercyRod
Apollo
2
3
1
0.83
W
Sun Wukong
RcAlan89
Sun Wukong
6
2
6
4.5
W
Hera
6
1
12
12
L
Thor
gaB0LAS
Thor
11
4
3
3.13
L
Nu Wa
lPROPHETl
Nu Wa
2
11
8
0.55
W
Merlin
mrbleap
Merlin
7
5
6
2
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,059
Damage
86,805
116,326
Taken
100,014
80,566
Mitigated
70,058
22,768
Healing
27,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Broseph42017
Achilles
10,412
3,712
0
7,000
26,193
20,410
657
5,075
21,118
0
59,115
L
Cerberus
Erutaron19
Cerberus
12,486
961
0
8,130
27,459
31,481
675
7,915
18,552
88,998
0
W
19,655
11,217
0
10,490
25,781
13,509
30
7,331
18,400
0
117,825
W
Apollo
PercyRod
Apollo
5,906
3,133
0
3,907
15,404
5,662
1,894
6,634
8,770
0
64,142
W
Sun Wukong
RcAlan89
Sun Wukong
22,343
6,115
0
8,097
27,498
25,709
1,042
5,915
21,008
0
103,010
W
Hera
16,209
3,818
0
1,607
14,622
18,232
591
6,071
8,476
40,388
0
L
Thor
gaB0LAS
Thor
16,181
5,803
0
4,998
25,032
13,209
152
8,000
17,032
0
83,930
L
Nu Wa
lPROPHETl
Nu Wa
20,626
5,040
0
0
17,671
7,434
981
11,171
6,500
76,354
0
W
Merlin
mrbleap
Merlin
22,692
942
256
3,593
16,709
6,946
338
7,161
9,473
115,710
0
L
11,354
3,551
0
2,640
19,971
8,032
654
6,740
13,205
0
66,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,821
Gold Earned
67,069
637
Minions Killed
699
0
Camps Cleared
0
2,448,644
Distance Traveled
2,531,063
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,305
419
85
3
0
492,943
0
L
Cerberus
11,911
441
193
7
0
499,195
6
W
Set
14,648
543
157
6
0
517,853
4
W
Apollo
11,660
432
124
5
0
472,727
5
W
Sun Wukong
14,120
523
177
7
0
496,079
5
W
Hera
13,168
488
31
1
0
535,846
3
L
Thor
13,126
486
114
4
0
542,671
1
L
Nu Wa
12,011
445
126
5
0
433,692
3
W
Merlin
13,473
499
210
8
0
508,558
1
L
Loki
11,468
425
119
4
0
480,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role