Player Matchup

Bellona
Bellona
CoralQuill96955
Bellona
Level 33
God Stats
12W - 21L
1,435 SR
Queue Stats
1,225W - 1,187L
1,545 Elo+
Party 3
Cupid
Cupid
GamerGirlx5674
Cupid
Level 49
God Stats
24W - 23L
1,594 SR
Queue Stats
301W - 271L
1,490 Elo+
Party 1
Loki
Loki
Hegeİ
Loki
Level 29
God Stats
31W - 24L
1,680 SR
Queue Stats
203W - 162L
1,634 Elo+
Party 3
Olorun
Olorun
Tails2521
Olorun
Level 102
God Stats
0W - 3L
1,315 SR
Queue Stats
225W - 227L
1,488 Elo+
Party 1
Fenrir
Fenrir
deciSions19
Fenrir
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
186W - 193L
1,498 Elo+
Party 1
Team Averages
Level 49
1,505 SR
1,531 Elo+

VS

Team Averages
Level 83
1,489 SR
1,578 Elo+
Ymir
Ymir
Bentacore
Ymir
Level 12
God Stats
8W - 3L
1,649 SR
Queue Stats
33W - 15L
1,633 Elo+
Party 2
Hera
Hera
BuzzLightBeer31
Hera
Level 128
God Stats
5W - 3L
1,275 SR
Queue Stats
290W - 272L
1,599 Elo+
Party 2
Thanatos
Thanatos
DXHHH101
Thanatos
Level 151
God Stats
11W - 8L
1,573 SR
Queue Stats
472W - 406L
1,666 Elo+
Party 2
Erlang Shen
Erlang Shen
Dkhartsock
Erlang Shen
Level 41
God Stats
9W - 4L
1,445 SR
Queue Stats
80W - 95L
1,367 Elo+
Solo
Artemis
Artemis
SinderKorios
Artemis
Level 84
God Stats
9W - 2L
1,500 SR
Queue Stats
194W - 147L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,592
355
5,325
18,251
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

17
6 / 9 / 6
11,591
429
20,417
23,642
10,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Hegeİ
Loki
19
4 / 5 / 6
12,060
447
10,532
20,959
8,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Olorun
Tails2521
Olorun
16
2 / 8 / 7
10,620
393
8,742
18,814
7,272
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
15
5 / 6 / 11
11,104
411
7,859
21,458
24,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 6 / 20
12,972
480
11,942
23,618
28,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
8 / 5 / 13
14,327
531
18,239
13,232
5,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DXHHH101
Thanatos
20
20 / 1 / 9
17,148
635
36,908
24,335
16,129
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Dkhartsock
Erlang Shen
14
0 / 4 / 3
10,762
399
4,826
12,538
7,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Artemis
SinderKorios
Artemis
20
5 / 4 / 6
15,427
571
10,774
19,386
8,464
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
19
Kills
34
34
Deaths
20
34
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
20
1.83
W
8
5
13
2.9
L
2
6
4
0.67
W
Thanatos
DXHHH101
Thanatos
20
1
9
24.5
W
Erlang Shen
Dkhartsock
Erlang Shen
0
4
3
0.38
L
6
9
6
1
L
Loki
Hegeİ
Loki
4
5
6
1.4
W
Artemis
SinderKorios
Artemis
5
4
6
2
L
Olorun
Tails2521
Olorun
2
8
7
0.69
L
Fenrir
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,875
Damage
82,689
103,124
Taken
93,109
64,787
Mitigated
66,250
19,809
Healing
55,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,942
2,166
0
5,964
23,618
28,213
1,272
1,194
22,282
44,677
0
W
18,239
5,614
85
3,795
13,232
5,920
1,064
2,116
11,116
85,870
0
L
5,325
1,126
0
1,975
18,251
13,615
0
6,021
11,751
0
34,122
W
Thanatos
DXHHH101
Thanatos
36,908
8,606
0
30,523
24,335
16,129
3,345
3,135
20,326
0
138,561
W
Erlang Shen
Dkhartsock
Erlang Shen
4,826
2,232
0
4,929
12,538
7,524
0
1,023
11,515
0
39,649
L
20,417
11,322
469
4,955
23,642
10,925
68
6,371
16,987
0
89,769
L
Loki
Hegeİ
Loki
10,532
4,601
0
5,064
20,959
8,719
0
2,424
18,016
0
88,711
W
Artemis
SinderKorios
Artemis
10,774
5,218
0
9,953
19,386
8,464
3,916
2,208
17,178
0
145,048
L
Olorun
Tails2521
Olorun
8,742
6,043
894
4,816
18,814
7,272
1,114
7,048
11,178
63,525
0
L
Fenrir
7,859
1,886
0
1,636
21,458
24,256
0
7,533
13,615
0
19,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,967
Gold Earned
70,636
500
Minions Killed
607
0
Camps Cleared
0
2,337,607
Distance Traveled
2,421,389
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,972
480
52
2
0
502,415
7
W
Hera
14,327
531
130
5
0
511,564
4
L
Bellona
9,592
355
70
3
0
503,420
1
W
Thanatos
17,148
635
165
6
0
564,731
4
W
Erlang Shen
10,762
399
71
3
0
317,446
2
L
Cupid
11,591
429
123
5
0
411,624
2
L
Loki
12,060
447
162
6
0
503,389
4
W
Artemis
15,427
571
189
7
0
525,233
6
L
Olorun
10,620
393
125
5
0
438,767
3
L
Fenrir
11,104
411
20
1
0
480,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role