Player Matchup

Sun Wukong
Sun Wukong
BingleDerry3012
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,734 Elo+
Party 1
Thoth
Thoth
Icantdoapushup
Thoth
Level 27
God Stats
5W - 10L
1,500 SR
Queue Stats
45W - 56L
1,640 Elo+
Solo
Neith
Neith
MrHollandsworth
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,707 Elo+
Party 1
Bacchus
Bacchus
Oneyedape
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,734 Elo+
Party 1
Ra
Ra
xIBlueMagic
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,624 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,688 Elo+

VS

Team Averages
Level 22
1,660 SR
1,647 Elo+
Ymir
Ymir
CJP2k5
Ymir
Level 27
God Stats
9W - 4L
1,658 SR
Queue Stats
55W - 46L
1,613 Elo+
Solo
Ra
Ra
Canguru Leproso
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,687 Elo+
Solo
Discordia
Discordia
Dannybolt07
Discordia
Level 24
God Stats
2W - 0L
1,775 SR
Queue Stats
14W - 7L
1,789 Elo+
Solo
Ravana
Ravana
MrEatFresh-89
Ravana
Level 23
God Stats
14W - 3L
1,741 SR
Queue Stats
109W - 69L
1,521 Elo+
Solo
Neith
Neith
Red9878
Neith
Level 28
God Stats
61W - 28L
1,627 SR
Queue Stats
139W - 91L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BingleDerry3012
Sun Wukong
19
8 / 7 / 8
13,545
1,231
20,425
21,051
21,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 8 / 8
10,962
997
8,858
14,341
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 7 / 10
10,258
933
4,952
11,381
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Oneyedape
Bacchus
18
7 / 6 / 9
12,326
1,121
13,934
15,478
9,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 11 / 5
9,725
884
1,498
15,382
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CJP2k5
Ymir
19
4 / 4 / 25
12,970
1,179
11,972
15,368
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
7 / 4 / 14
11,507
1,046
9,489
10,097
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Dannybolt07
Discordia
19
14 / 3 / 17
13,885
1,262
24,982
7,707
3,131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 7 / 13
12,448
1,132
14,654
11,912
5,843
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Red9878
Neith
18
2 / 2 / 21
11,031
1,003
10,936
10,060
4,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
129
20
Kills
39
39
Deaths
20
40
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BingleDerry3012
Sun Wukong
8
7
8
1.71
W
Ymir
CJP2k5
Ymir
4
4
25
4.13
W
7
4
14
3.5
W
Discordia
Dannybolt07
Discordia
14
3
17
7.5
L
3
8
8
0.88
W
12
7
13
2.64
L
1
7
10
0.86
L
Bacchus
Oneyedape
Bacchus
7
6
9
1.92
W
Neith
Red9878
Neith
2
2
21
6.25
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,667
Damage
72,033
77,633
Taken
55,144
46,145
Mitigated
33,262
6,697
Healing
8,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BingleDerry3012
Sun Wukong
20,425
4,532
0
4,017
21,051
21,196
0
11,269
9,509
0
45,868
W
Ymir
CJP2k5
Ymir
11,972
1,509
510
1,952
15,368
15,664
0
6,021
8,748
25,692
0
W
9,489
809
1,147
731
10,097
4,333
0
6,246
3,413
23,780
0
W
Discordia
Dannybolt07
Discordia
24,982
1,768
0
1,307
7,707
3,131
0
1,927
5,365
53,249
0
L
8,858
454
0
231
14,341
5,112
0
6,449
7,812
35,209
0
W
14,654
5,812
294
1,357
11,912
5,843
0
3,664
7,661
0
20,124
L
4,952
2,406
0
1,014
11,381
4,659
0
7,605
3,752
0
12,529
L
Bacchus
Oneyedape
Bacchus
13,934
842
0
1,071
15,478
9,351
0
9,868
5,434
21,651
0
W
Neith
Red9878
Neith
10,936
6,302
0
796
10,060
4,291
0
4,520
5,131
0
24,284
L
1,498
568
178
186
15,382
5,827
0
10,547
4,683
5,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,816
Gold Earned
61,841
157
Minions Killed
194
8
Camps Cleared
3
851,477
Distance Traveled
919,018
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,545
1,231
47
4
4
193,833
0
W
Ymir
12,970
1,179
36
3
1
183,809
0
W
Ra
11,507
1,046
37
3
0
184,604
0
W
Discordia
13,885
1,262
79
7
1
190,785
0
L
Thoth
10,962
997
67
6
1
175,423
3
W
Ravana
12,448
1,132
10
1
1
160,653
0
L
Neith
10,258
933
15
1
0
114,324
0
L
Bacchus
12,326
1,121
19
2
1
213,187
0
W
Neith
11,031
1,003
32
3
0
199,167
0
L
Ra
9,725
884
9
1
2
154,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role