Player Matchup

Medusa
Medusa
Silver II
AladiirHallow
Medusa
Silver II
Level 105
God Stats
17W - 8L
1,447 SR
Queue Stats
85W - 104L
1,132 MMR
Party 1
Ganesha
Ganesha
Silver I
DeadKushCaptain
Ganesha
Silver I
Level 88
God Stats
31W - 33L
1,488 SR
Queue Stats
350W - 354L
1,057 MMR
Party 1
Hera
Hera
Silver V
Oc-Lee
Hera
Silver V
Level 92
God Stats
4W - 1L
1,692 SR
Queue Stats
25W - 32L
623 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,542 SR
937 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 58
1,295 SR
836 MMR
Izanami
Izanami
Bronze IV
KillaKush04200
Izanami
Bronze IV
Level 46
God Stats
1W - 2L
1,523 SR
Queue Stats
1W - 9L
1,134 MMR
Party 2
Poseidon
Poseidon
Bronze II
Sivik 14
Poseidon
Bronze II
Level 85
God Stats
0W - 3L
1,051 SR
Queue Stats
25W - 52L
370 MMR
Party 2
Cerberus
Cerberus
Bronze IV
TheRapRapture
Cerberus
Bronze IV
Level 43
God Stats
0W - 6L
1,310 SR
Queue Stats
3W - 12L
1,006 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 2
15,019
790
18,434
12,729
4,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 7 / 16
12,839
676
10,865
20,248
22,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Oc-Lee
Hera
15
4 / 2 / 8
12,114
638
8,852
5,518
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
DanzaburouBacchusZeusCthulhuChaac

VS

Bans
CupidKukulkanAphroditeScyllaDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 10
12,560
661
10,042
15,075
4,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Sivik 14
Poseidon
15
5 / 7 / 6
12,227
644
6,551
10,957
2,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
TheRapRapture
Cerberus
16
5 / 6 / 8
13,875
730
10,091
19,358
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
19
Kills
14
14
Deaths
19
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
14
5
2
3
W
1
7
16
1.29
L
4
6
10
1.5
W
Hera
Oc-Lee
Hera
4
2
8
4
L
Poseidon
Sivik 14
Poseidon
5
7
6
1.14
L
Cerberus
TheRapRapture
Cerberus
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,151
Damage
26,684
38,495
Taken
45,390
29,499
Mitigated
18,891
3,601
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,434
7,107
0
248
12,729
4,475
887
7,078
5,419
0
78,772
W
10,865
344
0
3,353
20,248
22,833
272
7,348
12,364
34,909
0
L
10,042
7,318
620
4,569
15,075
4,016
1,149
6,185
8,753
0
70,216
W
Hera
Oc-Lee
Hera
8,852
1,753
0
0
5,518
2,191
1,831
1,432
3,906
44,497
0
L
Poseidon
Sivik 14
Poseidon
6,551
496
0
621
10,957
2,936
0
4,575
6,315
43,215
0
L
Cerberus
TheRapRapture
Cerberus
10,091
371
270
5,732
19,358
11,939
254
8,465
10,515
35,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,972
Gold Earned
38,662
216
Minions Killed
271
0
Camps Cleared
0
911,472
Distance Traveled
936,304
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,019
790
122
6
0
308,285
2
W
Ganesha
12,839
676
5
0
0
316,818
2
L
Izanami
12,560
661
135
7
0
295,615
5
W
Hera
12,114
638
89
5
0
286,369
0
L
Poseidon
12,227
644
64
3
0
303,455
2
L
Cerberus
13,875
730
72
4
0
337,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role