Player Matchup

Bellona
Bellona
Bassassin77
Bellona
Level 13
God Stats
17W - 12L
1,326 SR
Queue Stats
96W - 97L
1,592 Elo+
Party 1
Janus
Janus
Dukey82306
Janus
Level 11
God Stats
17W - 29L
1,463 SR
Queue Stats
140W - 144L
1,594 Elo+
Party 1
Skadi
Skadi
Jack2Savage_
Skadi
Level 24
God Stats
4W - 5L
1,638 SR
Queue Stats
178W - 160L
1,546 Elo+
Party 1
Arachne
Arachne
TOXIC-FO-LIFE
Arachne
Level 45
God Stats
19W - 22L
1,553 SR
Queue Stats
60W - 58L
1,566 Elo+
Party 1
Osiris
Osiris
vhem_xd
Osiris
Level 17
God Stats
6W - 7L
1,379 SR
Queue Stats
94W - 110L
1,480 Elo+
Party 1
Team Averages
Level 22
1,472 SR
1,555 Elo+

VS

Team Averages
Level 19
1,638 SR
1,426 Elo+
Yemoja
Yemoja
Cheshire0400
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,445 Elo+
Solo
Kali
Kali
I ScumLyfe I
Kali
Level 28
God Stats
0W - 2L
1,755 SR
Queue Stats
3W - 5L
1,287 Elo+
Solo
Artemis
Artemis
Michael2015777
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,247 Elo+
Solo
Arachne
Arachne
SniperLife366310
Arachne
Level 28
God Stats
17W - 26L
1,629 SR
Queue Stats
70W - 81L
1,588 Elo+
Solo
Hera
Hera
iSwagMeOuti
Hera
Level 22
God Stats
4W - 5L
1,806 SR
Queue Stats
74W - 81L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bassassin77
Bellona
9
2 / 3 / 5
5,911
537
2,758
6,900
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
9
6 / 2 / 8
6,369
579
6,658
4,290
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
5 / 0 / 6
6,369
579
4,230
3,071
929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
12
10 / 3 / 5
7,613
692
6,833
7,703
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
vhem_xd
Osiris
12
5 / 2 / 1
6,958
633
3,568
7,818
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
1 / 5 / 2
4,631
421
1,803
6,034
2,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
4 / 4 / 2
6,142
558
4,311
8,059
3,189
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 9 / 0
3,885
353
783
7,124
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 4 / 1
4,898
445
2,326
5,681
1,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 6 / 2
6,101
555
3,146
5,383
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
28
Kills
8
10
Deaths
28
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bassassin77
Bellona
2
3
5
1.5
L
Yemoja
1
5
2
0.4
W
Janus
6
2
8
5
L
4
4
2
1.25
W
5
0
6
8
L
0
9
0
0
L
1
4
1
0.38
W
Arachne
10
3
5
4.17
L
2
6
2
0.5
W
Osiris
vhem_xd
Osiris
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,047
Damage
12,369
29,782
Taken
32,281
13,053
Mitigated
10,235
8,338
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bassassin77
Bellona
2,758
1,191
0
1,086
6,900
3,928
638
790
6,110
0
14,538
L
Yemoja
1,803
221
256
370
6,034
2,431
184
1,939
3,823
10,945
0
W
Janus
6,658
309
0
0
4,290
1,068
409
550
3,740
27,709
0
L
4,311
1,861
0
2,094
8,059
3,189
0
1,470
6,475
0
18,501
W
4,230
1,824
0
1,271
3,071
929
766
1,702
1,369
0
17,632
L
783
480
0
394
7,124
1,665
232
2,270
4,614
0
2,659
L
2,326
1,572
0
1,929
5,681
1,484
0
0
5,681
0
16,309
W
Arachne
6,833
5,009
0
2,542
7,703
2,600
98
1,307
6,396
0
40,028
L
3,146
1,180
0
250
5,383
1,466
150
315
5,030
25,488
0
W
Osiris
vhem_xd
Osiris
3,568
1,259
0
3,439
7,818
4,528
366
600
7,218
0
29,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
25,657
238
Minions Killed
138
0
Camps Cleared
0
1,027,393
Distance Traveled
834,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,911
537
17
2
0
188,247
0
L
Yemoja
4,631
421
18
2
0
181,629
0
W
Janus
6,369
579
41
4
0
205,792
0
L
Kali
6,142
558
21
2
0
207,879
0
W
Skadi
6,369
579
34
3
0
202,524
0
L
Artemis
3,885
353
7
1
0
154,092
0
L
Arachne
4,898
445
35
3
0
128,521
0
W
Arachne
7,613
692
75
7
0
235,076
0
L
Hera
6,101
555
57
5
0
161,907
0
W
Osiris
6,958
633
71
6
0
195,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role