Player Matchup

Danzaburou
Danzaburou
Gold V
Arevets
Danzaburou
Gold V
Level 154
God Stats
45W - 31L
1,566 SR
Queue Stats
187W - 175L
1,333 MMR
Solo
Ares
Ares
Gold V
MoonKight8e8
Ares
Gold V
Level 94
God Stats
9W - 6L
1,797 SR
Queue Stats
194W - 206L
1,331 MMR
Solo
Guan Yu
Guan Yu
Gold IV
MrHotSauce
Guan Yu
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver III
Papagino10
Tyr
Silver III
Level 89
God Stats
11W - 5L
1,653 SR
Queue Stats
69W - 60L
1,322 MMR
Party 1
Janus
Janus
Silver V
SnayderVip
Janus
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,603 SR
1,397 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 79
1,515 SR
1,366 MMR
Camazotz
Camazotz
Bronze IV
ApplauseNeeded
Camazotz
Bronze IV
Level 49
God Stats
0W - 1L
1,533 SR
Queue Stats
4W - 14L
1,213 MMR
Party 2
Raijin
Raijin
Silver I
MattyM0
Raijin
Silver I
Level 136
God Stats
1W - 8L
1,311 SR
Queue Stats
185W - 198L
1,330 MMR
Solo
Hercules
Hercules
Gold V
Partkin98
Hercules
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
SeniorCheeeks
Anhur
Bronze III
Level 60
God Stats
0W - 3L
1,438 SR
Queue Stats
1W - 5L
1,459 MMR
Party 2
Ymir
Ymir
Silver III
callmeRIO
Ymir
Silver III
Level 46
God Stats
30W - 25L
1,795 SR
Queue Stats
554W - 561L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arevets
Danzaburou
14
4 / 0 / 3
8,418
648
4,606
5,518
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
6 / 2 / 3
6,879
529
4,584
9,890
5,672
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
MrHotSauce
Guan Yu
12
2 / 4 / 4
6,885
530
6,367
10,245
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
0 / 2 / 2
6,447
496
5,003
11,253
5,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
12
2 / 3 / 5
7,302
562
7,807
5,620
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiSetScyllaCu ChulainnApollo

VS

Bans
CthulhuFenrirGaneshaAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
2 / 3 / 2
6,072
467
2,944
10,016
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
MattyM0
Raijin
9
2 / 3 / 3
5,804
446
4,469
5,380
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Partkin98
Hercules
10
1 / 2 / 2
5,665
436
5,560
10,064
8,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 3 / 1
6,931
533
1,834
5,909
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
12
3 / 3 / 8
7,764
597
6,195
11,732
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
14
Kills
10
11
Deaths
14
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Camazotz
2
3
2
1
W
Danzaburou
Arevets
Danzaburou
4
0
3
5.5
L
Raijin
MattyM0
Raijin
2
3
3
1.17
W
6
2
3
3.75
W
Guan Yu
MrHotSauce
Guan Yu
2
4
4
1
W
0
2
2
0.5
L
Hercules
Partkin98
Hercules
1
2
2
1
L
2
3
1
0.83
W
Janus
2
3
5
1.5
L
Ymir
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,367
Damage
21,002
42,526
Taken
43,101
20,342
Mitigated
18,456
15,628
Healing
15,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
2,944
816
0
4,412
10,016
2,700
0
2,240
7,680
0
24,639
W
Danzaburou
Arevets
Danzaburou
4,606
1,689
0
3,809
5,518
2,371
664
424
5,094
0
62,247
L
Raijin
MattyM0
Raijin
4,469
637
0
750
5,380
1,353
0
2,354
2,912
27,094
0
W
4,584
393
171
2,116
9,890
5,672
0
2,855
6,868
21,437
0
W
Guan Yu
MrHotSauce
Guan Yu
6,367
1,412
424
3,852
10,245
5,296
0
2,989
7,191
0
40,601
W
5,003
780
0
4,756
11,253
5,370
0
1,566
9,297
0
32,184
L
Hercules
Partkin98
Hercules
5,560
1,437
0
3,757
10,064
8,244
117
2,152
7,870
0
20,149
L
1,834
695
0
1,711
5,909
1,218
0
839
5,018
0
36,502
W
Janus
7,807
484
0
500
5,620
1,633
146
2,578
2,962
40,644
0
L
Ymir
6,195
1,700
0
5,277
11,732
4,941
0
4,315
7,230
31,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,931
Gold Earned
32,236
363
Minions Killed
280
0
Camps Cleared
0
1,255,287
Distance Traveled
1,141,865
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,072
467
53
4
0
277,594
1
W
Danzaburou
8,418
648
106
8
0
229,429
0
L
Raijin
5,804
446
49
4
0
168,048
3
W
Ares
6,879
529
33
3
0
244,556
6
W
Guan Yu
6,885
530
80
6
0
259,103
2
W
Tyr
6,447
496
58
4
0
262,292
3
L
Hercules
5,665
436
35
3
0
223,268
1
L
Anhur
6,931
533
87
7
0
232,263
3
W
Janus
7,302
562
86
7
0
259,907
5
L
Ymir
7,764
597
56
4
0
240,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role