Player Matchup

Sobek
Sobek
Polcofer
Sobek
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 21L
1,730 Elo+
Party 2
Bellona
Bellona
SKjrHD
Bellona
Level 26
God Stats
1W - 1L
1,696 SR
Queue Stats
291W - 314L
1,412 Elo+
Solo
Aphrodite
Aphrodite
Sopionco
Aphrodite
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 69L
1,580 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SrAguakat3
Tsukuyomi
Level 6
God Stats
4W - 3L
1,224 SR
Queue Stats
11W - 6L
1,737 Elo+
Party 2
Apollo
Apollo
gianniskazakos
Apollo
Level 26
God Stats
4W - 8L
1,578 SR
Queue Stats
227W - 242L
1,544 Elo+
Solo
Team Averages
Level 47
1,500 SR
1,600 Elo+

VS

Team Averages
Level 22
1,531 SR
1,567 Elo+
Zeus
Zeus
AndreeAlex22
Zeus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ElXinoFarmer
Ymir
Level 17
God Stats
2W - 1L
1,484 SR
Queue Stats
44W - 39L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
Jaumino
Jing Wei
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,521 Elo+
Party 1
Fenrir
Fenrir
NuCriTiKa
Fenrir
Level 25
God Stats
2W - 2L
1,449 SR
Queue Stats
48W - 34L
1,649 Elo+
Solo
Cerberus
Cerberus
Teraformeur
Cerberus
Level 29
God Stats
13W - 13L
1,721 SR
Queue Stats
377W - 366L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Polcofer
Sobek
8
0 / 2 / 2
4,964
451
1,750
7,296
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
SKjrHD
Bellona
10
1 / 3 / 0
5,778
525
3,376
6,745
4,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Sopionco
Aphrodite
10
3 / 3 / 2
6,328
575
6,157
6,968
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
SrAguakat3
Tsukuyomi
9
1 / 3 / 1
5,318
483
2,827
8,235
2,607
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 2 / 1
5,184
471
2,765
6,762
1,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,738
522
4,427
5,968
1,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,569
506
1,982
4,928
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Jaumino
Jing Wei
10
1 / 1 / 1
5,508
501
4,684
5,730
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
NuCriTiKa
Fenrir
12
4 / 1 / 2
6,748
613
4,246
7,083
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Teraformeur
Cerberus
13
7 / 0 / 1
7,522
684
7,935
5,832
5,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
13
13
Deaths
6
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
0
1
2
1
W
Jing Wei
Jaumino
Jing Wei
1
1
1
1.5
W
Fenrir
NuCriTiKa
Fenrir
4
1
2
5
L
Sobek
Polcofer
Sobek
0
2
2
0.5
L
Bellona
SKjrHD
Bellona
1
3
0
0.33
L
Aphrodite
Sopionco
Aphrodite
3
3
2
1.33
L
Tsukuyomi
SrAguakat3
Tsukuyomi
1
3
1
0.5
W
Cerberus
Teraformeur
Cerberus
7
0
1
7.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
23,274
36,006
Taken
29,541
13,828
Mitigated
13,003
11,514
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,427
1,467
0
2,079
5,968
1,814
490
3,726
2,100
26,243
0
W
1,982
587
0
1,483
4,928
2,135
0
1,216
3,672
12,705
0
W
Jing Wei
Jaumino
Jing Wei
4,684
3,353
0
3,072
5,730
1,550
0
860
4,836
0
32,747
W
Fenrir
NuCriTiKa
Fenrir
4,246
632
0
3,772
7,083
2,473
0
1,578
5,419
0
38,723
L
Sobek
Polcofer
Sobek
1,750
95
0
2,068
7,296
3,177
198
1,421
5,850
14,694
0
L
Bellona
SKjrHD
Bellona
3,376
812
0
512
6,745
4,194
220
4,009
2,516
0
30,585
L
Aphrodite
Sopionco
Aphrodite
6,157
2,114
995
3,185
6,968
2,205
0
3,734
3,184
32,508
0
L
Tsukuyomi
SrAguakat3
Tsukuyomi
2,827
759
0
1,208
8,235
2,607
0
3,274
4,895
0
23,364
W
Cerberus
Teraformeur
Cerberus
7,935
641
0
1,544
5,832
5,031
405
207
5,607
42,967
0
L
2,765
1,258
0
3,546
6,762
1,645
0
1,520
5,217
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,572
Gold Earned
31,085
279
Minions Killed
334
0
Camps Cleared
0
1,056,781
Distance Traveled
1,072,664
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,738
522
51
5
0
194,372
3
W
Ymir
5,569
506
25
2
0
221,386
3
W
Jing Wei
5,508
501
71
6
0
207,531
0
W
Fenrir
6,748
613
78
7
0
235,867
2
L
Sobek
4,964
451
19
2
0
235,854
4
L
Bellona
5,778
525
81
7
0
214,013
2
L
Aphrodite
6,328
575
72
7
0
187,198
0
L
Tsukuyomi
5,318
483
43
4
0
218,489
1
W
Cerberus
7,522
684
109
10
0
213,508
2
L
Apollo
5,184
471
64
6
0
201,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role