Player Matchup

Cthulhu
Cthulhu
Heffff
Cthulhu
Level 14
God Stats
12W - 10L
1,596 SR
Queue Stats
88W - 89L
1,470 Elo+
Party 1
Ymir
Ymir
Kellyfish
Ymir
Level 16
God Stats
18W - 17L
1,244 SR
Queue Stats
85W - 85L
1,247 Elo+
Party 1
Tiamat
Tiamat
MrWiggles234
Tiamat
Level 22
God Stats
4W - 1L
1,768 SR
Queue Stats
80W - 63L
1,419 Elo+
Party 1
Hel
Hel
Princess89
Hel
Level 28
God Stats
69W - 87L
1,543 SR
Queue Stats
255W - 293L
1,520 Elo+
Solo
Thanatos
Thanatos
toast11108
Thanatos
Level 20
God Stats
2W - 3L
1,342 SR
Queue Stats
103W - 82L
1,422 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,415 Elo+

VS

Team Averages
Level 12
1,494 SR
1,330 Elo+
Fenrir
Fenrir
M4rtinG
Fenrir
Level 7
God Stats
1W - 2L
1,354 SR
Queue Stats
21W - 28L
1,536 Elo+
Solo
Anubis
Anubis
PoohbarTheWise
Anubis
Level 18
God Stats
6W - 7L
1,615 SR
Queue Stats
53W - 52L
1,460 Elo+
Solo
Amaterasu
Amaterasu
YanaStones
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,331 Elo+
Solo
Zeus
Zeus
nickster288
Zeus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,146 Elo+
Solo
Artemis
Artemis
theosphilius
Artemis
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Heffff
Cthulhu
19
6 / 2 / 27
12,649
1,054
21,481
16,251
21,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
18
5 / 3 / 17
11,873
989
6,728
13,601
14,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
19
7 / 4 / 23
12,508
1,042
23,044
12,881
12,548
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
5 / 0 / 26
13,116
1,093
13,903
7,958
3,512
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
toast11108
Thanatos
20
21 / 3 / 15
15,517
1,293
32,937
17,516
8,163
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
M4rtinG
Fenrir
16
0 / 13 / 4
10,015
835
4,140
22,313
7,177
17
6 / 8 / 5
12,829
1,069
21,966
21,970
11,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YanaStones
Amaterasu
17
0 / 6 / 6
10,562
880
5,653
20,653
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 12 / 7
12,210
1,018
14,881
22,301
6,758
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
theosphilius
Artemis
17
2 / 5 / 6
11,076
923
13,004
17,990
5,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
40
44
Kills
12
12
Deaths
44
108
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Heffff
Cthulhu
6
2
27
9.75
W
Ymir
5
3
17
4.5
L
Fenrir
M4rtinG
Fenrir
0
13
4
0.15
W
Tiamat
7
4
23
4.63
L
6
8
5
1.06
W
5
0
26
18
L
Amaterasu
YanaStones
Amaterasu
0
6
6
0.5
L
4
12
7
0.63
L
Artemis
theosphilius
Artemis
2
5
6
1
W
Thanatos
toast11108
Thanatos
21
3
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,093
Damage
59,644
68,207
Taken
105,227
59,383
Mitigated
44,776
38,360
Healing
16,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Heffff
Cthulhu
21,481
1,813
2,568
875
16,251
21,065
0
9,069
7,117
38,781
0
W
Ymir
6,728
1,613
0
572
13,601
14,095
0
8,178
5,331
16,761
0
L
Fenrir
M4rtinG
Fenrir
4,140
888
0
552
22,313
7,177
0
15,394
6,919
0
11,627
W
Tiamat
23,044
2,722
0
3,012
12,881
12,548
0
6,710
6,111
43,175
0
L
21,966
841
0
5,450
21,970
11,954
0
13,581
8,389
64,779
0
W
13,903
1,972
11,830
5,736
7,958
3,512
0
4,415
3,522
38,261
0
L
Amaterasu
YanaStones
Amaterasu
5,653
2,088
0
2,085
20,653
13,193
0
12,215
8,438
75
14,436
L
14,881
4,233
0
4,583
22,301
6,758
0
12,490
9,811
32,457
0
L
Artemis
theosphilius
Artemis
13,004
8,491
0
3,815
17,990
5,694
0
11,476
6,514
0
28,265
W
Thanatos
toast11108
Thanatos
32,937
12,874
0
13,767
17,516
8,163
0
8,550
8,841
0
51,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,663
Gold Earned
56,692
216
Minions Killed
212
8
Camps Cleared
5
1,058,411
Distance Traveled
938,360
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,649
1,054
33
3
0
209,717
0
W
Ymir
11,873
989
23
2
1
176,705
0
L
Fenrir
10,015
835
15
1
1
206,431
1
W
Tiamat
12,508
1,042
46
4
3
209,771
0
L
Anubis
12,829
1,069
106
9
1
177,229
1
W
Hel
13,116
1,093
72
6
2
246,017
0
L
Amaterasu
10,562
880
20
2
0
211,836
0
L
Zeus
12,210
1,018
34
3
2
155,002
2
L
Artemis
11,076
923
37
3
1
187,862
0
W
Thanatos
15,517
1,293
42
4
2
216,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role