Player Matchup

Ganesha
Ganesha
Kuzenbo1
Ganesha
Level 157
God Stats
7W - 2L
1,899 SR
Queue Stats
137W - 73L
1,742 Elo+
Party 1
Serqet
Serqet
LeDoudz
Serqet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SgtSoftPaws
Zeus
Level 157
God Stats
7W - 3L
1,742 SR
Queue Stats
274W - 116L
1,831 Elo+
Party 1
Team Averages
Level 157
1,714 SR
1,691 Elo+

VS

Team Averages
Level 46
1,637 SR
1,423 Elo+
Yemoja
Yemoja
EhnnispEhnnisp
Yemoja
Level 20
God Stats
0W - 4L
1,545 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 2
Thoth
Thoth
Oncedan
Thoth
Level 101
God Stats
57W - 59L
1,606 SR
Queue Stats
1,195W - 1,087L
1,687 Elo+
Solo
Osiris
Osiris
WorkDayPegasus17
Osiris
Level 17
God Stats
23W - 22L
1,761 SR
Queue Stats
31W - 34L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Kuzenbo1
Ganesha
10
0 / 0 / 10
7,791
779
2,930
4,900
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
LeDoudz
Serqet
11
8 / 1 / 4
8,285
829
5,342
5,526
3,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 8
7,767
777
8,984
3,922
1,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,258
626
946
6,877
2,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Oncedan
Thoth
9
0 / 4 / 1
6,137
614
4,076
4,775
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 1
5,819
582
2,032
8,047
3,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
0
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Ganesha
Kuzenbo1
Ganesha
0
0
10
5
W
Serqet
LeDoudz
Serqet
8
1
4
10
L
Thoth
Oncedan
Thoth
0
4
1
0.13
W
4
0
8
8
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
7,054
14,348
Taken
19,699
7,597
Mitigated
7,596
3,769
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
946
118
1,195
1,026
6,877
2,413
0
4,403
1,976
10,049
0
W
Ganesha
Kuzenbo1
Ganesha
2,930
92
0
1,511
4,900
3,179
254
1,733
3,167
20,644
0
W
Serqet
LeDoudz
Serqet
5,342
263
0
322
5,526
3,196
1,403
1,391
4,135
0
16,386
L
Thoth
Oncedan
Thoth
4,076
153
0
0
4,775
1,352
0
2,028
2,238
29,323
0
W
8,984
707
0
1,936
3,922
1,222
1,063
1,956
1,966
33,444
0
L
2,032
428
258
1,532
8,047
3,831
0
4,777
2,754
0
9,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,843
Gold Earned
18,214
118
Minions Killed
91
0
Camps Cleared
0
601,287
Distance Traveled
430,732
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,258
626
24
2
0
135,920
0
W
Ganesha
7,791
779
1
0
0
208,015
0
W
Serqet
8,285
829
44
4
0
214,492
2
L
Thoth
6,137
614
49
5
0
121,295
0
W
Zeus
7,767
777
73
7
0
178,780
0
L
Osiris
5,819
582
18
2
0
173,517
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role