Player Matchup

Danzaburou
Danzaburou
Alexturtle72
Danzaburou
Level 121
God Stats
0W - 1L
1,255 SR
Queue Stats
10W - 6L
1,795 Elo+
Party 3
Chronos
Chronos
Ecuadorturtle72
Chronos
Level 123
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Chaac
Chaac
EndGameBoss619
Chaac
Level 147
God Stats
4W - 4L
1,830 SR
Queue Stats
11W - 19L
1,548 Elo+
Solo
Tiamat
Tiamat
Muhkoonga
Tiamat
Level 126
God Stats
1W - 2L
2,090 SR
Queue Stats
10W - 10L
1,584 Elo+
Party 3
Khepri
Khepri
SalviTurtle72
Khepri
Level 112
God Stats
1W - 3L
1,959 SR
Queue Stats
14W - 11L
1,605 Elo+
Party 3
Team Averages
Level 126
1,687 SR
1,606 Elo+

VS

Team Averages
Level 116
1,545 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
Bigbluuedrink
Tsukuyomi
Level 148
God Stats
20W - 12L
1,459 SR
Queue Stats
220W - 205L
1,526 Elo+
Party 1
King Arthur
King Arthur
FACEFACE02
King Arthur
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 169L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
ImPandamonia
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 63L
1,500 Elo+
Party 2
Tiamat
Tiamat
ItsPelley
Tiamat
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,500 Elo+
Party 2
Ymir
Ymir
Rich2973
Ymir
Level 58
God Stats
1W - 0L
1,763 SR
Queue Stats
2W - 4L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexturtle72
Danzaburou
17
5 / 3 / 3
10,148
725
12,443
13,714
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 5
8,335
595
5,345
14,472
5,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 6 / 6
8,636
617
8,888
19,069
11,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Muhkoonga
Tiamat
18
3 / 1 / 5
10,059
719
10,625
8,311
8,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 4 / 4
8,802
629
5,090
9,485
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bigbluuedrink
Tsukuyomi
18
7 / 3 / 8
11,721
837
19,420
10,429
5,463
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

King Arthur
FACEFACE02
King Arthur
17
5 / 2 / 10
10,922
780
10,858
12,216
9,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 0 / 4
11,475
820
11,202
5,141
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiamat
ItsPelley
Tiamat
16
1 / 3 / 5
9,020
644
6,703
8,283
5,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
17
0 / 2 / 15
9,995
714
9,104
16,545
15,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
61
10
Kills
19
19
Deaths
10
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Alexturtle72
Danzaburou
5
3
3
2.17
W
Tsukuyomi
Bigbluuedrink
Tsukuyomi
7
3
8
3.67
L
1
5
5
0.7
L
1
6
6
0.67
W
King Arthur
FACEFACE02
King Arthur
5
2
10
5
W
6
0
4
8
W
Tiamat
ItsPelley
Tiamat
1
3
5
1.17
L
Tiamat
Muhkoonga
Tiamat
3
1
5
5.5
W
Ymir
0
2
15
3.75
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,391
Damage
57,287
65,051
Taken
52,614
39,375
Mitigated
38,208
18,029
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Alexturtle72
Danzaburou
12,443
4,158
0
3,323
13,714
6,117
132
5,485
8,049
0
44,778
W
Tsukuyomi
Bigbluuedrink
Tsukuyomi
19,420
5,371
0
780
10,429
5,463
669
3,129
7,300
0
50,051
L
5,345
2,177
0
1,324
14,472
5,951
0
5,680
8,656
19,748
0
L
8,888
667
0
7,774
19,069
11,232
0
8,527
10,329
0
32,379
W
King Arthur
FACEFACE02
King Arthur
10,858
2,203
0
37
12,216
9,785
238
5,443
6,773
77
27,398
W
11,202
2,415
0
1,022
5,141
2,219
1,463
1,126
4,015
39,624
0
W
Tiamat
ItsPelley
Tiamat
6,703
698
0
2,284
8,283
5,422
778
2,011
6,272
24,711
0
L
Tiamat
Muhkoonga
Tiamat
10,625
415
122
2,578
8,311
8,572
0
3,583
4,587
44,606
0
W
Ymir
9,104
1,609
954
1,054
16,545
15,319
345
9,619
6,926
28,131
0
L
5,090
65
715
2,193
9,485
7,503
0
3,869
5,461
18,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,980
Gold Earned
53,133
294
Minions Killed
299
8
Camps Cleared
9
1,163,570
Distance Traveled
1,330,654
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,148
725
76
5
2
227,761
3
W
Tsukuyomi
11,721
837
64
5
2
291,475
0
L
Chronos
8,335
595
55
4
0
192,925
0
L
Chaac
8,636
617
43
3
2
235,398
6
W
King Arthur
10,922
780
37
3
3
282,045
0
W
Nu Wa
11,475
820
92
7
1
256,576
3
W
Tiamat
9,020
644
53
4
1
243,828
0
L
Tiamat
10,059
719
79
6
4
262,196
4
W
Ymir
9,995
714
53
4
2
256,730
5
L
Khepri
8,802
629
41
3
0
245,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role