Player Matchup

Apollo
Apollo
Dark_Spear_
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,547 Elo+
Party 1
Da Ji
Da Ji
Dibraudin
Da Ji
Level 72
God Stats
19W - 27L
1,368 SR
Queue Stats
338W - 377L
1,484 Elo+
Solo
Bastet
Bastet
PadilhaCrazy
Bastet
Level 156
God Stats
1W - 1L
1,596 SR
Queue Stats
28W - 25L
1,568 Elo+
Solo
Scylla
Scylla
limaxMP
Scylla
Level 62
God Stats
18W - 19L
1,521 SR
Queue Stats
21W - 20L
1,553 Elo+
Solo
King Arthur
King Arthur
sevchenkox
King Arthur
Level 65
God Stats
1W - 5L
1,511 SR
Queue Stats
10W - 10L
1,614 Elo+
Party 1
Team Averages
Level 76
1,499 SR
1,553 Elo+

VS

Team Averages
Level 91
1,599 SR
1,470 Elo+
Ao Kuang
Ao Kuang
CrockedTripod15
Ao Kuang
Level 104
God Stats
1W - 1L
1,736 SR
Queue Stats
89W - 83L
1,356 Elo+
Solo
Cupid
Cupid
JohnCastro
Cupid
Level 36
God Stats
26W - 29L
1,521 SR
Queue Stats
57W - 58L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
MeuPai
Kumbhakarna
Level 128
God Stats
6W - 8L
1,729 SR
Queue Stats
312W - 340L
1,503 Elo+
Solo
Tiamat
Tiamat
Soukyoku
Tiamat
Level 86
God Stats
27W - 19L
1,508 SR
Queue Stats
165W - 170L
1,520 Elo+
Solo
Ne Zha
Ne Zha
dreuney
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
0 / 7 / 4
10,023
911
12,129
20,755
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Dibraudin
Da Ji
16
3 / 4 / 4
10,437
949
5,026
14,593
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
17
4 / 7 / 4
11,090
1,008
22,246
15,497
6,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
limaxMP
Scylla
16
1 / 4 / 4
10,264
933
14,183
12,839
5,370
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
sevchenkox
King Arthur
17
2 / 6 / 5
10,688
972
12,154
21,658
21,326
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

97

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
12 / 1 / 11
13,114
1,192
23,635
17,123
9,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
17
4 / 5 / 11
11,283
1,026
17,285
18,281
7,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
MeuPai
Kumbhakarna
19
6 / 0 / 19
11,877
1,080
9,615
16,010
13,400
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Soukyoku
Tiamat
19
4 / 1 / 17
11,729
1,066
17,748
10,958
11,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
dreuney
Ne Zha
18
2 / 3 / 11
11,304
1,028
12,494
10,139
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
97
10
Kills
28
28
Deaths
10
21
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
12
1
11
17.5
L
Apollo
0
7
4
0.29
L
Da Ji
Dibraudin
Da Ji
3
4
4
1.25
W
Cupid
4
5
11
1.9
W
Kumbhakarna
MeuPai
Kumbhakarna
6
0
19
15.5
L
Bastet
4
7
4
0.86
W
Tiamat
Soukyoku
Tiamat
4
1
17
12.5
W
Ne Zha
dreuney
Ne Zha
2
3
11
2.5
L
Scylla
limaxMP
Scylla
1
4
4
0.75
L
King Arthur
sevchenkox
King Arthur
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,738
Damage
80,777
85,342
Taken
72,511
49,672
Mitigated
46,495
2,768
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
23,635
7,309
0
6,230
17,123
9,172
0
2,540
14,583
36,602
0
L
Apollo
12,129
6,535
0
1,231
20,755
9,693
0
13,258
7,497
0
28,530
L
Da Ji
Dibraudin
Da Ji
5,026
619
381
659
14,593
6,785
0
6,859
7,734
0
8,249
W
Cupid
17,285
8,589
174
2,133
18,281
7,490
0
1,855
16,228
0
36,590
W
Kumbhakarna
MeuPai
Kumbhakarna
9,615
178
267
717
16,010
13,400
0
3,931
12,079
13,526
0
L
Bastet
22,246
4,271
0
147
15,497
6,498
0
10,350
5,147
0
34,682
W
Tiamat
Soukyoku
Tiamat
17,748
1,734
547
4,088
10,958
11,476
0
3,483
7,475
39,677
0
W
Ne Zha
dreuney
Ne Zha
12,494
1,007
0
1,072
10,139
4,957
0
2,374
7,765
0
46,497
L
Scylla
limaxMP
Scylla
14,183
807
0
350
12,839
5,370
0
8,023
4,816
43,355
0
L
King Arthur
sevchenkox
King Arthur
12,154
1,780
0
0
21,658
21,326
0
12,508
9,150
0
36,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,502
Gold Earned
59,307
214
Minions Killed
232
7
Camps Cleared
10
1,032,572
Distance Traveled
1,107,179
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,114
1,192
37
3
3
235,435
0
L
Apollo
10,023
911
45
4
5
176,515
2
L
Da Ji
10,437
949
13
1
0
219,854
0
W
Cupid
11,283
1,026
70
6
0
201,437
1
W
Kumbhakarna
11,877
1,080
9
1
0
235,952
0
L
Bastet
11,090
1,008
19
2
0
269,394
0
W
Tiamat
11,729
1,066
44
4
1
225,151
0
W
Ne Zha
11,304
1,028
72
7
6
209,204
0
L
Scylla
10,264
933
61
6
0
163,582
0
L
King Arthur
10,688
972
76
7
2
203,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role