Player Matchup

Hera
Hera
RyanVachtman
Hera
Level 27
God Stats
3W - 1L
1,463 SR
Queue Stats
26W - 20L
1,474 Elo+
Party 3
Athena
Athena
Sauceincreed
Athena
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
154W - 141L
1,536 Elo+
Party 1
Neith
Neith
Stenseng
Neith
Level 24
God Stats
27W - 31L
1,553 SR
Queue Stats
138W - 139L
1,414 Elo+
Party 1
Kali
Kali
SymPathetick
Kali
Level 11
God Stats
4W - 0L
1,711 SR
Queue Stats
15W - 9L
1,393 Elo+
Party 3
Anubis
Anubis
asdfasdfsadf666
Anubis
Level 15
God Stats
6W - 11L
1,294 SR
Queue Stats
106W - 94L
1,518 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,467 Elo+

VS

Team Averages
Level 7
1,447 SR
1,250 Elo+
Cthulhu
Cthulhu
IIBro
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,146 Elo+
Party 2
Olorun
Olorun
Klàudia
Olorun
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
LilMoatasem69
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,146 Elo+
Party 2
Jing Wei
Jing Wei
Yasha68
Jing Wei
Level 23
God Stats
0W - 3L
1,233 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Neith
Neith
ahmdsamy91
Neith
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 6L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 23
9,815
1,227
18,960
5,386
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
16
9 / 0 / 22
10,141
1,268
8,370
7,961
8,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Stenseng
Neith
17
10 / 0 / 22
9,921
1,240
16,038
5,394
2,545
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
11 / 2 / 20
10,491
1,311
14,995
14,029
7,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 0 / 29
10,214
1,277
18,721
4,022
2,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

378

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIBro
Cthulhu
13
2 / 11 / 0
7,754
969
7,896
23,517
17,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Klàudia
Olorun
12
0 / 12 / 0
6,824
853
1,080
14,611
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
13
0 / 12 / 3
7,575
947
9,485
19,293
13,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Yasha68
Jing Wei
13
1 / 5 / 3
8,199
1,025
5,767
14,660
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
13
1 / 6 / 1
7,784
973
6,790
13,386
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
11
46
Kills
4
4
Deaths
46
116
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IIBro
Cthulhu
2
11
0
0.18
L
Olorun
Klàudia
Olorun
0
12
0
0
L
Bellona
0
12
3
0.13
W
7
2
23
9.25
W
Athena
9
0
22
20
W
Neith
Stenseng
Neith
10
0
22
21
W
11
2
20
10.5
L
Jing Wei
Yasha68
Jing Wei
1
5
3
0.5
L
Neith
1
6
1
0.25
W
9
0
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,084
Damage
31,018
36,792
Taken
85,467
23,011
Mitigated
44,747
11,593
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IIBro
Cthulhu
7,896
512
69
397
23,517
17,082
0
13,021
10,296
17,065
0
L
Olorun
Klàudia
Olorun
1,080
930
0
613
14,611
4,738
0
7,594
6,875
2,761
0
L
Bellona
9,485
1,835
0
605
19,293
13,796
0
9,730
9,337
383
16,649
W
18,960
3,456
0
664
5,386
2,372
0
1,985
3,082
30,265
0
W
Athena
8,370
3,398
0
0
7,961
8,144
0
2,493
5,243
15,061
0
W
Neith
Stenseng
Neith
16,038
8,517
406
1,116
5,394
2,545
0
1,781
3,438
0
34,218
W
14,995
8,744
0
6,716
14,029
7,760
0
1,590
11,957
0
19,145
L
Jing Wei
Yasha68
Jing Wei
5,767
3,657
0
2,168
14,660
4,469
0
6,118
8,344
0
25,811
L
Neith
6,790
2,969
0
1,314
13,386
4,662
0
8,628
4,564
0
19,335
W
18,721
347
704
1,987
4,022
2,190
0
955
2,967
31,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,582
Gold Earned
38,136
140
Minions Killed
100
3
Camps Cleared
3
751,075
Distance Traveled
594,561
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,754
969
31
4
1
125,840
1
L
Olorun
6,824
853
3
0
1
75,601
0
L
Bellona
7,575
947
16
2
0
122,709
3
W
Hera
9,815
1,227
22
3
1
147,153
0
W
Athena
10,141
1,268
20
3
0
156,259
2
W
Neith
9,921
1,240
61
8
0
128,014
0
W
Kali
10,491
1,311
8
1
1
168,618
0
L
Jing Wei
8,199
1,025
31
4
0
143,376
0
L
Neith
7,784
973
19
2
1
127,035
3
W
Anubis
10,214
1,277
29
4
1
151,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role