Player Matchup

Sun Wukong
Sun Wukong
Twippet
Sun Wukong
Level 24
God Stats
4W - 5L
1,736 SR
Queue Stats
174W - 164L
1,492 Elo+
Solo
Chernobog
Chernobog
VortexKat
Chernobog
Level 18
God Stats
4W - 4L
1,784 SR
Queue Stats
61W - 67L
1,406 Elo+
Solo
Merlin
Merlin
marcio13flores
Merlin
Level 25
God Stats
1W - 6L
1,254 SR
Queue Stats
87W - 124L
1,333 Elo+
Solo
Thor
Thor
papitosuegro08
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
theripperrmasay
Kumbhakarna
Level 26
God Stats
3W - 3L
1,479 SR
Queue Stats
71W - 94L
1,379 Elo+
Party 3
Team Averages
Level 19
1,551 SR
1,422 Elo+

VS

Team Averages
Level 15
1,474 SR
1,303 Elo+
Neith
Neith
BasicSwordsMan
Neith
Level 18
God Stats
24W - 20L
1,510 SR
Queue Stats
25W - 26L
1,492 Elo+
Party 2
Thor
Thor
Hatemjm
Thor
Level 15
God Stats
7W - 4L
1,373 SR
Queue Stats
33W - 42L
1,306 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hermes101
Cu Chulainn
Level 29
God Stats
2W - 0L
1,725 SR
Queue Stats
96W - 90L
1,555 Elo+
Party 2
Nemesis
Nemesis
Magic_sipo-588
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,124 Elo+
Party 1
Sylvanus
Sylvanus
ambulancia_119
Sylvanus
Level 7
God Stats
1W - 1L
1,261 SR
Queue Stats
22W - 37L
1,040 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Twippet
Sun Wukong
18
5 / 5 / 3
12,549
965
22,085
29,746
27,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
VortexKat
Chernobog
18
1 / 4 / 5
11,149
858
6,805
16,194
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 13 / 5
11,351
873
18,160
18,614
7,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 13 / 4
10,365
797
6,965
18,305
8,848
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kumbhakarna
theripperrmasay
Kumbhakarna
17
2 / 11 / 4
11,204
862
7,878
30,785
41,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 29
14,692
1,130
43,801
9,768
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Hatemjm
Thor
19
7 / 3 / 20
13,155
1,012
11,396
11,897
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Hermes101
Cu Chulainn
20
15 / 0 / 27
14,974
1,152
27,340
17,444
20,621
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 6 / 18
11,603
893
11,034
17,724
8,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
19
7 / 0 / 21
13,646
1,050
11,861
16,049
12,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
161
9
Kills
46
46
Deaths
9
21
Assists
115
Player
Kills
Deaths
Assists
KDA
W
16
0
29
30.5
W
Thor
Hatemjm
Thor
7
3
20
5.67
W
Cu Chulainn
Hermes101
Cu Chulainn
15
0
27
28.5
W
1
6
18
1.67
L
Sun Wukong
Twippet
Sun Wukong
5
5
3
1.3
L
Chernobog
VortexKat
Chernobog
1
4
5
0.88
W
Sylvanus
7
0
21
17.5
L
1
13
5
0.27
L
0
13
4
0.15
L
Kumbhakarna
theripperrmasay
Kumbhakarna
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,893
Damage
105,432
113,644
Taken
72,882
99,572
Mitigated
50,235
6,422
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
43,801
30,917
0
6,760
9,768
4,575
0
2,229
7,329
0
71,583
W
Thor
Hatemjm
Thor
11,396
3,391
0
1,025
11,897
4,689
0
5,774
5,766
0
32,833
W
Cu Chulainn
Hermes101
Cu Chulainn
27,340
5,877
913
2,719
17,444
20,621
0
4,002
12,686
9,814
32,302
W
11,034
3,591
0
1,139
17,724
8,147
0
6,427
10,879
0
18,399
L
Sun Wukong
Twippet
Sun Wukong
22,085
4,639
0
4,118
29,746
27,667
0
3,741
25,655
0
46,201
L
Chernobog
VortexKat
Chernobog
6,805
4,681
0
1,831
16,194
14,305
0
1,561
14,307
0
34,467
W
Sylvanus
11,861
4,636
3,526
5,778
16,049
12,203
0
6,394
9,049
21,136
0
L
18,160
4,096
0
63
18,614
7,617
0
2,729
15,790
38,515
0
L
6,965
2,581
0
410
18,305
8,848
0
3,619
14,561
0
14,656
L
Kumbhakarna
theripperrmasay
Kumbhakarna
7,878
1,019
0
0
30,785
41,135
0
4,299
26,196
14,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,618
Gold Earned
68,070
197
Minions Killed
182
4
Camps Cleared
8
961,573
Distance Traveled
1,204,491
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,692
1,130
65
5
0
234,181
0
W
Thor
13,155
1,012
43
3
5
210,800
0
W
Cu Chulainn
14,974
1,152
41
3
2
311,078
1
W
Nemesis
11,603
893
17
1
1
235,999
1
L
Sun Wukong
12,549
965
65
5
0
236,465
0
L
Chernobog
11,149
858
65
5
0
219,222
0
W
Sylvanus
13,646
1,050
16
1
0
212,433
3
L
Merlin
11,351
873
42
3
2
159,878
0
L
Thor
10,365
797
5
0
2
137,682
5
L
Kumbhakarna
11,204
862
20
2
0
208,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role