Player Matchup

Nemesis
Nemesis
Platinum I
Blerome
Nemesis
Platinum I
Level 160
God Stats
10W - 5L
1,746 SR
Queue Stats
334W - 322L
2,055 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Bylieth
Cu Chulainn
Diamond V
Level 122
God Stats
2W - 6L
1,632 SR
Queue Stats
442W - 435L
2,051 MMR
Solo
Janus
Janus
Platinum III
Mawne
Janus
Platinum III
Level 113
God Stats
4W - 2L
1,678 SR
Queue Stats
197W - 194L
1,952 MMR
Solo
Hou Yi
Hou Yi
Diamond II
YesImToxic
Hou Yi
Diamond II
Level 160
God Stats
37W - 46L
1,558 SR
Queue Stats
824W - 790L
2,218 MMR
Solo
Sobek
Sobek
Platinum IV
mmmemory
Sobek
Platinum IV
Level 160
God Stats
3W - 2L
2,025 SR
Queue Stats
61W - 34L
2,010 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,728 SR
2,057 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 143
1,487 SR
1,809 MMR
Persephone
Persephone
Masters
Dariov3
Persephone
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
NotBilli
Tyr
Diamond V
Level 156
God Stats
3W - 4L
1,394 SR
Queue Stats
164W - 141L
2,090 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
PicklerTickler69
Hun Batz
Diamond V
Level 160
God Stats
7W - 8L
1,281 SR
Queue Stats
244W - 232L
1,948 MMR
Solo
Cerberus
Cerberus
Diamond V
Terkoiz
Cerberus
Diamond V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
lInarjeral
Anhur
Platinum I
Level 159
God Stats
10W - 3L
1,760 SR
Queue Stats
83W - 62L
2,006 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blerome
Nemesis
9
4 / 1 / 3
6,469
462
4,271
5,327
1,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Bylieth
Cu Chulainn
12
3 / 3 / 2
7,454
532
10,089
10,398
7,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Mawne
Janus
12
1 / 3 / 7
6,825
488
3,919
6,126
1,721
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
YesImToxic
Hou Yi
12
1 / 4 / 3
7,097
507
4,876
8,695
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
mmmemory
Sobek
10
4 / 2 / 3
7,120
509
4,781
13,082
10,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
SetApolloScyllaGuan YuDanzaburou

VS

Bans
The MorriganChang'eTsukuyomiAphroditeFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dariov3
Persephone
12
3 / 4 / 1
7,291
521
8,229
6,124
1,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 3 / 1
8,230
588
6,065
12,134
7,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 2 / 3
7,574
541
8,165
8,196
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Terkoiz
Cerberus
10
0 / 2 / 6
6,563
469
3,527
8,862
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
13
2 / 2 / 5
7,838
560
5,860
8,717
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
29
13
Kills
13
13
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blerome
Nemesis
4
1
3
5.5
L
Cu Chulainn
Bylieth
Cu Chulainn
3
3
2
1.33
W
Persephone
Dariov3
Persephone
3
4
1
0.88
L
Janus
Mawne
Janus
1
3
7
1.5
W
5
3
1
1.83
W
3
2
3
2.25
W
Cerberus
Terkoiz
Cerberus
0
2
6
1.5
L
Hou Yi
YesImToxic
Hou Yi
1
4
3
0.63
W
Anhur
2
2
5
2.25
L
Sobek
mmmemory
Sobek
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,936
Damage
31,846
43,628
Taken
44,033
22,902
Mitigated
20,722
11,057
Healing
13,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blerome
Nemesis
4,271
1,968
0
1,998
5,327
1,441
0
1,199
4,076
0
22,956
L
Cu Chulainn
Bylieth
Cu Chulainn
10,089
1,955
0
3,374
10,398
7,128
698
1,617
8,693
0
45,596
W
Persephone
Dariov3
Persephone
8,229
243
0
1,274
6,124
1,941
42
1,615
4,481
41,684
0
L
Janus
Mawne
Janus
3,919
213
0
500
6,126
1,721
0
2,769
3,181
38,418
0
W
6,065
1,014
0
4,635
12,134
7,369
0
935
10,899
5,307
40,721
W
8,165
3,071
0
2,514
8,196
2,889
0
1,793
6,353
0
48,241
W
Cerberus
Terkoiz
Cerberus
3,527
256
0
2,195
8,862
4,427
104
2,282
6,555
18,364
0
L
Hou Yi
YesImToxic
Hou Yi
4,876
2,447
0
1,235
8,695
2,220
343
1,003
7,692
0
43,001
W
Anhur
5,860
3,494
0
3,184
8,717
4,096
0
2,074
6,618
0
51,462
L
Sobek
mmmemory
Sobek
4,781
596
0
3,950
13,082
10,392
0
5,300
7,510
18,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,965
Gold Earned
37,496
327
Minions Killed
393
0
Camps Cleared
0
1,312,226
Distance Traveled
1,391,249
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,469
462
56
4
0
194,551
4
L
Cu Chulainn
7,454
532
84
6
0
262,813
0
W
Persephone
7,291
521
74
5
0
271,510
5
L
Janus
6,825
488
65
5
0
300,786
0
W
Tyr
8,230
588
100
7
0
296,469
4
W
Hun Batz
7,574
541
91
7
0
311,115
3
W
Cerberus
6,563
469
33
2
0
255,108
3
L
Hou Yi
7,097
507
93
7
0
245,113
1
W
Anhur
7,838
560
95
7
0
257,047
3
L
Sobek
7,120
509
29
2
0
308,963
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role