Player Matchup

Khepri
Khepri
Babyman2355
Khepri
Level 23
God Stats
26W - 24L
1,614 SR
Queue Stats
60W - 60L
1,536 Elo+
Party 1
Hades
Hades
Le Jojo9625
Hades
Level 16
God Stats
16W - 13L
1,828 SR
Queue Stats
63W - 46L
1,696 Elo+
Solo
Hachiman
Hachiman
REBELPUPPET16
Hachiman
Level 24
God Stats
1W - 4L
1,346 SR
Queue Stats
259W - 253L
1,474 Elo+
Party 1
Hercules
Hercules
The Ghosts Bane
Hercules
Level 27
God Stats
12W - 12L
1,309 SR
Queue Stats
839W - 806L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Ze12oChance
Danzaburou
Level 114
God Stats
5W - 6L
1,737 SR
Queue Stats
427W - 384L
1,500 Elo+
Party 1
Team Averages
Level 41
1,567 SR
1,527 Elo+

VS

Team Averages
Level 17
1,630 SR
1,519 Elo+
Nemesis
Nemesis
CC 3 6 Mafia
Nemesis
Level 29
God Stats
4W - 1L
1,930 SR
Queue Stats
30W - 27L
1,596 Elo+
Solo
Mulan
Mulan
IxPanicxI8841
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,598 Elo+
Solo
Apollo
Apollo
RippedElf1
Apollo
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Ares
Ares
itsg0ldeson
Ares
Level 5
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 17L
1,402 Elo+
Solo
Chronos
Chronos
sh1ft_6ixx
Chronos
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
1 / 1 / 11
11,984
521
2,773
17,094
24,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 1 / 3
15,941
693
21,570
14,979
10,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
REBELPUPPET16
Hachiman
16
7 / 4 / 7
11,687
508
10,734
16,355
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
18
3 / 2 / 4
12,478
543
5,988
16,049
13,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Ze12oChance
Danzaburou
20
14 / 3 / 4
15,021
653
15,353
20,436
10,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CC 3 6 Mafia
Nemesis
20
4 / 2 / 2
12,403
539
6,046
15,444
9,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
1 / 10 / 2
8,277
360
6,552
18,428
10,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
RippedElf1
Apollo
15
1 / 8 / 5
9,425
410
5,814
16,851
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 8 / 4
9,036
393
3,802
16,764
11,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
sh1ft_6ixx
Chronos
19
5 / 5 / 2
12,652
550
21,163
16,193
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
33
Kills
11
11
Deaths
33
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
11
6.5
L
Nemesis
CC 3 6 Mafia
Nemesis
4
2
2
2.5
L
1
10
2
0.2
W
8
1
3
9.5
W
Hachiman
REBELPUPPET16
Hachiman
7
4
7
2.63
L
Apollo
RippedElf1
Apollo
1
8
5
0.44
W
Hercules
3
2
4
2.5
W
Danzaburou
Ze12oChance
Danzaburou
14
3
4
5.33
L
0
8
4
0.25
L
Chronos
sh1ft_6ixx
Chronos
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,418
Damage
43,377
84,913
Taken
83,680
65,863
Mitigated
44,784
39,260
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
2,773
480
0
3,326
17,094
24,753
1,576
5,714
11,380
18,718
0
L
Nemesis
CC 3 6 Mafia
Nemesis
6,046
2,753
0
4,794
15,444
9,067
521
2,720
12,674
0
103,484
L
6,552
1,213
537
3,476
18,428
10,957
187
4,808
13,545
0
28,182
W
21,570
2,600
88
12,791
14,979
10,087
2,860
6,214
8,740
143,768
0
W
Hachiman
REBELPUPPET16
Hachiman
10,734
6,657
0
6,687
16,355
7,661
2,892
4,964
11,391
0
64,999
L
Apollo
RippedElf1
Apollo
5,814
3,387
0
2,225
16,851
6,510
1,498
6,857
9,794
0
43,590
W
Hercules
5,988
766
0
6,585
16,049
13,205
1,791
4,693
11,356
0
59,271
W
Danzaburou
Ze12oChance
Danzaburou
15,353
7,931
0
9,783
20,436
10,157
5,480
6,361
14,075
0
114,476
L
3,802
288
0
1,512
16,764
11,163
58
3,579
13,110
24,472
0
L
Chronos
sh1ft_6ixx
Chronos
21,163
6,580
0
3,688
16,193
7,087
467
6,379
9,789
87,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,111
Gold Earned
51,793
566
Minions Killed
488
0
Camps Cleared
0
1,935,643
Distance Traveled
1,964,685
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,984
521
32
1
0
354,150
1
L
Nemesis
12,403
539
177
8
0
440,369
1
L
Mulan
8,277
360
40
2
0
359,858
2
W
Hades
15,941
693
211
9
0
410,746
2
W
Hachiman
11,687
508
73
3
0
404,987
0
L
Apollo
9,425
410
74
3
0
337,087
0
W
Hercules
12,478
543
99
4
0
361,359
0
W
Danzaburou
15,021
653
151
7
0
404,401
2
L
Ares
9,036
393
38
2
0
447,687
2
L
Chronos
12,652
550
159
7
0
379,684
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role