Player Matchup

Kukulkan
Kukulkan
CraftBrew
Kukulkan
Level 80
God Stats
14W - 5L
1,724 SR
Queue Stats
355W - 122L
1,660 Elo+
Party 2
Yemoja
Yemoja
DarkBrawler1990
Yemoja
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
FunnyNameBanned
Ah Puch
Level 75
God Stats
12W - 3L
1,667 SR
Queue Stats
592W - 183L
1,742 Elo+
Party 2
Nemesis
Nemesis
Kfortyone
Nemesis
Level 26
God Stats
129W - 34L
1,781 SR
Queue Stats
616W - 214L
1,758 Elo+
Party 2
Skadi
Skadi
Schlapskie
Skadi
Level 87
God Stats
9W - 5L
1,704 SR
Queue Stats
695W - 238L
1,732 Elo+
Party 2
Team Averages
Level 65
1,675 SR
1,678 Elo+

VS

Team Averages
Level 45
1,448 SR
1,442 Elo+
Loki
Loki
DaddyDylBread
Loki
Level 42
God Stats
12W - 11L
1,539 SR
Queue Stats
120W - 93L
1,623 Elo+
Solo
Anhur
Anhur
Jraktsen
Anhur
Level 40
God Stats
0W - 5L
1,203 SR
Queue Stats
217W - 237L
1,456 Elo+
Solo
Yemoja
Yemoja
KrispyKreame001
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,400 Elo+
Party 1
Ah Puch
Ah Puch
OtherCody12
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,349 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WaffleStaff
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CraftBrew
Kukulkan
19
2 / 0 / 20
11,783
982
21,151
4,374
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 0 / 19
11,918
993
9,979
11,393
14,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 0 / 20
13,607
1,134
30,265
5,277
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kfortyone
Nemesis
19
11 / 1 / 16
12,747
1,062
23,975
9,241
5,524
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
19
8 / 1 / 18
11,966
997
19,105
6,043
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 2
9,877
823
5,494
21,259
10,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Jraktsen
Anhur
16
0 / 9 / 1
9,905
825
4,334
20,962
8,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 4 / 2
10,084
840
5,485
27,491
29,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
OtherCody12
Ah Puch
16
2 / 4 / 0
11,022
919
8,728
13,464
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
WaffleStaff
Cu Chulainn
16
0 / 10 / 2
10,072
839
6,994
26,512
24,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
9
35
Kills
2
2
Deaths
35
93
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CraftBrew
Kukulkan
2
0
20
12
L
0
8
2
0.13
W
5
0
19
14.5
W
9
0
20
19
L
Anhur
Jraktsen
Anhur
0
9
1
0.06
W
Nemesis
Kfortyone
Nemesis
11
1
16
19
L
0
4
2
0.25
L
Ah Puch
OtherCody12
Ah Puch
2
4
0
0.5
W
Skadi
8
1
18
17
L
Cu Chulainn
WaffleStaff
Cu Chulainn
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,475
Damage
31,035
36,328
Taken
109,688
28,174
Mitigated
77,864
12,084
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CraftBrew
Kukulkan
21,151
1,193
0
0
4,374
2,241
0
915
3,409
61,822
0
L
5,494
275
0
95
21,259
10,702
0
8,831
12,387
0
21,922
W
9,979
1,310
1,877
4,361
11,393
14,415
0
5,751
5,542
19,739
0
W
30,265
906
0
990
5,277
2,611
0
2,179
3,048
55,669
0
L
Anhur
Jraktsen
Anhur
4,334
1,384
0
1,405
20,962
8,031
0
12,542
8,234
0
18,839
W
Nemesis
Kfortyone
Nemesis
23,975
16,856
0
3,420
9,241
5,524
0
2,557
6,577
0
40,833
L
5,485
1,155
1,814
362
27,491
29,265
0
20,137
7,130
21,606
0
L
Ah Puch
OtherCody12
Ah Puch
8,728
351
0
65
13,464
5,376
0
7,047
6,337
45,860
0
W
Skadi
19,105
8,806
0
1,436
6,043
3,383
0
2,811
3,107
0
33,786
L
Cu Chulainn
WaffleStaff
Cu Chulainn
6,994
1,055
0
0
26,512
24,490
0
12,028
14,205
0
23,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,021
Gold Earned
50,960
275
Minions Killed
240
13
Camps Cleared
4
1,209,503
Distance Traveled
1,041,236
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,783
982
118
10
1
246,952
0
L
Loki
9,877
823
39
3
3
239,684
0
W
Yemoja
11,918
993
19
2
3
200,647
1
W
Ah Puch
13,607
1,134
61
5
2
235,942
0
L
Anhur
9,905
825
53
4
0
176,851
2
W
Nemesis
12,747
1,062
30
3
6
285,320
0
L
Yemoja
10,084
840
26
2
1
202,673
3
L
Ah Puch
11,022
919
75
6
0
212,569
0
W
Skadi
11,966
997
47
4
1
240,642
0
L
Cu Chulainn
10,072
839
47
4
0
209,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role