Player Matchup

Set
Set
Chip1123
Set
Level 29
God Stats
9W - 2L
1,821 SR
Queue Stats
136W - 64L
1,746 Elo+
Party 1
Guan Yu
Guan Yu
Junkanoo_Al
Guan Yu
Level 121
God Stats
26W - 12L
1,746 SR
Queue Stats
261W - 164L
1,761 Elo+
Party 1
Jing Wei
Jing Wei
LitJit9509
Jing Wei
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,537 Elo+
Solo
Ravana
Ravana
TAYTAYSTONER559
Ravana
Level 145
God Stats
6W - 7L
1,197 SR
Queue Stats
332W - 272L
1,575 Elo+
Solo
Khepri
Khepri
shadow7217
Khepri
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
177W - 118L
1,647 Elo+
Party 1
Team Averages
Level 87
1,553 SR
1,653 Elo+

VS

Team Averages
Level 85
1,553 SR
1,615 Elo+
Cu Chulainn
Cu Chulainn
Debilidad
Cu Chulainn
Level 148
God Stats
3W - 9L
1,494 SR
Queue Stats
319W - 266L
1,584 Elo+
Party 2
The Morrigan
The Morrigan
Debilidad
The Morrigan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 8L
1,918 Elo+
Party 2
Izanami
Izanami
NoPopcorn
Izanami
Level 47
God Stats
31W - 27L
1,624 SR
Queue Stats
289W - 316L
1,452 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sir Tibbles6142
Kumbhakarna
Level 99
God Stats
3W - 4L
1,532 SR
Queue Stats
458W - 444L
1,492 Elo+
Solo
Sylvanus
Sylvanus
shiningDrk
Sylvanus
Level 126
God Stats
3W - 3L
1,613 SR
Queue Stats
276W - 196L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 7
15,462
573
29,528
36,888
37,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Guan Yu
Junkanoo_Al
Guan Yu
20
4 / 1 / 7
13,784
511
18,488
38,063
44,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
LitJit9509
Jing Wei
20
14 / 1 / 5
16,580
614
27,435
24,419
14,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
1 / 3 / 10
12,879
477
9,851
19,414
13,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Khepri
shadow7217
Khepri
19
3 / 2 / 11
13,121
486
9,900
21,998
22,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Debilidad
Cu Chulainn
19
2 / 1 / 4
12,140
450
21,989
21,066
21,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Debilidad
The Morrigan
20
6 / 9 / 2
13,793
511
25,806
20,930
9,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NoPopcorn
Izanami
17
2 / 12 / 2
11,729
434
12,069
21,892
9,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Sir Tibbles6142
Kumbhakarna
15
0 / 5 / 6
10,677
395
10,132
25,883
28,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
shiningDrk
Sylvanus
17
0 / 7 / 0
11,487
425
19,803
26,469
28,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
34
Kills
10
10
Deaths
34
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
12
3
7
5.17
L
Cu Chulainn
Debilidad
Cu Chulainn
2
1
4
4
L
The Morrigan
Debilidad
The Morrigan
6
9
2
0.78
W
Guan Yu
Junkanoo_Al
Guan Yu
4
1
7
7.5
W
Jing Wei
LitJit9509
Jing Wei
14
1
5
16.5
L
Izanami
NoPopcorn
Izanami
2
12
2
0.25
L
Kumbhakarna
Sir Tibbles6142
Kumbhakarna
0
5
6
0.6
W
1
3
10
2
W
Khepri
shadow7217
Khepri
3
2
11
4.25
L
Sylvanus
shiningDrk
Sylvanus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,202
Damage
89,799
140,782
Taken
116,240
132,848
Mitigated
99,152
73,793
Healing
19,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,528
14,831
0
16,725
36,888
37,786
1,162
12,174
24,279
0
124,739
L
Cu Chulainn
Debilidad
Cu Chulainn
21,989
6,970
0
560
21,066
21,286
372
1,122
19,619
0
122,976
L
The Morrigan
Debilidad
The Morrigan
25,806
4,567
0
4,895
20,930
9,926
428
1,909
18,813
103,375
4,751
W
Guan Yu
Junkanoo_Al
Guan Yu
18,488
2,935
4,148
21,644
38,063
44,202
1,041
15,268
22,701
0
87,133
W
Jing Wei
LitJit9509
Jing Wei
27,435
20,870
0
17,189
24,419
14,259
7,134
5,267
19,072
0
174,100
L
Izanami
NoPopcorn
Izanami
12,069
6,594
465
975
21,892
9,982
730
1,959
19,908
0
76,391
L
Kumbhakarna
Sir Tibbles6142
Kumbhakarna
10,132
1,151
0
3,047
25,883
28,963
0
3,328
22,480
33,196
0
W
9,851
2,538
2,946
6,238
19,414
13,914
799
7,056
12,242
0
85,231
W
Khepri
shadow7217
Khepri
9,900
767
0
4,903
21,998
22,687
448
10,006
11,742
40,898
0
L
Sylvanus
shiningDrk
Sylvanus
19,803
5,701
1,682
8,232
26,469
28,995
398
1,582
23,922
78,217
9,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,826
Gold Earned
59,826
759
Minions Killed
706
0
Camps Cleared
0
2,724,225
Distance Traveled
2,253,771
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
15,462
573
189
7
0
534,462
2
L
Cu Chulainn
12,140
450
141
5
0
573,363
9
L
The Morrigan
13,793
511
190
7
0
442,844
6
W
Guan Yu
13,784
511
154
6
0
567,932
0
W
Jing Wei
16,580
614
232
9
0
515,971
2
L
Izanami
11,729
434
179
7
0
396,355
3
L
Kumbhakarna
10,677
395
34
1
0
516,166
0
W
Ravana
12,879
477
142
5
0
579,192
4
W
Khepri
13,121
486
42
2
0
526,668
0
L
Sylvanus
11,487
425
162
6
0
325,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role