Player Matchup

Ullr
Ullr
BeePoopSmurf
Ullr
Level 29
God Stats
32W - 21L
1,706 SR
Queue Stats
169W - 99L
1,727 Elo+
Solo
Odin
Odin
Dalamon88
Odin
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,758 Elo+
Party 1
Ganesha
Ganesha
Rylvndz
Ganesha
Level 68
God Stats
9W - 10L
1,635 SR
Queue Stats
399W - 467L
1,411 Elo+
Party 1
Fenrir
Fenrir
Slick Problems
Fenrir
Level 101
God Stats
4W - 5L
1,651 SR
Queue Stats
151W - 167L
1,599 Elo+
Party 1
Discordia
Discordia
Top Sploosh
Discordia
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,700 Elo+
Party 1
Team Averages
Level 43
1,598 SR
1,639 Elo+

VS

Team Averages
Level 12
1,582 SR
1,623 Elo+
Xbalanque
Xbalanque
DrOpCid4794
Xbalanque
Level 7
God Stats
27W - 34L
1,725 SR
Queue Stats
28W - 43L
1,682 Elo+
Solo
Fenrir
Fenrir
LEO_MAHONEY
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,693 Elo+
Solo
Aphrodite
Aphrodite
LegLipsLeg
Aphrodite
Level 24
God Stats
13W - 4L
1,786 SR
Queue Stats
130W - 143L
1,549 Elo+
Solo
Scylla
Scylla
ThiccThighs978
Scylla
Level 7
God Stats
17W - 9L
1,666 SR
Queue Stats
204W - 232L
1,664 Elo+
Solo
Hachiman
Hachiman
itzGoIden
Hachiman
Level 6
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 6L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 1
9,879
760
15,230
9,048
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
13
6 / 1 / 0
8,056
620
5,580
7,008
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Rylvndz
Ganesha
11
2 / 1 / 7
7,513
578
4,052
8,134
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
14 / 2 / 1
9,346
719
11,090
9,399
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Top Sploosh
Discordia
11
1 / 7 / 9
7,289
561
6,092
6,495
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrOpCid4794
Xbalanque
10
1 / 5 / 2
5,825
448
5,208
11,605
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
10
2 / 6 / 2
6,154
473
5,380
10,340
3,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
LegLipsLeg
Aphrodite
11
3 / 6 / 3
7,215
555
5,283
10,780
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
3 / 11 / 4
6,614
509
4,195
9,621
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
itzGoIden
Hachiman
8
2 / 8 / 3
5,820
448
3,233
11,985
2,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
36
Kills
11
11
Deaths
36
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
13
0
1
13.5
W
Odin
6
1
0
6
L
Xbalanque
DrOpCid4794
Xbalanque
1
5
2
0.4
L
Fenrir
2
6
2
0.5
L
Aphrodite
LegLipsLeg
Aphrodite
3
6
3
0.75
W
Ganesha
Rylvndz
Ganesha
2
1
7
5.5
W
14
2
1
7.25
L
3
11
4
0.45
W
Discordia
Top Sploosh
Discordia
1
7
9
0.79
L
Hachiman
itzGoIden
Hachiman
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,044
Damage
23,299
40,084
Taken
54,331
17,871
Mitigated
15,879
13,273
Healing
14,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,230
7,649
0
4,345
9,048
3,201
4,145
1,769
7,279
0
76,749
W
Odin
5,580
1,087
0
1,545
7,008
5,564
0
945
6,063
0
31,706
L
Xbalanque
DrOpCid4794
Xbalanque
5,208
2,360
345
3,259
11,605
3,010
0
887
10,693
0
32,505
L
Fenrir
5,380
2,311
159
1,578
10,340
3,595
390
324
9,866
0
19,465
L
Aphrodite
LegLipsLeg
Aphrodite
5,283
791
2,815
4,106
10,780
3,817
0
2,110
8,670
24,840
0
W
Ganesha
Rylvndz
Ganesha
4,052
477
629
2,444
8,134
3,505
740
2,435
5,567
24,931
0
W
11,090
3,447
0
3,840
9,399
3,885
440
1,915
7,398
0
53,106
L
4,195
411
0
260
9,621
2,466
0
3,006
6,615
17,994
0
W
Discordia
Top Sploosh
Discordia
6,092
1,367
0
470
6,495
1,716
1,478
1,993
4,299
28,390
0
L
Hachiman
itzGoIden
Hachiman
3,233
1,950
0
2,010
11,985
2,991
408
3,817
8,118
0
15,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,083
Gold Earned
31,628
379
Minions Killed
192
0
Camps Cleared
0
1,185,153
Distance Traveled
1,076,179
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,879
760
150
12
0
204,170
1
W
Odin
8,056
620
76
6
0
203,123
0
L
Xbalanque
5,825
448
49
4
0
210,215
0
L
Fenrir
6,154
473
35
3
0
241,100
3
L
Aphrodite
7,215
555
52
4
0
220,527
9
W
Ganesha
7,513
578
19
1
0
274,360
0
W
Fenrir
9,346
719
85
7
0
270,702
0
L
Scylla
6,614
509
30
2
0
178,928
0
W
Discordia
7,289
561
49
4
0
232,798
1
L
Hachiman
5,820
448
26
2
0
225,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role