Player Matchup

Neith
Neith
Diguent
Neith
Level 15
God Stats
21W - 28L
1,711 SR
Queue Stats
93W - 79L
1,493 Elo+
Solo
Anhur
Anhur
Lord_vitor81
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,077 Elo+
Solo
Raijin
Raijin
Ludmilla123
Raijin
Level 12
God Stats
4W - 5L
1,441 SR
Queue Stats
19W - 20L
1,179 Elo+
Party 2
Achilles
Achilles
Rallanb
Achilles
Level 17
God Stats
3W - 4L
1,255 SR
Queue Stats
83W - 69L
1,333 Elo+
Party 2
Yemoja
Yemoja
Sislicy
Yemoja
Level 25
God Stats
2W - 1L
1,596 SR
Queue Stats
37W - 48L
1,356 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,288 Elo+

VS

Team Averages
Level 25
1,490 SR
1,418 Elo+
Zeus
Zeus
berserker293
Zeus
Level 28
God Stats
4W - 3L
1,509 SR
Queue Stats
447W - 489L
1,432 Elo+
Solo
Yemoja
Yemoja
feeellp1-0
Yemoja
Level 28
God Stats
32W - 26L
1,544 SR
Queue Stats
121W - 135L
1,403 Elo+
Solo
Artemis
Artemis
fexinZ
Artemis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 95L
1,365 Elo+
Party 1
Guan Yu
Guan Yu
lTweedleDee
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Party 1
Fenrir
Fenrir
peque2005A
Fenrir
Level 27
God Stats
25W - 39L
1,396 SR
Queue Stats
254W - 294L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diguent
Neith
11
2 / 1 / 2
6,409
458
7,617
11,157
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 5 / 1
4,827
345
258
6,954
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Raijin
12
6 / 3 / 1
7,622
544
7,953
7,314
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Rallanb
Achilles
10
1 / 4 / 0
6,131
438
2,620
9,370
3,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Sislicy
Yemoja
9
1 / 2 / 4
6,389
456
4,225
5,016
3,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,615
544
2,825
6,107
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
feeellp1-0
Yemoja
10
1 / 2 / 2
6,540
467
3,637
8,657
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
fexinZ
Artemis
10
2 / 5 / 2
6,222
444
7,840
10,480
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
lTweedleDee
Guan Yu
15
6 / 0 / 3
8,505
608
5,862
7,199
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
peque2005A
Fenrir
13
5 / 1 / 2
7,849
561
4,763
8,450
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
15
15
Deaths
11
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
Diguent
Neith
2
1
2
3
L
0
5
1
0.1
L
Raijin
6
3
1
2.17
L
Achilles
Rallanb
Achilles
1
4
0
0.25
L
Yemoja
Sislicy
Yemoja
1
2
4
1.5
W
1
3
1
0.5
W
Yemoja
feeellp1-0
Yemoja
1
2
2
1
W
Artemis
fexinZ
Artemis
2
5
2
0.6
W
Guan Yu
lTweedleDee
Guan Yu
6
0
3
7.5
W
Fenrir
peque2005A
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,673
Damage
24,927
39,811
Taken
40,893
13,427
Mitigated
22,637
13,284
Healing
18,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Diguent
Neith
7,617
2,594
0
6,550
11,157
2,771
938
2,011
9,121
0
41,252
L
258
124
0
879
6,954
1,317
0
722
6,207
0
8,389
L
Raijin
7,953
1,217
0
547
7,314
2,429
0
2,453
4,836
38,551
0
L
Achilles
Rallanb
Achilles
2,620
746
0
1,856
9,370
3,873
98
0
9,145
0
24,881
L
Yemoja
Sislicy
Yemoja
4,225
484
2,284
1,168
5,016
3,037
0
1,276
3,690
16,759
0
W
2,825
293
0
2,922
6,107
1,975
874
3,721
2,386
42,439
0
W
Yemoja
feeellp1-0
Yemoja
3,637
549
2,675
1,883
8,657
6,184
286
3,494
5,163
15,144
0
W
Artemis
fexinZ
Artemis
7,840
3,747
0
2,529
10,480
3,860
1,640
3,370
7,110
0
36,141
W
Guan Yu
lTweedleDee
Guan Yu
5,862
1,313
895
3,362
7,199
7,554
568
335
6,864
0
42,696
W
Fenrir
peque2005A
Fenrir
4,763
1,442
0
4,524
8,450
3,064
26
1,258
7,192
0
45,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
36,731
234
Minions Killed
371
0
Camps Cleared
0
1,155,174
Distance Traveled
1,302,339
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,409
458
65
5
0
218,594
4
L
Anhur
4,827
345
14
1
0
158,771
0
L
Raijin
7,622
544
78
6
0
271,214
1
L
Achilles
6,131
438
54
4
0
262,025
4
L
Yemoja
6,389
456
23
2
0
244,570
7
W
Zeus
7,615
544
94
7
0
227,344
1
W
Yemoja
6,540
467
19
1
0
228,607
0
W
Artemis
6,222
444
70
5
0
227,765
2
W
Guan Yu
8,505
608
100
7
0
304,505
6
W
Fenrir
7,849
561
88
6
0
314,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role