Player Matchup

King Arthur
King Arthur
Gold V
C4V4NM4NSNTNL
King Arthur
Gold V
Level 123
God Stats
4W - 5L
1,690 SR
Queue Stats
132W - 114L
1,279 MMR
Solo
Pele
Pele
Gold IV
FARTNUT69
Pele
Gold IV
Level 103
God Stats
7W - 6L
1,675 SR
Queue Stats
297W - 289L
1,255 MMR
Solo
Chang'e
Chang'e
Silver II
el3ctricic3man1
Chang'e
Silver II
Level 83
God Stats
6W - 3L
1,668 SR
Queue Stats
98W - 106L
1,145 MMR
Party 1
Xbalanque
Xbalanque
Silver I
goodwillhunter5
Xbalanque
Silver I
Level 100
God Stats
3W - 2L
1,291 SR
Queue Stats
194W - 187L
1,374 MMR
Party 1
Geb
Geb
Gold V
zLymee
Geb
Gold V
Level 65
God Stats
3W - 2L
1,505 SR
Queue Stats
501W - 494L
1,290 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,566 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,613 SR
1,270 MMR
Awilix
Awilix
Gold V
GodAhri
Awilix
Gold V
Level 73
God Stats
0W - 2L
1,604 SR
Queue Stats
44W - 49L
1,372 MMR
Party 2
Hel
Hel
Bronze III
Overlydrxmatic_
Hel
Bronze III
Level 97
God Stats
8W - 8L
1,689 SR
Queue Stats
17W - 23L
1,235 MMR
Solo
Bellona
Bellona
Silver III
SGT-J_DANGLE1
Bellona
Silver III
Level 69
God Stats
0W - 2L
1,479 SR
Queue Stats
24W - 33L
1,191 MMR
Party 2
Skadi
Skadi
Silver I
Xx_LilMafia
Skadi
Silver I
Level 75
God Stats
0W - 1L
1,551 SR
Queue Stats
67W - 76L
1,277 MMR
Solo
Cabrakan
Cabrakan
Silver I
davidsssmf
Cabrakan
Silver I
Level 128
God Stats
18W - 12L
1,742 SR
Queue Stats
86W - 100L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4V4NM4NSNTNL
King Arthur
18
6 / 3 / 6
11,445
602
15,226
20,273
19,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
18
8 / 2 / 9
11,264
593
13,625
17,845
9,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 2 / 7
11,246
592
21,469
14,210
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
goodwillhunter5
Xbalanque
19
4 / 1 / 7
11,234
591
12,780
12,579
5,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
zLymee
Geb
13
5 / 3 / 9
8,693
458
9,201
14,557
9,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ScyllaSetTsukuyomiApolloCthulhu

VS

Bans
Cu ChulainnNemesisSun WukongFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GodAhri
Awilix
14
4 / 8 / 3
9,162
482
10,017
19,046
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 9 / 3
8,149
429
6,635
16,518
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
3 / 6 / 1
9,918
522
14,770
20,597
16,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 7 / 1
7,773
409
6,658
13,168
4,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
davidsssmf
Cabrakan
12
1 / 3 / 4
8,329
438
8,117
22,854
18,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
33
Kills
11
11
Deaths
33
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
C4V4NM4NSNTNL
King Arthur
6
3
6
3
W
Pele
8
2
9
6.25
L
Awilix
GodAhri
Awilix
4
8
3
0.69
L
1
9
3
0.28
L
Bellona
3
6
1
0.58
L
2
7
1
0.36
L
Cabrakan
davidsssmf
Cabrakan
1
3
4
1
W
10
2
7
6.75
W
Xbalanque
goodwillhunter5
Xbalanque
4
1
7
7.5
W
Geb
zLymee
Geb
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,301
Damage
46,197
79,464
Taken
92,183
48,973
Mitigated
52,017
30,709
Healing
28,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
C4V4NM4NSNTNL
King Arthur
15,226
1,912
0
9,204
20,273
19,597
283
715
19,558
0
77,954
W
Pele
13,625
3,495
0
5,352
17,845
9,211
706
3,086
14,759
0
79,736
L
Awilix
GodAhri
Awilix
10,017
3,658
0
2,630
19,046
6,800
0
6,807
12,004
0
49,134
L
6,635
96
3,257
5,748
16,518
6,553
402
8,178
7,934
49,644
0
L
Bellona
14,770
5,633
0
7,484
20,597
16,058
0
3,016
17,510
0
65,104
L
6,658
3,293
0
2,261
13,168
4,008
0
3,702
9,384
0
39,407
L
Cabrakan
davidsssmf
Cabrakan
8,117
850
0
7,452
22,854
18,598
0
7,888
14,681
25,665
0
W
21,469
880
2,441
5,619
14,210
5,097
1,074
4,676
9,534
70,991
0
W
Xbalanque
goodwillhunter5
Xbalanque
12,780
8,228
0
5,425
12,579
5,921
6,934
3,087
9,492
0
104,019
W
Geb
zLymee
Geb
9,201
1,408
504
2,164
14,557
9,147
380
3,188
11,369
22,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
43,331
597
Minions Killed
414
0
Camps Cleared
0
1,832,110
Distance Traveled
1,577,531
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,445
602
150
8
0
376,585
2
W
Pele
11,264
593
141
7
0
386,054
5
L
Awilix
9,162
482
80
4
0
367,918
0
L
Hel
8,149
429
103
5
0
298,225
5
L
Bellona
9,918
522
134
7
0
332,306
0
L
Skadi
7,773
409
63
3
0
269,705
0
L
Cabrakan
8,329
438
34
2
0
309,377
7
W
Chang'e
11,246
592
103
5
0
390,715
4
W
Xbalanque
11,234
591
176
9
0
339,839
5
W
Geb
8,693
458
27
1
0
338,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role