Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
MegaMoose 9000
Anubis
Level 108
God Stats
13W - 9L
1,500 SR
Queue Stats
129W - 128L
1,491 Elo+
Party 3
Freya
Freya
ZodzQc
Freya
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
alpatchino26
Terra
Level 86
God Stats
17W - 8L
1,568 SR
Queue Stats
432W - 391L
1,485 Elo+
Party 2
Serqet
Serqet
jlee1997
Serqet
Level 125
God Stats
2W - 3L
1,501 SR
Queue Stats
175W - 174L
1,469 Elo+
Party 3
Team Averages
Level 101
1,514 SR
1,489 Elo+

VS

Team Averages
Level 77
1,578 SR
1,386 Elo+
Ra
Ra
 
Ra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
BLG_Xclusive
Vamana
Level 50
God Stats
0W - 2L
1,294 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 1
Set
Set
bringoh
Set
Level 51
God Stats
9W - 9L
1,527 SR
Queue Stats
111W - 138L
1,397 Elo+
Solo
Danzaburou
Danzaburou
sockrider3
Danzaburou
Level 58
God Stats
0W - 2L
1,886 SR
Queue Stats
13W - 15L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
wolfrr526
Cthulhu
Level 109
God Stats
0W - 1L
1,681 SR
Queue Stats
17W - 18L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
5 / 0 / 1
6,492
649
7,266
6,955
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
3 / 2 / 3
6,010
601
4,366
4,614
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Freya
ZodzQc
Freya
9
1 / 0 / 2
5,103
510
1,897
4,446
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 0 / 2
5,190
519
2,252
6,169
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
jlee1997
Serqet
9
4 / 1 / 1
5,916
592
2,446
4,615
1,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 3 / 1
5,262
526
2,447
6,305
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
7
0 / 4 / 0
4,105
411
1,331
6,973
1,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Set
8
1 / 3 / 0
4,806
481
2,762
5,485
1,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
sockrider3
Danzaburou
8
1 / 2 / 0
4,855
486
2,036
4,192
1,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
wolfrr526
Cthulhu
7
0 / 2 / 1
4,613
461
3,583
6,928
3,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
3
3
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
1
5.5
L
Ra
 
Ra
1
3
1
0.5
L
Vamana
0
4
0
0
W
3
2
3
2.25
W
Freya
ZodzQc
Freya
1
0
2
2
W
1
0
2
2
L
Set
1
3
0
0.33
W
Serqet
jlee1997
Serqet
4
1
1
4.5
L
Danzaburou
sockrider3
Danzaburou
1
2
0
0.5
L
Cthulhu
wolfrr526
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
12,159
26,799
Taken
29,883
11,844
Mitigated
9,063
12,557
Healing
9,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,266
2,620
0
4,162
6,955
4,691
824
677
6,278
33,476
6,538
L
Ra
 
Ra
2,447
743
13
2,931
6,305
1,545
0
3,382
2,923
28,441
0
L
Vamana
1,331
794
0
1,947
6,973
1,828
0
4,897
2,076
0
12,633
W
4,366
64
0
2,216
4,614
1,789
280
1,708
2,906
31,723
0
W
Freya
ZodzQc
Freya
1,897
758
0
2,393
4,446
1,372
0
1,501
2,945
18,665
0
W
2,252
66
246
2,078
6,169
2,539
33
1,596
4,573
15,942
0
L
Set
2,762
924
0
1,147
5,485
1,312
0
1,813
3,354
0
24,573
W
Serqet
jlee1997
Serqet
2,446
531
612
850
4,615
1,453
0
548
4,067
0
19,724
L
Danzaburou
sockrider3
Danzaburou
2,036
452
0
1,128
4,192
1,131
0
3,124
961
0
20,897
L
Cthulhu
wolfrr526
Cthulhu
3,583
398
111
1,983
6,928
3,247
28
1,948
4,980
13,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,711
Gold Earned
23,641
253
Minions Killed
204
0
Camps Cleared
0
894,418
Distance Traveled
894,431
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,492
649
73
7
0
145,566
0
L
Ra
5,262
526
53
5
0
183,114
0
L
Vamana
4,105
411
30
3
0
156,901
0
W
Anubis
6,010
601
66
7
0
174,684
2
W
Freya
5,103
510
46
5
0
171,471
2
W
Terra
5,190
519
28
3
0
189,860
1
L
Set
4,806
481
48
5
0
191,936
4
W
Serqet
5,916
592
40
4
0
212,837
2
L
Danzaburou
4,855
486
48
5
0
176,390
0
L
Cthulhu
4,613
461
25
3
0
186,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role