Player Matchup

Sobek
Sobek
Dricim
Sobek
Level 29
God Stats
2W - 0L
1,843 SR
Queue Stats
15W - 6L
1,973 Elo+
Party 2
Bellona
Bellona
Garayito
Bellona
Level 20
God Stats
61W - 66L
1,606 SR
Queue Stats
106W - 136L
1,338 Elo+
Solo
Jing Wei
Jing Wei
GrindBell
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 11L
2,010 Elo+
Party 2
Discordia
Discordia
PomiotŁopaty
Discordia
Level 20
God Stats
1W - 0L
1,928 SR
Queue Stats
2W - 0L
1,695 Elo+
Party 2
Thanatos
Thanatos
Widłomiotacz
Thanatos
Level 18
God Stats
2W - 0L
1,799 SR
Queue Stats
13W - 4L
1,741 Elo+
Party 2
Team Averages
Level 35
1,735 SR
1,751 Elo+

VS

Team Averages
Level 15
1,487 SR
1,462 Elo+
Khepri
Khepri
C9ChronoS
Khepri
Level 12
God Stats
4W - 5L
1,728 SR
Queue Stats
13W - 17L
1,828 Elo+
Solo
Ymir
Ymir
RepioNGSK
Ymir
Level 7
God Stats
3W - 5L
1,440 SR
Queue Stats
6W - 13L
1,275 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TiddieSmuggler
Tsukuyomi
Level 17
God Stats
0W - 2L
1,320 SR
Queue Stats
14W - 19L
1,499 Elo+
Solo
Athena
Athena
Willy18010
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,309 Elo+
Party 1
Izanami
Izanami
veest33
Izanami
Level 33
God Stats
46W - 68L
1,450 SR
Queue Stats
400W - 505L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dricim
Sobek
9
0 / 0 / 10
5,745
575
1,748
6,577
3,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
Garayito
Bellona
12
4 / 1 / 0
6,612
661
2,901
5,024
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
GrindBell
Jing Wei
10
9 / 2 / 2
6,270
627
5,340
5,039
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
PomiotŁopaty
Discordia
13
4 / 1 / 4
7,348
735
6,694
4,312
1,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Widłomiotacz
Thanatos
12
7 / 3 / 4
7,346
735
6,528
7,880
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
C9ChronoS
Khepri
7
0 / 4 / 3
5,023
502
1,239
3,931
1,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
7
0 / 3 / 1
4,382
438
1,921
5,486
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
TiddieSmuggler
Tsukuyomi
12
6 / 3 / 0
7,307
731
6,197
8,758
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
Willy18010
Athena
7
0 / 8 / 0
4,608
461
1,351
9,104
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
veest33
Izanami
6
0 / 7 / 0
4,441
444
1,472
6,702
1,552
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
24
Kills
6
7
Deaths
25
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
C9ChronoS
Khepri
0
4
3
0.38
W
Sobek
Dricim
Sobek
0
0
10
5
W
Bellona
Garayito
Bellona
4
1
0
4
W
Jing Wei
GrindBell
Jing Wei
9
2
2
5
W
Discordia
PomiotŁopaty
Discordia
4
1
4
6
L
Ymir
0
3
1
0.17
L
Tsukuyomi
TiddieSmuggler
Tsukuyomi
6
3
0
2
W
Thanatos
Widłomiotacz
Thanatos
7
3
4
3
L
Athena
Willy18010
Athena
0
8
0
0
L
Izanami
veest33
Izanami
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,211
Damage
12,180
28,832
Taken
33,981
13,396
Mitigated
14,166
14,697
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
C9ChronoS
Khepri
1,239
100
0
265
3,931
1,630
0
781
3,150
8,293
0
W
Sobek
Dricim
Sobek
1,748
369
0
3,175
6,577
3,970
24
927
5,575
8,073
0
W
Bellona
Garayito
Bellona
2,901
1,515
0
2,073
5,024
4,018
254
1,319
3,595
0
28,653
W
Jing Wei
GrindBell
Jing Wei
5,340
4,164
0
2,355
5,039
1,347
50
756
4,258
0
26,714
W
Discordia
PomiotŁopaty
Discordia
6,694
960
0
250
4,312
1,257
269
374
3,913
48,376
0
L
Ymir
1,921
649
0
225
5,486
3,342
0
1,105
4,381
10,393
0
L
Tsukuyomi
TiddieSmuggler
Tsukuyomi
6,197
1,712
0
2,804
8,758
3,307
0
2,494
6,264
0
38,074
W
Thanatos
Widłomiotacz
Thanatos
6,528
3,151
0
6,844
7,880
2,804
0
875
6,980
0
39,023
L
Athena
Willy18010
Athena
1,351
624
0
12
9,104
4,335
19
1,668
7,436
13,266
0
L
Izanami
veest33
Izanami
1,472
1,184
0
607
6,702
1,552
227
2,394
4,308
0
18,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
25,761
295
Minions Killed
180
0
Camps Cleared
0
1,030,935
Distance Traveled
949,616
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,023
502
19
2
0
196,575
0
W
Sobek
5,745
575
19
2
0
219,367
3
W
Bellona
6,612
661
65
7
0
171,442
0
W
Jing Wei
6,270
627
42
4
0
208,452
3
W
Discordia
7,348
735
94
9
0
203,654
0
L
Ymir
4,382
438
18
2
0
183,952
0
L
Tsukuyomi
7,307
731
75
8
0
210,269
4
W
Thanatos
7,346
735
75
8
0
228,020
0
L
Athena
4,608
461
27
3
0
191,266
2
L
Izanami
4,441
444
41
4
0
167,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role