Player Matchup

Pele
Pele
Fud_1268
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,572 Elo+
Party 2
Hercules
Hercules
Importune
Hercules
Level 105
God Stats
2W - 3L
1,357 SR
Queue Stats
98W - 109L
1,480 Elo+
Solo
Hel
Hel
SurfAllThePlaces
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 170L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
Tanky_Duck
Jing Wei
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 20L
1,779 Elo+
Party 2
Apollo
Apollo
deathkiller4582
Apollo
Level 126
God Stats
1W - 3L
1,701 SR
Queue Stats
66W - 56L
1,473 Elo+
Solo
Team Averages
Level 115
1,512 SR
1,564 Elo+

VS

Team Averages
Level 98
1,509 SR
1,480 Elo+
Nike
Nike
Cuuchi Man
Nike
Level 123
God Stats
2W - 0L
1,417 SR
Queue Stats
76W - 79L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
Demon of Aries
Kukulkan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 40L
1,501 Elo+
Party 1
Artemis
Artemis
MoistRemy
Artemis
Level 49
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 11L
1,390 Elo+
Party 1
Sylvanus
Sylvanus
Sparticus831
Sylvanus
Level 103
God Stats
1W - 1L
1,223 SR
Queue Stats
40W - 42L
1,487 Elo+
Party 1
Cupid
Cupid
Turkeytuesday29
Cupid
Level 111
God Stats
5W - 2L
1,679 SR
Queue Stats
90W - 81L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 7 / 5
10,051
628
8,335
17,033
12,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Importune
Hercules
18
0 / 4 / 12
11,238
702
13,113
36,545
45,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 2 / 7
11,499
719
16,918
15,771
15,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Tanky_Duck
Jing Wei
17
3 / 6 / 6
10,365
648
16,963
18,913
10,250
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
4 / 4 / 7
11,482
718
27,963
24,143
15,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 21
11,109
694
20,365
34,435
34,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
20
12 / 4 / 10
12,861
804
21,095
15,210
9,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MoistRemy
Artemis
18
2 / 5 / 16
10,909
682
19,040
14,315
7,122
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Sparticus831
Sylvanus
19
4 / 2 / 14
11,769
736
11,890
20,693
30,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 2 / 18
11,075
692
24,170
18,171
10,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
14
Kills
23
23
Deaths
15
37
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
W
Kukulkan
12
4
10
4.25
L
Pele
2
7
5
0.64
L
Hercules
Importune
Hercules
0
4
12
1.5
W
Artemis
MoistRemy
Artemis
2
5
16
2
W
Sylvanus
Sparticus831
Sylvanus
4
2
14
5.5
L
5
2
7
4.25
L
Jing Wei
Tanky_Duck
Jing Wei
3
6
6
1
W
3
2
18
6
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,292
Damage
96,560
112,405
Taken
102,824
99,443
Mitigated
91,408
56,648
Healing
61,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,365
925
2,586
14,949
34,435
34,542
23
3,352
31,083
0
34,135
W
Kukulkan
21,095
2,192
1,594
3,481
15,210
9,189
692
2,727
12,483
42,107
0
L
Pele
8,335
972
453
2,525
17,033
12,883
0
5,434
11,200
0
15,935
L
Hercules
Importune
Hercules
13,113
2,104
1,608
14,478
36,545
45,863
320
9,353
26,494
233
23,044
W
Artemis
MoistRemy
Artemis
19,040
11,025
743
619
14,315
7,122
1,388
2,900
11,415
0
30,945
W
Sylvanus
Sparticus831
Sylvanus
11,890
1,696
16,809
10,130
20,693
30,285
438
4,320
16,373
21,484
0
L
16,918
769
19,473
8,252
15,771
15,149
294
4,849
10,509
25,205
0
L
Jing Wei
Tanky_Duck
Jing Wei
16,963
12,307
1,871
1,304
18,913
10,250
853
6,162
12,398
0
28,392
W
24,170
15,166
4,978
5,909
18,171
10,270
2,994
3,852
14,319
0
53,492
L
27,963
18,101
918
5,766
24,143
15,298
3,951
6,021
17,569
0
59,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
57,723
170
Minions Killed
181
0
Camps Cleared
0
1,358,748
Distance Traveled
1,331,931
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,109
694
27
2
0
289,940
3
W
Kukulkan
12,861
804
59
4
0
247,776
2
L
Pele
10,051
628
7
0
0
294,880
0
L
Hercules
11,238
702
27
2
0
264,782
0
W
Artemis
10,909
682
18
1
0
269,963
4
W
Sylvanus
11,769
736
25
2
0
242,955
3
L
Hel
11,499
719
15
1
0
292,246
0
L
Jing Wei
10,365
648
22
1
0
260,270
2
W
Cupid
11,075
692
52
3
0
281,297
2
L
Apollo
11,482
718
99
6
0
246,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role