Player Matchup

Kuzenbo
Kuzenbo
Da-Funk81
Kuzenbo
Level 142
God Stats
2W - 1L
1,803 SR
Queue Stats
45W - 60L
1,442 Elo+
Solo
Ganesha
Ganesha
KhepriKun
Ganesha
Level 127
God Stats
1W - 2L
1,289 SR
Queue Stats
84W - 126L
1,224 Elo+
Solo
Ullr
Ullr
lichstefan
Ullr
Level 109
God Stats
2W - 5L
1,267 SR
Queue Stats
309W - 344L
1,393 Elo+
Solo
Cthulhu
Cthulhu
n76543854
Cthulhu
Level 57
God Stats
0W - 2L
1,319 SR
Queue Stats
21W - 35L
1,406 Elo+
Party 2
Cerberus
Cerberus
αshleγ
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,455 Elo+
Party 2
Team Averages
Level 108
1,435 SR
1,384 Elo+

VS

Team Averages
Level 117
1,690 SR
1,417 Elo+
Hades
Hades
LuucasBB
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,439 Elo+
Party 1
Artemis
Artemis
Maese Harat
Artemis
Level 154
God Stats
3W - 1L
1,692 SR
Queue Stats
305W - 330L
1,376 Elo+
Party 3
Bacchus
Bacchus
PjLj
Bacchus
Level 139
God Stats
8W - 4L
1,803 SR
Queue Stats
314W - 340L
1,376 Elo+
Party 3
Xing Tian
Xing Tian
dejf78
Xing Tian
Level 87
God Stats
4W - 1L
1,712 SR
Queue Stats
69W - 66L
1,392 Elo+
Party 1
Hachiman
Hachiman
vlr07
Hachiman
Level 118
God Stats
4W - 1L
1,745 SR
Queue Stats
168W - 199L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Da-Funk81
Kuzenbo
19
4 / 5 / 12
10,291
792
11,750
29,183
23,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
KhepriKun
Ganesha
5
0 / 2 / 2
6,561
505
443
2,970
1,060
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
11 / 8 / 6
11,348
873
25,834
20,356
8,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
n76543854
Cthulhu
19
3 / 6 / 8
10,301
792
14,072
20,227
22,615
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
αshleγ
Cerberus
17
4 / 6 / 10
10,170
782
7,909
18,883
19,496
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
LuucasBB
Hades
19
8 / 4 / 13
11,825
910
19,521
16,532
11,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Maese Harat
Artemis
18
5 / 4 / 14
10,752
827
15,497
11,030
5,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
PjLj
Bacchus
17
2 / 3 / 17
10,349
796
9,442
24,376
24,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
dejf78
Xing Tian
17
3 / 7 / 14
10,937
841
9,691
22,929
20,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
vlr07
Hachiman
19
9 / 4 / 10
11,673
898
26,314
13,690
6,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
95
22
Kills
27
27
Deaths
22
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Da-Funk81
Kuzenbo
4
5
12
2
L
Ganesha
KhepriKun
Ganesha
0
2
2
0.5
W
Hades
LuucasBB
Hades
8
4
13
3.63
W
Artemis
Maese Harat
Artemis
5
4
14
3
W
Bacchus
PjLj
Bacchus
2
3
17
3.5
W
Xing Tian
dejf78
Xing Tian
3
7
14
1.43
L
11
8
6
1.75
L
Cthulhu
n76543854
Cthulhu
3
6
8
1.17
W
Hachiman
vlr07
Hachiman
9
4
10
3.5
L
Cerberus
αshleγ
Cerberus
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,008
Damage
80,465
91,619
Taken
88,557
75,277
Mitigated
67,654
28,708
Healing
38,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Da-Funk81
Kuzenbo
11,750
2,736
750
10,140
29,183
23,297
0
11,246
17,937
26,207
0
L
Ganesha
KhepriKun
Ganesha
443
0
267
135
2,970
1,060
0
829
2,141
443
0
W
Hades
LuucasBB
Hades
19,521
2,668
2,493
7,659
16,532
11,846
286
6,081
10,451
35,731
0
W
Artemis
Maese Harat
Artemis
15,497
7,509
1,809
1,520
11,030
5,430
1,973
6,429
4,601
0
29,074
W
Bacchus
PjLj
Bacchus
9,442
1,331
2,794
9,255
24,376
24,290
350
8,275
16,101
15,376
0
W
Xing Tian
dejf78
Xing Tian
9,691
1,079
1,100
5,564
22,929
20,002
131
6,261
16,668
16,548
0
L
25,834
19,145
1,336
5,987
20,356
8,809
1,061
9,745
10,611
0
36,589
L
Cthulhu
n76543854
Cthulhu
14,072
526
2,163
1,496
20,227
22,615
0
8,861
11,366
33,068
0
W
Hachiman
vlr07
Hachiman
26,314
18,713
2,006
4,529
13,690
6,086
2,819
7,128
6,562
0
52,167
L
Cerberus
αshleγ
Cerberus
7,909
449
1,323
5,111
18,883
19,496
76
7,973
10,910
16,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
55,536
116
Minions Killed
133
0
Camps Cleared
0
844,763
Distance Traveled
1,142,788
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,291
792
32
2
0
243,341
1
L
Ganesha
6,561
505
0
0
0
19,804
0
W
Hades
11,825
910
32
2
0
219,496
2
W
Artemis
10,752
827
39
3
0
200,824
0
W
Bacchus
10,349
796
10
1
0
259,116
0
W
Xing Tian
10,937
841
12
1
0
248,694
1
L
Ullr
11,348
873
18
1
0
192,284
0
L
Cthulhu
10,301
792
44
3
0
235,129
0
W
Hachiman
11,673
898
40
3
0
214,658
0
L
Cerberus
10,170
782
22
2
0
154,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role