Player Matchup

Anhur
Anhur
Aylward
Anhur
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 24L
1,340 Elo+
Party 1
Serqet
Serqet
BDark54
Serqet
Level 62
God Stats
1W - 1L
1,296 SR
Queue Stats
122W - 122L
1,407 Elo+
Party 2
Loki
Loki
DenverGuignard
Loki
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 53L
1,338 Elo+
Party 1
Ymir
Ymir
Kyroshine
Ymir
Level 8
God Stats
25W - 19L
1,299 SR
Queue Stats
51W - 52L
1,346 Elo+
Party 1
Bellona
Bellona
LykaonQc
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 42L
1,296 Elo+
Party 2
Team Averages
Level 22
1,419 SR
1,346 Elo+

VS

Team Averages
Level 17
1,540 SR
1,396 Elo+
Baron Samedi
Baron Samedi
Gharapa
Baron Samedi
Level 23
God Stats
16W - 21L
1,459 SR
Queue Stats
131W - 130L
1,492 Elo+
Solo
Neith
Neith
Mizike95st
Neith
Level 9
God Stats
12W - 8L
1,532 SR
Queue Stats
21W - 25L
1,380 Elo+
Party 3
Cerberus
Cerberus
PeteyWhoa
Cerberus
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 46L
1,447 Elo+
Party 3
Ullr
Ullr
TheDanoG
Ullr
Level 27
God Stats
1W - 1L
1,710 SR
Queue Stats
19W - 19L
1,454 Elo+
Solo
Nemesis
Nemesis
nickster288
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aylward
Anhur
20
10 / 3 / 30
15,505
1,108
27,555
17,487
8,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serqet
BDark54
Serqet
20
15 / 2 / 19
17,214
1,230
21,599
18,308
9,590
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
9 / 7 / 25
15,120
1,080
26,169
22,416
9,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
20
3 / 9 / 40
15,964
1,140
30,090
29,535
40,254
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
LykaonQc
Bellona
20
8 / 9 / 25
15,106
1,079
17,331
26,924
26,380
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gharapa
Baron Samedi
20
8 / 6 / 20
15,367
1,098
23,935
24,411
20,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
20
7 / 6 / 16
15,151
1,082
33,038
22,064
11,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
PeteyWhoa
Cerberus
20
9 / 7 / 19
14,961
1,069
16,093
28,855
35,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
20
3 / 10 / 18
13,458
961
11,290
22,638
10,131
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
nickster288
Nemesis
20
3 / 16 / 20
13,311
951
17,762
30,546
14,069
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
123
45
Kills
30
30
Deaths
45
139
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Anhur
Aylward
Anhur
10
3
30
8.33
W
Serqet
BDark54
Serqet
15
2
19
12.25
W
9
7
25
3.07
L
Baron Samedi
Gharapa
Baron Samedi
8
6
20
3
W
Ymir
3
9
40
2.56
W
Bellona
LykaonQc
Bellona
8
9
25
2.28
L
Neith
7
6
16
2.5
L
Cerberus
PeteyWhoa
Cerberus
9
7
19
2.64
L
Ullr
3
10
18
1.2
L
Nemesis
nickster288
Nemesis
3
16
20
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,744
Damage
102,118
114,670
Taken
128,514
93,948
Mitigated
91,393
14,655
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Aylward
Anhur
27,555
16,877
0
6,140
17,487
8,597
0
6,880
10,607
0
52,933
W
Serqet
BDark54
Serqet
21,599
8,462
0
2,155
18,308
9,590
0
5,687
12,621
0
44,439
W
26,169
7,748
0
1,696
22,416
9,127
0
8,195
14,221
0
36,605
L
Baron Samedi
Gharapa
Baron Samedi
23,935
2,798
6,904
5,111
24,411
20,618
0
6,354
17,882
61,137
0
W
Ymir
30,090
4,923
0
3,882
29,535
40,254
0
8,976
20,559
61,544
0
W
Bellona
LykaonQc
Bellona
17,331
6,017
0
782
26,924
26,380
0
10,290
16,634
391
38,483
L
Neith
33,038
20,027
0
2,165
22,064
11,277
0
3,590
17,934
0
73,206
L
Cerberus
PeteyWhoa
Cerberus
16,093
1,460
0
3,082
28,855
35,298
0
7,536
21,016
39,636
0
L
Ullr
11,290
7,609
663
1,173
22,638
10,131
0
2,730
19,652
0
20,043
L
Nemesis
nickster288
Nemesis
17,762
8,063
0
1,566
30,546
14,069
0
10,095
20,287
0
30,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,909
Gold Earned
72,248
229
Minions Killed
287
13
Camps Cleared
3
1,345,547
Distance Traveled
1,266,262
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,505
1,108
69
5
2
254,486
0
W
Serqet
17,214
1,230
36
3
10
303,132
0
W
Loki
15,120
1,080
18
1
0
275,186
1
L
Baron Samedi
15,367
1,098
105
8
0
244,608
1
W
Ymir
15,964
1,140
68
5
1
238,743
2
W
Bellona
15,106
1,079
38
3
0
274,000
1
L
Neith
15,151
1,082
86
6
1
247,986
0
L
Cerberus
14,961
1,069
56
4
0
273,137
2
L
Ullr
13,458
961
18
1
1
241,629
4
L
Nemesis
13,311
951
22
2
1
258,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role