Player Matchup

Arachne
Arachne
Doterul
Arachne
Level 23
God Stats
1W - 1L
1,749 SR
Queue Stats
12W - 12L
1,577 Elo+
Party 1
Neith
Neith
Lochitor
Neith
Level 12
God Stats
1W - 3L
1,508 SR
Queue Stats
9W - 13L
1,561 Elo+
Party 3
Kukulkan
Kukulkan
Sandreos
Kukulkan
Level 11
God Stats
3W - 2L
1,887 SR
Queue Stats
9W - 8L
1,701 Elo+
Solo
Amaterasu
Amaterasu
Toegro3
Amaterasu
Level 15
God Stats
1W - 2L
1,749 SR
Queue Stats
15W - 13L
1,557 Elo+
Party 1
Ganesha
Ganesha
shimular
Ganesha
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
183W - 149L
1,591 Elo+
Party 3
Team Averages
Level 16
1,679 SR
1,597 Elo+

VS

Team Averages
Level 22
1,568 SR
1,591 Elo+
Danzaburou
Danzaburou
Babushka17
Danzaburou
Level 28
God Stats
16W - 19L
1,464 SR
Queue Stats
674W - 646L
1,612 Elo+
Solo
Cthulhu
Cthulhu
Boooobufestu
Cthulhu
Level 27
God Stats
69W - 43L
1,640 SR
Queue Stats
222W - 204L
1,522 Elo+
Solo
Thanatos
Thanatos
Emrian
Thanatos
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
SupaStraight
Tiamat
Level 8
God Stats
30W - 16L
1,718 SR
Queue Stats
73W - 47L
1,794 Elo+
Party 2
King Arthur
King Arthur
TeamMate18
King Arthur
Level 27
God Stats
76W - 80L
1,517 SR
Queue Stats
127W - 127L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doterul
Arachne
13
4 / 6 / 1
8,846
491
9,182
20,936
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Lochitor
Neith
12
2 / 5 / 2
8,051
447
6,817
10,092
3,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Sandreos
Kukulkan
13
0 / 9 / 3
8,469
471
5,784
11,755
4,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Toegro3
Amaterasu
15
2 / 6 / 0
9,092
505
7,319
18,047
11,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
shimular
Ganesha
11
0 / 5 / 3
7,650
425
5,331
15,171
10,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babushka17
Danzaburou
16
5 / 2 / 6
10,659
592
9,378
11,734
5,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Boooobufestu
Cthulhu
14
4 / 3 / 8
9,866
548
7,350
12,974
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Emrian
Thanatos
17
7 / 2 / 6
10,719
596
11,517
14,524
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
18
8 / 2 / 8
11,318
629
12,884
13,786
13,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TeamMate18
King Arthur
19
7 / 1 / 4
11,881
660
17,377
16,855
13,487
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
31
31
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Babushka17
Danzaburou
5
2
6
4
W
Cthulhu
Boooobufestu
Cthulhu
4
3
8
2.67
L
Arachne
Doterul
Arachne
4
6
1
0.75
W
Thanatos
Emrian
Thanatos
7
2
6
5
L
Neith
Lochitor
Neith
2
5
2
0.6
L
Kukulkan
Sandreos
Kukulkan
0
9
3
0.17
W
Tiamat
8
2
8
6
W
King Arthur
TeamMate18
King Arthur
7
1
4
9
L
Amaterasu
Toegro3
Amaterasu
2
6
0
0.33
L
Ganesha
shimular
Ganesha
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,433
Damage
58,506
76,001
Taken
69,873
36,974
Mitigated
48,363
18,977
Healing
40,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Babushka17
Danzaburou
9,378
4,221
0
5,654
11,734
5,402
4,206
2,756
8,978
0
72,798
W
Cthulhu
Boooobufestu
Cthulhu
7,350
400
181
2,357
12,974
9,780
194
3,789
9,185
32,022
0
L
Arachne
Doterul
Arachne
9,182
6,693
0
6,623
20,936
7,379
312
3,570
17,366
0
41,307
W
Thanatos
Emrian
Thanatos
11,517
3,237
0
16,587
14,524
5,855
98
2,062
12,462
0
75,698
L
Neith
Lochitor
Neith
6,817
4,185
0
1,659
10,092
3,486
0
4,208
5,884
0
28,356
L
Kukulkan
Sandreos
Kukulkan
5,784
774
0
1,202
11,755
4,844
0
5,114
6,641
46,513
0
W
Tiamat
12,884
1,998
97
5,716
13,786
13,839
843
1,592
12,194
73,633
0
W
King Arthur
TeamMate18
King Arthur
17,377
2,283
0
10,076
16,855
13,487
525
916
15,939
0
86,491
L
Amaterasu
Toegro3
Amaterasu
7,319
3,906
0
7,319
18,047
11,133
376
1,801
16,048
0
54,992
L
Ganesha
shimular
Ganesha
5,331
327
0
2,174
15,171
10,132
0
5,541
9,630
32,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,108
Gold Earned
54,443
404
Minions Killed
570
0
Camps Cleared
0
1,579,278
Distance Traveled
1,817,935
9
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,659
592
109
6
0
327,688
4
W
Cthulhu
9,866
548
47
3
0
377,108
14
L
Arachne
8,846
491
70
4
0
330,458
1
W
Thanatos
10,719
596
113
6
0
398,940
6
L
Neith
8,051
447
105
6
0
327,749
1
L
Kukulkan
8,469
471
112
6
0
292,003
3
W
Tiamat
11,318
629
130
7
0
350,246
5
W
King Arthur
11,881
660
171
10
0
363,953
1
L
Amaterasu
9,092
505
104
6
0
289,280
1
L
Ganesha
7,650
425
13
1
0
339,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role