Player Matchup

Cthulhu
Cthulhu
GWASIzz
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
N2me1ess
Tiamat
Level 18
God Stats
13W - 9L
1,676 SR
Queue Stats
78W - 55L
1,574 Elo+
Solo
Vulcan
Vulcan
Pijama21
Vulcan
Level 14
God Stats
1W - 2L
1,823 SR
Queue Stats
29W - 22L
1,586 Elo+
Solo
Artemis
Artemis
pihit10
Artemis
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 105L
1,566 Elo+
Solo
Set
Set
vegangamermilk
Set
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 9
1,600 SR
1,545 Elo+

VS

Team Averages
Level 15
1,493 SR
1,531 Elo+
Anhur
Anhur
AvaiaArilis
Anhur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,713 Elo+
Solo
Danzaburou
Danzaburou
DOUBLEDAWGZ
Danzaburou
Level 27
God Stats
14W - 14L
1,541 SR
Queue Stats
29W - 38L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
Thorsrage2020
Zhong Kui
Level 14
God Stats
4W - 4L
1,517 SR
Queue Stats
20W - 11L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
TrippieTy
Ao Kuang
Level 26
God Stats
4W - 11L
1,409 SR
Queue Stats
14W - 18L
1,430 Elo+
Party 1
Yemoja
Yemoja
gAToSaZuLEs
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GWASIzz
Cthulhu
6
0 / 4 / 0
3,935
358
2,297
5,864
1,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
N2me1ess
Tiamat
11
1 / 1 / 1
6,223
566
3,219
4,193
2,660
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Pijama21
Vulcan
9
2 / 6 / 0
5,188
472
4,856
6,023
1,955
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
pihit10
Artemis
6
0 / 3 / 1
4,291
390
1,690
4,966
870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

6
0 / 8 / 0
4,277
389
1,531
6,608
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 1
7,126
648
5,871
7,596
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DOUBLEDAWGZ
Danzaburou
11
0 / 1 / 1
6,233
567
1,762
3,770
1,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Thorsrage2020
Zhong Kui
13
9 / 0 / 4
7,694
699
6,780
6,204
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
TrippieTy
Ao Kuang
10
4 / 3 / 5
6,239
567
3,517
9,018
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
1 / 0 / 6
6,425
584
2,980
3,425
1,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
22
22
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
W
Danzaburou
DOUBLEDAWGZ
Danzaburou
0
1
1
0.5
L
Cthulhu
GWASIzz
Cthulhu
0
4
0
0
L
Tiamat
N2me1ess
Tiamat
1
1
1
1.5
L
Vulcan
Pijama21
Vulcan
2
6
0
0.33
W
Zhong Kui
Thorsrage2020
Zhong Kui
9
0
4
11
W
Ao Kuang
TrippieTy
Ao Kuang
4
3
5
2.17
W
Yemoja
1
0
6
4
L
Artemis
pihit10
Artemis
0
3
1
0.17
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,593
Damage
20,910
27,654
Taken
30,013
9,309
Mitigated
11,555
3,372
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,871
2,953
0
4,892
7,596
2,209
1,720
1,233
6,363
0
38,721
W
Danzaburou
DOUBLEDAWGZ
Danzaburou
1,762
1,074
0
835
3,770
1,130
440
1,166
2,438
0
32,307
L
Cthulhu
GWASIzz
Cthulhu
2,297
281
0
0
5,864
1,967
0
2,987
2,877
6,904
0
L
Tiamat
N2me1ess
Tiamat
3,219
265
0
1,355
4,193
2,660
266
834
3,359
28,014
0
L
Vulcan
Pijama21
Vulcan
4,856
2,733
0
512
6,023
1,955
0
4,545
1,478
23,302
0
W
Zhong Kui
Thorsrage2020
Zhong Kui
6,780
649
0
4,186
6,204
4,072
457
2,921
3,283
46,093
0
W
Ao Kuang
TrippieTy
Ao Kuang
3,517
496
0
4,564
9,018
2,740
278
4,063
4,823
17,636
0
W
Yemoja
2,980
966
627
1,565
3,425
1,404
617
691
2,734
15,132
0
L
Artemis
pihit10
Artemis
1,690
590
0
1,450
4,966
870
0
998
3,968
0
9,841
L
1,531
589
0
55
6,608
1,857
0
3,913
2,695
0
9,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,914
Gold Earned
33,717
154
Minions Killed
309
0
Camps Cleared
0
834,120
Distance Traveled
935,426
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,126
648
75
7
0
176,492
2
W
Danzaburou
6,233
567
84
8
0
181,837
0
L
Cthulhu
3,935
358
6
1
0
174,736
0
L
Tiamat
6,223
566
78
7
0
189,486
2
L
Vulcan
5,188
472
38
3
0
177,283
0
W
Zhong Kui
7,694
699
93
8
0
198,738
3
W
Ao Kuang
6,239
567
33
3
0
198,387
0
W
Yemoja
6,425
584
24
2
0
179,972
0
L
Artemis
4,291
390
16
1
0
102,091
0
L
Set
4,277
389
16
1
0
190,524
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role