Player Matchup

Tyr
Tyr
AtomicQuazar
Tyr
Level 123
God Stats
4W - 1L
1,615 SR
Queue Stats
266W - 255L
1,567 Elo+
Party 2
Chiron
Chiron
D347HbyFappin420
Chiron
Level 133
God Stats
4W - 1L
1,681 SR
Queue Stats
190W - 181L
1,577 Elo+
Solo
Kali
Kali
LeduckGaming
Kali
Level 86
God Stats
8W - 1L
1,500 SR
Queue Stats
301W - 314L
1,572 Elo+
Party 2
Athena
Athena
Robrulesall2
Athena
Level 144
God Stats
10W - 4L
1,728 SR
Queue Stats
109W - 86L
1,614 Elo+
Solo
Merlin
Merlin
king-baskiel
Merlin
Level 124
God Stats
19W - 14L
1,650 SR
Queue Stats
277W - 268L
1,559 Elo+
Solo
Team Averages
Level 122
1,635 SR
1,578 Elo+

VS

Team Averages
Level 105
1,486 SR
1,540 Elo+
Yemoja
Yemoja
PleaseJustDie15
Yemoja
Level 84
God Stats
2W - 3L
1,572 SR
Queue Stats
95W - 95L
1,543 Elo+
Solo
Raijin
Raijin
SGG Zonal
Raijin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,493 Elo+
Party 1
Hun Batz
Hun Batz
TanklessPerson
Hun Batz
Level 157
God Stats
2W - 1L
1,559 SR
Queue Stats
146W - 130L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
crisdragonrider
Kuzenbo
Level 113
God Stats
2W - 2L
1,500 SR
Queue Stats
797W - 794L
1,566 Elo+
Solo
Cupid
Cupid
doowo50
Cupid
Level 102
God Stats
1W - 1L
1,300 SR
Queue Stats
16W - 15L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,479
609
1,915
6,247
2,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 1
4,939
549
4,152
4,996
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 2 / 2
4,757
529
2,441
6,661
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
0 / 0 / 1
4,928
548
1,771
5,697
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
4 / 1 / 0
6,491
721
2,559
3,179
1,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,808
423
606
1,652
446
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
SGG Zonal
Raijin
7
0 / 3 / 3
4,608
512
3,422
4,470
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
10
5 / 0 / 0
6,028
670
4,432
6,172
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 1 / 0
4,341
482
2,212
6,680
3,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
doowo50
Cupid
8
1 / 1 / 0
4,608
512
3,601
4,585
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
6
6
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
W
1
1
1
1.5
W
0
2
2
0.5
L
0
0
0
0
W
Athena
0
0
1
0.5
L
Raijin
SGG Zonal
Raijin
0
3
3
0.5
L
Hun Batz
5
0
0
5
L
0
1
0
0
L
Cupid
doowo50
Cupid
1
1
0
1
W
Merlin
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,838
Damage
14,273
26,780
Taken
23,559
8,902
Mitigated
8,475
10,978
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,915
327
0
1,656
6,247
2,763
0
1,067
5,180
0
30,962
W
4,152
2,235
545
3,162
4,996
1,172
271
1,123
3,873
0
26,050
W
2,441
1,309
0
2,745
6,661
1,873
0
1,188
5,473
0
24,574
L
606
216
19
750
1,652
446
0
0
1,652
8,565
0
W
Athena
1,771
1,056
0
2,283
5,697
2,081
258
1,656
4,041
18,600
0
L
Raijin
SGG Zonal
Raijin
3,422
397
0
852
4,470
1,275
224
2,046
2,424
19,494
0
L
Hun Batz
4,432
1,888
0
2,763
6,172
1,831
0
436
5,736
0
25,180
L
2,212
896
0
1,686
6,680
3,844
0
1,207
5,473
8,564
0
L
Cupid
doowo50
Cupid
3,601
2,283
286
2,482
4,585
1,079
0
641
3,944
0
24,936
W
Merlin
2,559
536
0
587
3,179
1,013
58
1,206
1,973
37,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
23,393
305
Minions Killed
181
0
Camps Cleared
0
847,191
Distance Traveled
742,680
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,479
609
77
9
0
173,194
2
W
Chiron
4,939
549
51
6
0
151,377
0
W
Kali
4,757
529
53
6
0
165,946
3
L
Yemoja
3,808
423
22
2
0
56,480
0
W
Athena
4,928
548
42
5
0
187,434
2
L
Raijin
4,608
512
36
4
0
144,085
0
L
Hun Batz
6,028
670
58
6
0
205,660
1
L
Kuzenbo
4,341
482
11
1
0
180,763
1
L
Cupid
4,608
512
54
6
0
155,692
0
W
Merlin
6,491
721
82
9
0
169,240
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role