Player Matchup

Ymir
Ymir
Gar_Bear11
Ymir
Level 67
God Stats
1W - 2L
1,414 SR
Queue Stats
16W - 18L
1,346 Elo+
Solo
Horus
Horus
RocketSM
Horus
Level 73
God Stats
9W - 9L
1,265 SR
Queue Stats
128W - 120L
1,455 Elo+
Solo
Hades
Hades
VIJoehan
Hades
Level 69
God Stats
3W - 1L
1,552 SR
Queue Stats
34W - 37L
1,436 Elo+
Solo
Ravana
Ravana
phermo
Ravana
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
xDELETIONx
Izanami
Level 127
God Stats
2W - 1L
1,606 SR
Queue Stats
17W - 19L
1,523 Elo+
Solo
Team Averages
Level 92
1,468 SR
1,452 Elo+

VS

Team Averages
Level 98
1,600 SR
1,497 Elo+
Tiamat
Tiamat
Esmeranza
Tiamat
Level 106
God Stats
14W - 13L
1,502 SR
Queue Stats
39W - 27L
1,473 Elo+
Solo
Hachiman
Hachiman
I_Got_YourNUMBER
Hachiman
Level 68
God Stats
1W - 2L
1,522 SR
Queue Stats
4W - 13L
1,442 Elo+
Party 1
Medusa
Medusa
Skelaniorgas
Medusa
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,442 Elo+
Party 1
Geb
Geb
myfunnyman1234
Geb
Level 138
God Stats
0W - 2L
1,752 SR
Queue Stats
10W - 11L
1,442 Elo+
Party 1
Sol
Sol
tgagnier
Sol
Level 69
God Stats
1W - 1L
1,723 SR
Queue Stats
3W - 6L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,192
728
5,664
11,390
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RocketSM
Horus
15
2 / 1 / 5
9,113
651
2,760
9,163
5,934
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hades
VIJoehan
Hades
17
3 / 1 / 11
10,636
760
9,347
12,580
7,329
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
phermo
Ravana
18
8 / 1 / 7
11,700
836
10,382
7,333
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
xDELETIONx
Izanami
18
2 / 1 / 13
11,151
797
14,933
14,816
6,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Esmeranza
Tiamat
17
5 / 2 / 1
11,027
788
13,198
6,915
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 3 / 2
8,489
606
4,111
11,058
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
17
1 / 3 / 1
9,505
679
9,583
8,525
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

14
0 / 8 / 2
8,125
580
5,880
17,692
15,763
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
1 / 2 / 4
9,432
674
10,386
8,109
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
18
Kills
7
7
Deaths
18
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Esmeranza
Tiamat
5
2
1
2.75
W
3
3
4
1.67
L
0
3
2
0.33
W
Horus
RocketSM
Horus
2
1
5
4.5
L
Medusa
1
3
1
0.5
W
Hades
VIJoehan
Hades
3
1
11
8.5
L
0
8
2
0.13
W
Ravana
phermo
Ravana
8
1
7
11.5
L
1
2
4
1.5
W
Izanami
xDELETIONx
Izanami
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,086
Damage
43,158
55,282
Taken
52,299
29,552
Mitigated
30,243
17,770
Healing
11,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Esmeranza
Tiamat
13,198
542
0
1,484
6,915
5,158
1
1,499
5,281
30,787
0
W
5,664
100
0
286
11,390
4,967
868
6,783
4,340
28,099
0
L
4,111
941
0
3,007
11,058
3,462
622
3,965
6,961
0
22,871
W
Horus
RocketSM
Horus
2,760
1,077
2,757
2,520
9,163
5,934
0
5,046
3,857
0
10,531
L
Medusa
9,583
2,338
0
2,377
8,525
3,176
0
1,535
6,844
0
54,846
W
Hades
VIJoehan
Hades
9,347
259
490
5,260
12,580
7,329
455
5,711
6,659
38,308
0
L
5,880
469
0
1,193
17,692
15,763
396
4,905
12,383
20,546
0
W
Ravana
phermo
Ravana
10,382
3,301
0
1,505
7,333
5,166
658
3,476
3,828
0
30,680
L
10,386
2,419
0
3,922
8,109
2,684
1,548
2,873
5,036
34,665
0
W
Izanami
xDELETIONx
Izanami
14,933
10,401
0
4,952
14,816
6,156
2,952
7,846
6,792
0
61,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,792
Gold Earned
46,578
336
Minions Killed
324
7
Camps Cleared
10
1,281,787
Distance Traveled
1,201,123
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,027
788
54
4
5
260,066
2
W
Ymir
10,192
728
69
5
2
242,052
1
L
Hachiman
8,489
606
59
4
1
223,707
0
W
Horus
9,113
651
14
1
0
255,880
2
L
Medusa
9,505
679
123
9
2
248,386
3
W
Hades
10,636
760
82
6
0
262,861
5
L
Geb
8,125
580
27
2
1
226,836
2
W
Ravana
11,700
836
50
4
4
286,504
4
L
Sol
9,432
674
61
4
1
242,128
0
W
Izanami
11,151
797
121
9
1
234,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role