Player Matchup

Apollo
Apollo
 
Apollo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Luck-Marcossan
Tiamat
Level 147
God Stats
6W - 3L
1,859 SR
Queue Stats
138W - 82L
1,708 Elo+
Party 2
Arachne
Arachne
Tony_Brown_Jr
Arachne
Level 155
God Stats
3W - 1L
1,298 SR
Queue Stats
162W - 110L
1,771 Elo+
Party 2
Ao Kuang
Ao Kuang
Yuunikko
Ao Kuang
Level 7
God Stats
9W - 1L
1,500 SR
Queue Stats
83W - 11L
1,810 Elo+
Party 2
Ymir
Ymir
oOo--JAMBO--oOo
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,765 Elo+
Party 2
Team Averages
Level 96
1,531 SR
1,711 Elo+

VS

Team Averages
Level 65
1,463 SR
1,567 Elo+
Arachne
Arachne
Ganjo_
Arachne
Level 121
God Stats
0W - 3L
1,303 SR
Queue Stats
142W - 123L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Santiddiocaro
Kumbhakarna
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 112L
1,702 Elo+
Party 1
Eset
Eset
myrrax-pro
Eset
Level 65
God Stats
0W - 1L
1,604 SR
Queue Stats
8W - 5L
1,689 Elo+
Party 1
Sun Wukong
Sun Wukong
rogge697
Sun Wukong
Level 68
God Stats
16W - 15L
1,465 SR
Queue Stats
85W - 111L
1,452 Elo+
Party 1
Medusa
Medusa
will_burne
Medusa
Level 61
God Stats
0W - 2L
1,442 SR
Queue Stats
67W - 68L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 2
7,467
622
5,528
6,233
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 6
6,924
577
3,809
6,159
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
14
7 / 1 / 0
8,713
726
10,232
7,920
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Yuunikko
Ao Kuang
13
3 / 3 / 2
7,391
616
5,888
11,167
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 2
6,702
559
1,520
5,910
2,419
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ganjo_
Arachne
12
4 / 1 / 1
7,324
610
5,758
10,698
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
Santiddiocaro
Kumbhakarna
8
2 / 1 / 1
5,510
459
2,496
5,108
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 4 / 0
5,736
478
2,613
5,911
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
rogge697
Sun Wukong
10
0 / 3 / 1
6,107
509
5,218
8,863
6,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
will_burne
Medusa
11
0 / 4 / 4
6,332
528
4,141
8,762
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
13
Kills
7
7
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
2
3
L
Arachne
Ganjo_
Arachne
4
1
1
4.5
W
0
1
6
3
L
Kumbhakarna
Santiddiocaro
Kumbhakarna
2
1
1
2.5
W
Arachne
7
1
0
7
W
Ao Kuang
Yuunikko
Ao Kuang
3
3
2
1.33
L
1
4
0
0.25
W
1
1
2
2
L
Sun Wukong
rogge697
Sun Wukong
0
3
1
0.17
L
Medusa
will_burne
Medusa
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,977
Damage
20,226
37,389
Taken
39,342
15,281
Mitigated
16,780
18,911
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,528
3,604
0
3,280
6,233
2,420
30
2,284
3,949
0
48,287
L
Arachne
Ganjo_
Arachne
5,758
3,412
0
7,063
10,698
3,602
0
1,862
8,836
0
36,925
W
3,809
616
0
2,557
6,159
4,004
161
1,110
5,049
21,774
0
L
Kumbhakarna
Santiddiocaro
Kumbhakarna
2,496
555
270
1,483
5,108
2,408
0
2,678
2,430
9,295
0
W
Arachne
10,232
7,557
0
5,211
7,920
2,912
850
518
7,402
0
43,625
W
Ao Kuang
Yuunikko
Ao Kuang
5,888
1,152
0
6,433
11,167
3,526
962
785
10,382
47,028
0
L
2,613
143
0
193
5,911
1,866
0
1,034
4,877
26,484
0
W
1,520
0
0
1,430
5,910
2,419
0
412
5,498
39,974
0
L
Sun Wukong
rogge697
Sun Wukong
5,218
1,251
0
845
8,863
6,166
0
256
8,607
0
27,343
L
Medusa
will_burne
Medusa
4,141
1,564
0
2,405
8,762
2,738
777
5,387
3,375
0
31,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,197
Gold Earned
31,009
352
Minions Killed
297
0
Camps Cleared
0
1,187,570
Distance Traveled
1,121,557
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,467
622
93
8
0
224,707
4
L
Arachne
7,324
610
71
6
0
284,294
4
W
Tiamat
6,924
577
36
3
0
231,532
1
L
Kumbhakarna
5,510
459
18
2
0
185,976
2
W
Arachne
8,713
726
78
7
0
251,469
1
W
Ao Kuang
7,391
616
76
6
0
234,249
5
L
Eset
5,736
478
65
5
0
204,600
1
W
Ymir
6,702
559
69
6
0
245,613
1
L
Sun Wukong
6,107
509
71
6
0
219,134
2
L
Medusa
6,332
528
72
6
0
227,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role