Player Matchup

Arachne
Arachne
MoOn89
Arachne
Level 76
God Stats
58W - 45L
1,573 SR
Queue Stats
195W - 178L
1,515 Elo+
Solo
Cthulhu
Cthulhu
abrahamvga
Cthulhu
Level 80
God Stats
12W - 7L
1,712 SR
Queue Stats
279W - 274L
1,525 Elo+
Party 1
Ra
Ra
joseculebra
Ra
Level 102
God Stats
10W - 7L
1,498 SR
Queue Stats
317W - 292L
1,530 Elo+
Party 1
Neith
Neith
tuko__28
Neith
Level 79
God Stats
15W - 10L
1,599 SR
Queue Stats
289W - 293L
1,537 Elo+
Party 1
Nike
Nike
xxRuki66xx
Nike
Level 141
God Stats
13W - 17L
1,258 SR
Queue Stats
383W - 527L
1,346 Elo+
Solo
Team Averages
Level 96
1,528 SR
1,490 Elo+

VS

Team Averages
Level 78
1,412 SR
1,459 Elo+
Bakasura
Bakasura
CaPtA1N CrAyOn
Bakasura
Level 91
God Stats
6W - 9L
1,148 SR
Queue Stats
155W - 139L
1,428 Elo+
Solo
Izanami
Izanami
JaegerMaster-_-
Izanami
Level 72
God Stats
18W - 15L
1,500 SR
Queue Stats
267W - 263L
1,545 Elo+
Solo
Poseidon
Poseidon
Jorn_92
Poseidon
Level 51
God Stats
0W - 3L
1,263 SR
Queue Stats
11W - 18L
1,325 Elo+
Solo
Odin
Odin
Sw0bi_Xx
Odin
Level 85
God Stats
1W - 1L
1,652 SR
Queue Stats
12W - 16L
1,506 Elo+
Solo
Ymir
Ymir
onditz
Ymir
Level 89
God Stats
16W - 12L
1,499 SR
Queue Stats
391W - 363L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MoOn89
Arachne
13
1 / 4 / 6
7,885
493
6,482
11,679
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
abrahamvga
Cthulhu
12
5 / 1 / 4
8,306
519
6,202
11,498
9,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 1 / 3
9,681
605
11,621
7,530
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
tuko__28
Neith
13
4 / 2 / 4
8,235
515
7,116
5,932
1,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 3 / 1
8,533
533
3,150
9,877
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 5 / 2
8,086
505
8,192
13,248
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 5 / 2
8,361
523
8,809
11,316
6,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Jorn_92
Poseidon
13
3 / 4 / 3
7,769
486
4,646
5,682
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
11
0 / 1 / 5
7,506
469
4,732
8,265
4,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
onditz
Ymir
12
2 / 3 / 4
7,667
479
3,419
11,314
10,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
18
Kills
10
11
Deaths
18
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
5
2
0.6
L
3
5
2
0.8
L
Poseidon
Jorn_92
Poseidon
3
4
3
1.13
W
Arachne
MoOn89
Arachne
1
4
6
1
L
Odin
0
1
5
2.5
W
Cthulhu
abrahamvga
Cthulhu
5
1
4
7
W
7
1
3
8.5
L
Ymir
onditz
Ymir
2
3
4
1.33
W
Neith
tuko__28
Neith
4
2
4
3
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
29,798
46,516
Taken
49,825
24,329
Mitigated
27,469
11,128
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,192
4,807
0
4,913
13,248
4,738
0
3,246
9,834
0
45,058
L
8,809
4,874
0
3,469
11,316
6,016
0
3,991
7,161
0
52,933
L
Poseidon
Jorn_92
Poseidon
4,646
197
0
1,082
5,682
1,952
0
3,454
1,995
40,749
0
W
Arachne
MoOn89
Arachne
6,482
5,125
0
2,055
11,679
3,857
0
2,349
9,040
0
43,529
L
Odin
4,732
1,168
130
1,606
8,265
4,378
826
3,915
4,076
0
31,131
W
Cthulhu
abrahamvga
Cthulhu
6,202
578
156
1,467
11,498
9,072
413
2,514
8,474
26,003
0
W
11,621
1,543
1,653
3,400
7,530
2,901
0
1,429
6,030
59,662
0
L
Ymir
onditz
Ymir
3,419
787
0
3,670
11,314
10,385
0
2,549
8,636
33,859
0
W
Neith
tuko__28
Neith
7,116
4,054
0
2,097
5,932
1,985
924
890
5,042
0
41,120
W
3,150
411
0
300
9,877
6,514
727
883
8,994
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,640
Gold Earned
39,389
400
Minions Killed
414
0
Camps Cleared
0
1,597,950
Distance Traveled
1,483,141
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,086
505
95
6
0
328,508
0
L
Izanami
8,361
523
89
6
0
265,861
0
L
Poseidon
7,769
486
78
5
0
300,539
2
W
Arachne
7,885
493
82
5
0
336,433
3
L
Odin
7,506
469
88
6
0
306,562
3
W
Cthulhu
8,306
519
27
2
0
316,091
6
W
Ra
9,681
605
116
7
0
347,695
5
L
Ymir
7,667
479
64
4
0
281,671
1
W
Neith
8,235
515
75
5
0
289,691
1
W
Nike
8,533
533
100
6
0
308,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role