Player Matchup

Tiamat
Tiamat
Helminthes
Tiamat
Level 128
God Stats
8W - 13L
1,466 SR
Queue Stats
544W - 520L
1,575 Elo+
Party 1
Mercury
Mercury
Roedern
Mercury
Level 136
God Stats
3W - 7L
1,500 SR
Queue Stats
333W - 292L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Xenon7185
Danzaburou
Level 103
God Stats
7W - 2L
1,723 SR
Queue Stats
413W - 382L
1,571 Elo+
Party 1
Ymir
Ymir
krkshowd5lk
Ymir
Level 160
God Stats
26W - 31L
1,563 SR
Queue Stats
491W - 501L
1,533 Elo+
Solo
Xing Tian
Xing Tian
stivpikken
Xing Tian
Level 138
God Stats
5W - 8L
1,496 SR
Queue Stats
1,190W - 1,150L
1,542 Elo+
Party 1
Team Averages
Level 133
1,550 SR
1,561 Elo+

VS

Team Averages
Level 88
1,622 SR
1,512 Elo+
Izanami
Izanami
FaceLessE
Izanami
Level 43
God Stats
10W - 10L
1,904 SR
Queue Stats
69W - 65L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JaMpUm
Tsukuyomi
Level 109
God Stats
7W - 8L
1,500 SR
Queue Stats
12W - 16L
1,439 Elo+
Solo
Scylla
Scylla
JeroenJonguh
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,495 Elo+
Solo
Ymir
Ymir
koViec
Ymir
Level 138
God Stats
16W - 14L
1,651 SR
Queue Stats
409W - 419L
1,511 Elo+
Party 2
Kali
Kali
wKweeD
Kali
Level 104
God Stats
68W - 49L
1,553 SR
Queue Stats
76W - 61L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Helminthes
Tiamat
20
11 / 4 / 11
14,414
601
25,999
18,941
15,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Roedern
Mercury
20
10 / 6 / 14
14,237
593
12,279
18,687
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Xenon7185
Danzaburou
20
10 / 4 / 4
15,178
632
16,073
18,557
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 10
13,931
580
16,264
22,273
19,834
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xing Tian
stivpikken
Xing Tian
16
5 / 9 / 18
12,130
505
15,809
28,704
26,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FaceLessE
Izanami
19
6 / 10 / 7
12,633
526
22,466
21,817
8,693
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
JaMpUm
Tsukuyomi
17
4 / 9 / 7
11,306
471
15,246
22,898
17,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
16
6 / 12 / 8
11,285
470
9,550
17,526
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
koViec
Ymir
13
0 / 8 / 9
9,205
384
9,288
20,415
16,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
wKweeD
Kali
19
11 / 4 / 8
13,407
559
17,002
27,194
12,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
66
43
Kills
27
27
Deaths
43
57
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
FaceLessE
Izanami
6
10
7
0.95
W
Tiamat
Helminthes
Tiamat
11
4
11
4.13
L
Tsukuyomi
JaMpUm
Tsukuyomi
4
9
7
0.83
L
Scylla
6
12
8
0.83
W
Mercury
Roedern
Mercury
10
6
14
2.83
W
Danzaburou
Xenon7185
Danzaburou
10
4
4
3
L
Ymir
koViec
Ymir
0
8
9
0.56
W
7
4
10
3
W
Xing Tian
stivpikken
Xing Tian
5
9
18
1.56
L
Kali
wKweeD
Kali
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,424
Damage
73,552
107,162
Taken
109,850
76,303
Mitigated
60,726
35,455
Healing
26,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FaceLessE
Izanami
22,466
16,479
0
6,376
21,817
8,693
814
12,181
9,440
0
90,549
W
Tiamat
Helminthes
Tiamat
25,999
3,705
0
8,512
18,941
15,336
1,916
2,950
15,783
95,323
0
L
Tsukuyomi
JaMpUm
Tsukuyomi
15,246
3,719
0
4,266
22,898
17,013
0
13,905
8,778
0
65,032
L
Scylla
9,550
1,703
0
1,762
17,526
6,330
0
8,237
8,964
35,665
0
W
Mercury
Roedern
Mercury
12,279
3,476
0
6,522
18,687
7,351
444
4,771
13,715
0
97,169
W
Danzaburou
Xenon7185
Danzaburou
16,073
9,025
0
10,567
18,557
7,716
2,830
2,012
16,436
0
107,383
L
Ymir
koViec
Ymir
9,288
1,821
0
1,407
20,415
16,070
0
11,398
8,666
34,960
0
W
16,264
4,264
0
3,449
22,273
19,834
162
3,593
18,067
87,220
0
W
Xing Tian
stivpikken
Xing Tian
15,809
1,329
1,452
4,953
28,704
26,066
0
4,962
23,469
34,983
0
L
Kali
wKweeD
Kali
17,002
9,220
0
12,736
27,194
12,620
0
10,989
15,930
0
69,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,890
Gold Earned
57,836
642
Minions Killed
446
0
Camps Cleared
0
2,178,343
Distance Traveled
1,971,586
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,633
526
150
6
0
395,920
4
W
Tiamat
14,414
601
161
7
0
416,710
6
L
Tsukuyomi
11,306
471
108
5
0
374,989
5
L
Scylla
11,285
470
58
2
0
369,924
0
W
Mercury
14,237
593
129
5
0
538,296
4
W
Danzaburou
15,178
632
169
7
0
425,470
1
L
Ymir
9,205
384
40
2
0
349,101
5
W
Ymir
13,931
580
157
7
0
398,054
1
W
Xing Tian
12,130
505
26
1
0
399,813
1
L
Kali
13,407
559
90
4
0
481,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role