Player Matchup

Thoth
Thoth
Linomoso
Thoth
Level 8
God Stats
1W - 1L
1,941 SR
Queue Stats
8W - 8L
1,478 Elo+
Solo
Artemis
Artemis
Millanomics
Artemis
Level 29
God Stats
70W - 74L
1,542 SR
Queue Stats
288W - 316L
1,456 Elo+
Solo
Athena
Athena
STeel OmAr PR
Athena
Level 26
God Stats
1W - 11L
1,175 SR
Queue Stats
60W - 76L
1,453 Elo+
Solo
Set
Set
alto_obvio4
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,488 Elo+
Solo
Bellona
Bellona
scary F0XTR0TT
Bellona
Level 12
God Stats
3W - 3L
1,467 SR
Queue Stats
57W - 76L
1,390 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,453 Elo+

VS

Team Averages
Level 16
1,393 SR
1,465 Elo+
Set
Set
JaredRees7
Set
Level 17
God Stats
14W - 15L
1,354 SR
Queue Stats
341W - 291L
1,648 Elo+
Party 1
Artemis
Artemis
StygianPilot
Artemis
Level 5
God Stats
1W - 1L
1,298 SR
Queue Stats
3W - 6L
1,155 Elo+
Party 1
Tyr
Tyr
Tha_Farm_Boy
Tyr
Level 26
God Stats
7W - 6L
1,750 SR
Queue Stats
42W - 33L
1,631 Elo+
Party 1
Athena
Athena
TheHacKer N1
Athena
Level 13
God Stats
2W - 1L
1,287 SR
Queue Stats
28W - 66L
1,418 Elo+
Solo
Merlin
Merlin
good-recipe1
Merlin
Level 18
God Stats
9W - 15L
1,274 SR
Queue Stats
50W - 37L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Linomoso
Thoth
15
6 / 3 / 2
9,335
583
11,154
8,759
3,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Millanomics
Artemis
15
9 / 3 / 0
9,256
579
12,216
11,965
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 9
8,685
543
5,918
13,723
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

5
0 / 3 / 1
5,474
342
125
2,418
613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 3 / 1
7,374
461
3,696
8,945
7,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,911
494
4,116
11,736
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
StygianPilot
Artemis
12
3 / 7 / 2
7,585
474
4,658
11,720
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 5 / 1
8,151
509
6,376
14,656
10,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
12
3 / 0 / 0
8,117
507
1,156
6,111
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
13
2 / 6 / 3
8,551
534
8,045
11,997
3,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
20
Kills
11
13
Deaths
23
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
5
3
0.5
L
Thoth
Linomoso
Thoth
6
3
2
2.33
L
Artemis
Millanomics
Artemis
9
3
0
3
L
4
1
9
8.5
W
Artemis
StygianPilot
Artemis
3
7
2
0.57
W
2
5
1
0.5
W
Athena
3
0
0
3
L
0
3
1
0.17
W
Merlin
2
6
3
0.58
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,109
Damage
24,351
45,810
Taken
56,220
26,483
Mitigated
25,190
13,406
Healing
15,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,116
2,433
0
2,775
11,736
3,807
3,253
3,964
7,729
0
44,719
L
Thoth
Linomoso
Thoth
11,154
1,051
0
1,226
8,759
3,190
828
2,540
5,895
56,121
0
L
Artemis
Millanomics
Artemis
12,216
6,966
0
5,422
11,965
4,101
4,078
3,532
8,307
0
58,975
L
5,918
1,828
325
4,905
13,723
10,726
620
1,368
12,159
18,417
0
W
Artemis
StygianPilot
Artemis
4,658
2,446
0
2,788
11,720
3,429
434
4,577
7,143
0
20,152
W
6,376
1,363
183
6,506
14,656
10,665
1,036
3,117
11,164
0
35,127
W
Athena
1,156
200
0
372
6,111
3,505
1,261
2,363
3,723
23,356
0
L
125
84
0
86
2,418
613
0
960
1,384
0
3,343
W
Merlin
8,045
852
0
2,874
11,997
3,784
1,110
3,051
8,946
43,205
0
L
3,696
1,447
0
1,442
8,945
7,853
57
206
8,439
0
26,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,124
Gold Earned
40,315
282
Minions Killed
310
0
Camps Cleared
0
1,128,019
Distance Traveled
1,452,144
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,911
494
90
6
0
325,318
0
L
Thoth
9,335
583
97
6
0
299,045
2
L
Artemis
9,256
579
93
6
0
224,740
3
L
Athena
8,685
543
27
2
0
328,664
1
W
Artemis
7,585
474
27
2
0
223,140
1
W
Tyr
8,151
509
65
4
0
340,460
1
W
Athena
8,117
507
47
3
0
309,467
0
L
Set
5,474
342
5
0
0
72,114
0
W
Merlin
8,551
534
81
5
0
253,759
2
L
Bellona
7,374
461
60
4
0
203,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role