Player Matchup

Thanatos
Thanatos
Breo664
Thanatos
Level 76
God Stats
18W - 8L
1,807 SR
Queue Stats
123W - 105L
1,400 Elo+
Party 1
Skadi
Skadi
Ganekomurloc
Skadi
Level 7
God Stats
2W - 0L
1,780 SR
Queue Stats
4W - 7L
1,301 Elo+
Party 1
Guan Yu
Guan Yu
JiinB
Guan Yu
Level 4
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 2
Ymir
Ymir
Loonmoon11
Ymir
Level 5
God Stats
2W - 2L
1,702 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 1
Anubis
Anubis
Zacharek
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 2
Team Averages
Level 32
1,701 SR
1,410 Elo+

VS

Team Averages
Level 8
1,465 SR
1,294 Elo+
Neith
Neith
DramaAlpaca
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,290 Elo+
Party 3
Mercury
Mercury
Larmael
Mercury
Level 11
God Stats
6W - 15L
1,500 SR
Queue Stats
42W - 43L
1,375 Elo+
Party 3
Cernunnos
Cernunnos
QQ4Life
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,290 Elo+
Party 3
Chronos
Chronos
ThePirate14
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,274 Elo+
Party 3
Kukulkan
Kukulkan
WoodenDivision
Kukulkan
Level 7
God Stats
15W - 9L
1,323 SR
Queue Stats
39W - 32L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Breo664
Thanatos
17
13 / 0 / 7
10,683
628
14,150
13,744
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
5 / 2 / 4
8,339
491
5,466
8,722
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
JiinB
Guan Yu
13
3 / 2 / 6
8,527
502
4,549
9,244
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
0 / 2 / 11
8,667
510
3,363
8,032
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Zacharek
Anubis
16
11 / 2 / 3
10,318
607
14,111
8,984
4,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,126
419
5,709
9,908
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Larmael
Mercury
11
1 / 7 / 1
6,902
406
3,292
11,803
2,855
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
QQ4Life
Cernunnos
10
1 / 9 / 5
6,695
394
4,721
13,795
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
ThePirate14
Chronos
10
2 / 3 / 5
7,129
419
6,556
11,059
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
12
3 / 6 / 2
8,181
481
6,880
9,122
2,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
32
Kills
8
8
Deaths
32
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Breo664
Thanatos
13
0
7
16.5
L
1
7
3
0.36
W
5
2
4
3.5
W
Guan Yu
JiinB
Guan Yu
3
2
6
3
L
Mercury
Larmael
Mercury
1
7
1
0.21
W
0
2
11
2.75
L
Cernunnos
QQ4Life
Cernunnos
1
9
5
0.39
L
Chronos
ThePirate14
Chronos
2
3
5
1.5
L
Kukulkan
3
6
2
0.67
W
Anubis
Zacharek
Anubis
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,639
Damage
27,158
48,726
Taken
55,687
25,615
Mitigated
14,117
25,758
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Breo664
Thanatos
14,150
4,583
0
16,121
13,744
5,908
519
3,761
9,983
0
75,993
L
5,709
2,420
0
1,744
9,908
2,916
210
3,044
6,839
0
27,276
W
5,466
2,808
0
2,725
8,722
2,674
1,759
1,093
7,629
0
52,433
W
Guan Yu
JiinB
Guan Yu
4,549
1,111
108
1,783
9,244
7,474
1,010
4,108
5,136
0
34,969
L
Mercury
Larmael
Mercury
3,292
1,346
0
2,864
11,803
2,855
0
3,469
8,309
0
29,240
W
3,363
738
0
953
8,032
4,769
586
1,490
6,542
28,753
0
L
Cernunnos
QQ4Life
Cernunnos
4,721
1,792
0
3,031
13,795
3,499
0
4,749
9,021
0
26,360
L
Chronos
ThePirate14
Chronos
6,556
1,946
0
2,106
11,059
2,604
0
4,416
6,618
22,650
0
L
Kukulkan
6,880
1,627
0
430
9,122
2,243
0
1,796
7,151
40,991
0
W
Anubis
Zacharek
Anubis
14,111
540
0
4,068
8,984
4,790
1,371
2,984
6,000
62,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,534
Gold Earned
36,033
445
Minions Killed
264
0
Camps Cleared
0
1,621,401
Distance Traveled
1,567,628
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,683
628
128
8
0
361,676
0
L
Neith
7,126
419
50
3
0
305,158
0
W
Skadi
8,339
491
80
5
0
278,106
5
W
Guan Yu
8,527
502
58
3
0
372,319
1
L
Mercury
6,902
406
62
4
0
332,721
4
W
Ymir
8,667
510
57
3
0
328,261
1
L
Cernunnos
6,695
394
40
2
0
281,102
1
L
Chronos
7,129
419
35
2
0
332,644
2
L
Kukulkan
8,181
481
77
5
0
316,003
2
W
Anubis
10,318
607
122
7
0
281,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role