Player Matchup

Ymir
Ymir
LuttrellM-8
Ymir
Level 26
God Stats
3W - 4L
1,454 SR
Queue Stats
66W - 70L
1,341 Elo+
Solo
Kukulkan
Kukulkan
boss_hunter1177
Kukulkan
Level 24
God Stats
14W - 8L
1,711 SR
Queue Stats
125W - 163L
1,282 Elo+
Solo
Bakasura
Bakasura
suicoke
Bakasura
Level 27
God Stats
1W - 1L
1,216 SR
Queue Stats
112W - 133L
1,342 Elo+
Solo
Team Averages
Level 26
1,460 SR
1,322 Elo+

VS

Team Averages
Level 17
1,322 SR
1,279 Elo+
Mulan
Mulan
Demolisher9001
Mulan
Level 11
God Stats
1W - 2L
1,236 SR
Queue Stats
4W - 6L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
TintaNegra19
Zhong Kui
Level 25
God Stats
2W - 2L
1,602 SR
Queue Stats
4W - 5L
1,432 Elo+
Party 1
Izanami
Izanami
Trophae
Izanami
Level 16
God Stats
7W - 22L
1,128 SR
Queue Stats
15W - 39L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 14
12,925
760
8,920
18,116
21,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
13 / 1 / 9
13,254
780
25,210
10,491
4,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
suicoke
Bakasura
13
3 / 9 / 11
11,584
681
9,317
16,703
6,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 5
11,051
650
14,408
19,541
16,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
TintaNegra19
Zhong Kui
14
6 / 9 / 5
12,043
708
11,204
16,233
8,665
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Trophae
Izanami
14
1 / 7 / 5
10,217
601
7,483
17,418
5,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
23
Kills
12
12
Deaths
23
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
7
2
14
7
L
Zhong Kui
TintaNegra19
Zhong Kui
6
9
5
0.94
L
Izanami
Trophae
Izanami
1
7
5
0.5
W
Kukulkan
13
1
9
17.5
W
Bakasura
suicoke
Bakasura
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,447
Damage
33,095
45,310
Taken
53,192
32,935
Mitigated
31,479
7,302
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,408
3,284
0
1,340
19,541
16,946
0
10,178
8,823
0
37,615
W
8,920
1,489
261
4,542
18,116
21,697
595
4,273
13,605
24,295
0
L
Zhong Kui
TintaNegra19
Zhong Kui
11,204
439
171
3,082
16,233
8,665
285
9,922
6,051
43,324
0
L
Izanami
Trophae
Izanami
7,483
5,996
0
983
17,418
5,868
36
14,097
3,321
0
43,996
W
Kukulkan
25,210
2,682
514
1,047
10,491
4,536
1,070
2,917
7,449
62,654
0
W
Bakasura
suicoke
Bakasura
9,317
6,766
0
938
16,703
6,702
1,599
4,093
12,293
0
52,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,763
Gold Earned
33,311
164
Minions Killed
174
0
Camps Cleared
0
911,894
Distance Traveled
736,522
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,051
650
49
3
0
275,456
2
W
Ymir
12,925
760
22
1
0
300,671
3
L
Zhong Kui
12,043
708
55
3
0
211,761
0
L
Izanami
10,217
601
70
4
0
249,305
1
W
Kukulkan
13,254
780
73
4
0
292,149
2
W
Bakasura
11,584
681
69
4
0
319,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role